Specialists
From Mechabellum Wiki
Rank 1 Specialists [gray border]
Name | Effect |
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Advanced Shield Device | Increases the shield of Energy Shield devices by 40%
Does not boost Energy Shields gained by buying tech on a unit, i.e. Fortress' "Barrier". Also does not boost personal shields that are a tech (i.e. Phoenix's "Energy Shield"). This does boost the energy shields you can freely purchase for 100 supply.
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Advanced Missile Device | Increases the damage of Sentry Missile devices by 200% |
Amplify Specialist1 | Get 3 Small Amplifying Cores for free in the first round |
Assault Fang | Increases Fang's ATK by 40% and movement speed by 3 m/sec but decreases range by 15m |
Assault Melting Point | Increases Melting Point's HP by 70% and movement speed by 5m/s but decreases range by 15m |
Assault Vulcan | Increases Vulcan's HP by 40% and movement speed by 3m/s but decreases range by 10m |
Berserk Rhino | Every unit Rhino kills increases its ATK by 10% for the current round |
Elite Marksman | Able to immediately recruit Rank 3 Marksman |
Elite Rhino | Able to immediately recruit Rank 3 Rhino |
Elite Tarantula | Able to immediately recruit Rank 3 Tarantula |
Extended Range Fortress | Increases Fortress' range by 20m but decreases HP by 30% |
Extended Range Phoenix | Phoenix' range increases by 20m, but ATK decreases by 20% |
Extended Range Sledgehammer | Sledgehammer's range icreased by 30m, but HP decreased by 30% |
Improved Wasp | Increases Wasp's ATK by 60%, HP by 60%, and range by 20m but increases recruitment cost by 100 |
Improved Fortress | Increases Fortress' HP by 50%, movement speed by 3m/s, Attack by 30% and increases recruitment cost by 100. |
Improved Melting Point | Increases Melting Point's ATK by 50%, HP by 20%, and range by 20m but increases recruitment cost by 100 |
Improved Phoenix | Phoenix's ATK increases by 50%, HP increases by 250%, but recruitment cost increases by 100 |
Improved Sledgehammer | Sledgehammer's ATK increases by 60%, the HP increases by 60% and the movement speed increases by 3m/s but the recruitment cost increases by 100 |
Improved Steel Ball | Increases Steel Ball's ATK by 50%, HP by 30%, movement speed by 3m/s, and the range by 10m, but increases recruitment cost by 50. |
Improved Stormcaller | Stormcaller's ATK increases by 50%, HP increases by 400%, movement speed increases by 5m/s but range decreases by 20m, recruitment cost increases by 100 |
Improved Wraith | Increases Wraith's ATK by 30% and range by 5m but increases recruitment cost by 50 |
Intelligent Arclight | Increases the experience gain rate of Arclight by 75% |
Intelligent Marksman | Increases the experience gain rate of Marksman by 75% |
Mass Produced Fortress | Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and decreases Fortress' HP by 30% |
Mass-Produced Melting Point | Decreases the recruitment cost of Melting Point by 100, but decreases Melting Point's range by 10m, ATK by 20%, and HP by 20% |
Mass Produced Overlord | Decreases the recruitment cost of Overlord by 100, but Overlord range decreases by 10m, ATK decreases by 20%, HP decreases by 20% |
Mass-Produced Phoenix | Decreases the recruitment cost of Phoenix by 100, but Poenix' ATK decreases by 40%, HP decreases by 40% |
Mass-Produced Rhino | Decreases the recruitment cost of Rhino by 100 but decreases Rhino's ATK by 20% and HP by 20% |
Mass-Produced Sandworm | Decreases the recruitment cost of Sandworm by 100, but decreases Sandworm's ATK by 30% and HP by 30% |
Mass-Produced Scorpion | Decreases the recruitment cost of Scorpion by 100, but decreases Scorpion's ATK by 20%, HP by 20%, and range by 10m |
Mass-Produced Sledgehammer | Decreases the recruitment cost of Sledgehammer by 100 but decreases Sledgehammer's ATK by 30% and HP by 30% |
Mass-Produced Wasp | Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35% and HP by 35% |
Mass-Produced Wraith | Decreases the recruitment cost of Wraith by 100, but decreases Wraith's ATK by 20% and HP by 20% |
Missile Specialist1 | Get 2 Missile Strike for free on round 2 |
Quick Teleport | Decreases the teleportation time required for strike units deployed at the enemy's rear by 50% |
Smart Marksman | Increases Marksman's EXP Growth Rate by 75% |
Subsidized Arclight | Arclights recruitment cost reduced by 50 |
Subsidized Crawler | Decreases the upgrade cost of Crawler by 50 |
Subsidized Stormcaller | Recruitment cost of Stormcaller is reduced by 50 |
Rank 2 Specialists [blue border]
Name | Effect |
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Additional Deployment Slot | The number of units that can be deployed increases by 1 each round |
Assault Fortress | Increases Fortress' ATK by 20%, HP by 20%, and movement speed by 3m/s, but decreases range by 10m |
Assault Scorpion | Increases Scorpion's HP by 20%, movement speed by 3m/s, and decreases attack interval by 1.5s, but decreases range by 30. |
Assault Stormcaller | Increases Stormcaller's HP by 300% and movement speed by 5m/sec but decreases range by 30m |
Attack Enhancement | Increases the attack of all units by 10% |
Cost Control Specialist¹ | Grants 100 additional supplies per round but decreases the ATK of all units by 11% and HP by 11% |
Defensive SPC¹ | HP of all units increased by 17%. |
Defense Enhancement | Increases the HP of all units by 15% |
Elite Arclight | Able to recruit Lv. 3 Arclight
The earliest round to appear is the 4th round
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Elite Crawler | Able to immediately recruit Rank 5 Crawler
The earliest round to appear is the 4th round
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Elite Fang | Able to recruit Lv. 3 Fang |
Elite Hacker | Able to recruit Lv. 3 Hacker |
Elite Mustang | Able to immediately recruit Rank 3 Mustang |
Elite Phoenix | Able to immediately recruit Rank 3 Phoenix |
Elite Rhino | Able to recruit Lv. 3 Rhino |
Elite Sledgehammer | Able to immediately recruit Rank 3 Sledgehammer |
Elite Specialist¹ | Obtain extra 100 supplies in the first round, able to immediately recruit Rank 2 units |
Elite Steel Ball | Able to recruit Lv. 3 Steel Ball |
Elite Stormcaller | Able to recruit Lv. 3 Stormcaller |
Elite Wasp | Able to immediately recruit Rank 3 Wasp |
Extended Range Arclight | Increases Arclight's range by 20m but decreases ATK by 20% |
Extended Range Marksman | Increases Marksman's range by 30m but decreases HP by 20% and ATK by 20% |
Extended Range Stormcaller | Increases Stormcaller's range by 35m but decreases ATK by 30% |
Extended Range Vulcan | Increases Vulcan's range by 20m but decreases HP by 35% |
Fire Badger Specialist1 | Get 1 Rank 1 Fire Badger(s) for free on round 2 |
Fortified Specialist1 | Increases the HP of all units by 17% |
Heavy Overlord | Overlord's HP increases by 75% but ATK decreases by 35% |
Improved Melting Point | Melting Point ATK increases by 50%, range increases by 20m, and HP increased by 20%, but recruitment cost increases by 100 |
Improved Overlord | Increases Overlord's ATK by 30%, HP by 30%, and splash range by 5m but increases recruitment cost by 100 |
Improved Sandworm | Increases Sandworm's movement speed by 3 m/sec, ATK by 40%, and splash range by 5m, but increases recruitment cost by 100 |
Improved Wasp | Increase Wasp's ATK by 60%, HP by 60%, and range by 20m but increases recruitment cost by 100 |
Marksman Specialist¹ | Get 1 Rank 3 Marksman(s) for free on round 2 |
Mass-Produced Fortress | Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and HP by 30% |
Quick Supply Specialist¹ | Obtain 200 supplies in the first round |
Rhino Specialist¹ | Get 1 Rank 2 Rhino(s) for free on round 4 |
Sabertooth Specialist1 | Get 1 Rank 1 Sabertooth(s) for free on round 2 |
Senior Manufacturing SPC | Decreases the recruitment cost of giant units by 50 |
Subsidized Arclight | Decreases the recruitment cost of Arclight by 50 |
Subsidized Marksman | Decreases the recruitment cost of Marksman by 50 |
Subsidized Mustang | Decreases the recruitment cost of Mustang by 50 |
Subsidized Steel Ball | Decreases the recruitment cost of Steel Ball by 50 |
Subsidized Stormcaller | Decreases the recruitment cost of Stormcaller by 50 |
Rank 3 Specialists [gold border]
Name | Effect |
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Additional Deployment Slot | The number of units that can be deployed increases by 1 each round |
Advanced Power System | Increases the movement speed of all units by 3m/s |
Aerial Specialist¹ | Aerial units no longer consume supplies when being unlocked. Increases their ATK by 13% and HP by 13% |
Efficient Giant Manufacturing | Decreases the recruitment cost of giant units by 50 |
Efficient Tech Research | Decreases the Tech upgrade cost of all units by 50 |
Farseer Specialist | Get 1 Rank 1 Farseer(s) for free on round 3 |
Fortified Arclight | Increases Arclight's HP by 180% but decreases range by 15m |
Fortified Mustang | Increases Mustang's HP by 200% but decreases range by 20 |
Giant Specialist¹ | Giant units no longer consume supplies when being unlocked |
Quick Cooldown | Decreases the cooldown of all Battlefield Powers by 1 rounds |
Speed Specialist1 | Increases the movement speed of all units by 3m/s |
Subsidized Crawler | Decreases the upgrade cost of Crawler by 50 |
Supply Enhancement | Obtain 50 additional supplies per round |
Supply Specialist1 | Obtain 50 additional supplies per round |
Typhoon Specialist1 | Get 1 Rank 1 Typhoon(s) for free on round 3 |
Rank 4 Specialists [red border]
Name | Cost | Effect |
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Advanced Defensive Tactics | 350 | Increases the HP of all units by 30% |
Advanced Offensive Tactics | 250 | Increases the attack of all units by 30% |
Advanced Targeting System | 300 | Increases the range of all ranged units by 10m |
Efficient Light Manufacturing | 200 | Decreases the recruitment cost of non-giant units by 50 |
Super Supply Enhancement | 200 | Starting from the next round, obtain 150 additional supplies per round |