Specialists

From Mechabellum Wiki

Level 1 Specialists [gray border]

Cost: free
Name Effect
Shield Device SPC Increases the strength of shield devices by 40%
Not Fortress/Hacker/Portable. Only the buyable shields
Missile Device SPC Increases the damage of Sentry Missile devices by 200%
Strike SPC Reduces the teleportation time required for strike units deployed at the enemy's rear by 50%
Intelligent Fortress Increases the experience gain rate of Fortress by 100% (removed SPC)
Improved Fortress The Fortress' HP is increased by 50%, the attack is increased by 30%, and the movement speed is increased by 3m/s, but the recruitment cost is increased by 100.
Mass Produced Fortress Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and decreases Fortress' HP by 30%
Intelligent Marksman SPC Increases the experience gain rate of Marksman by 75%
Intelligent Vulcan Increases the experience gain rate of Vulcan by 100% (removed SPC)
Mass Produced Rhino Decreases the recruitment cost of Rhino by 100, but Rhino's ATK decreses by 30% HP decreases by 30%
Mass Produced Wasp Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35%, decreases HP by 35%
Assault Fang Fang's ATK increases by 40%, movement speed increased by 3m/s, but range decreases by 15m
also increase HP
Subsidized-Crawler Decreases the upgrade cost of Crawler by 50
Intelligent Overlord Increases the experience gain rate of Overlord by 100% (removed SPC)
Mass Produced Overlord Decreases the recruitment cost of Overlord by 100, but Overlord range decreases by 10m, ATK decreases by 20%, HP decreases by 20%
Mass Produced Melting Point Decreases the recruitment cost of Melting Point by 100, but decreases Melting Point's range by 10m, ATK by 20%, and HP by 20%
Subsidized Stormcaller Recruitment cost of Stormcaller is reduced by 50
Improved Stormcaller Stormcaller's ATK increases by 50%, HP increases by 400%, movement speed increases by 5m/s but range decreases by 20m, recruitment cost increases by 100
Mass Produced Sledgehammer The recruitment cost of the Sledgehammer is reduced by 100, but the ATK is reduced by 30% and the HP is reduced by 30%
Extended Range Sledgehammer Sledgehammer's range icreased by 30m, but HP decreased by 30%
Improved Sledgehammer Sledgehammer's ATK increases by 60%, the HP increases by 60% and the movement speed increases by 3m/s but the recruitment cost increases by 100
Heavy Hacker Hacker's HP increases by 500%, movement speed is increased by 5m/s, but range decreases by 35m
Subsidized Arclight Arclights recruitment cost reduced by 50
Intelligent Arclight Increases the experience gain rate of Arclight by 75%
Mass Produced Phoenix Decreases the recruitment cost of Phoenix by 100, but Poenix' ATK decreases by 40%, HP decreases by 40%
Extended Range Phoenix Phoenix' range increases by 20m, but ATK decreases by 20%
Improved Phoenix Phoenix's ATK increases by 50%, HP increases by 250%, but recruitment cost increases by 100
Assault Marksman Increases Marksman's HP by 300%, movement speed by 3m/s, and the Marksman's attack has a splash range of 8m, but the range is reduced by 70m. (removed SCP)
Improved Steel Ball Steel Ball's attack increased by 50%, HP increased by 30%, movement speed increased by 3m/s, and range increased by 10m, but the recruitment cost increased by 50.

Level 2 Specialists [blue border]

Cost: 50, ¹only starting SPC, ²also starting SPC
Name Effect
Heavy Armor SPC¹ HP of all units increased by 17%.
Tech SPC Reduces the Tech upgrade cost of all units by 50
Senior Manufacturing SPC Decreases the recruitment cost of giant units by 50
Marksman SPC¹ Start with a free Lv. 3 Marksman
Defense Enhancement Increases the HP of all units by 15%
Attack Enhancement Increases the attack of all units by 10%
Elite SPC¹ Obtain an extra 50 supplies in the first round, able to immediately recruit Lv. 2 units
Rhino SPC¹ Get 1 Lv. 2 Rhino free on round 4
Cost Control SPC¹ Get an extra 100 supply every round, but the ATK of all units is reduced by 13%, and the HP is reduced by 13%
Supply SPC² Obtain 50 additional supplies per round
Deployment SPC Increases the number of deployable units per round to 3
Quick Supply SPC¹ Obtain 200 supplies in the first round
Assault Fortress Increases Fortress' ATK by 30%, increases Fortress' HP by 30%, increases Fortress' Speed by 3m/s, but decreases Fortress' range by 10m
Extended Range Fortress Fortress' range increased by 20m, but HP decreased by 30%
Extended Range Marksman Increases Marksman's range by 30m, but decreases Marksman's ATK by 20%
Subsidized Marksman Decreases the recruitment cost of Marksman by 50
Elite Marksman Able to recruit Lv. 3 Marksman
Extended Range Vulcan Vulcan range increases by 20m, ATK increases by 50% but HP decreases by 35%
Assault Vulcan Vulcan's HP increases by 40%, movement speed increases by 3m/s but range decreases by 10m
Assault Melting Point Melting Point's HP increases by 70%, movement speed increases by 3m/s, but range decreases by 15m
Improved Melting Point Melting Point ATK increases by 50%, range increases by 20m, and HP increased by 20%, but recruitment cost increases by 100
Rage Rhino Every unit Rhino kills increases its ATK by 10% for this round
Elite Rhino Able to recruit Lv. 3 Rhino
Improved Wasp Wasp's ATK increases by 50%, HP increases by 50%, range increases by 20m, but recruitment cost increases by 100
Elite Wasp Able to recruit Lv. 3 Wasp
Rage Wasp Every unit Wasp kills increases its ATK by 20% and increases its HP by 20% for this round (removed SPC)
Elite Mustang Able to recruit Lv. 3 Mustang
Subsidized Mustang Mustang recruitment cost is reduced by 50
Extended Range Steel Ball Steel Ball's range increases by 40m, but HP decreases by 40% (removed SPC)
Subsidized Steel Ball The recruitment cost of Steel Ball is reduced by 50
Elite Steel Ball Able to recruit Lv. 3 Steel Ball
Elite Fang Able to recruit Lv. 3 Fang
Elite Crawler Able to recruit Lv. 5 Crawler
The earliest round to appear is the 4th round
Improved Crawler The Crawler's ATK increases by 80%, HP increases by 40% but the recruitment cost increases by 50 Temporarily removed
Heavy Overlord Overlord's HP increases by 75% but ATK decreases by 35%
Improved Overlord Overlord's ATK increased by 30%, HP increased by 30%, range increased by 20m but the recruitment cost increases by 100
Assault Stormcaller Stormcaller's ATK increases by 40%, movement speed increases by 3m/s, but range decreases by 30m (removed SPC)
Extended Range Stormcaller Stormcaller range increased by 35m, attack reduced by 30%
Elite Stormcaller Able to recruit Lv. 3 Stormcaller
Rage Sledgehammer Every time the Sledgehammer kills a unit, the attak power of this round will increase by 8% and the HP will increase by 8% (removed SPC)
Elite Sledgehammer Able to recruit Lv. 3 Sledgehammer
Extended Range Hacker Hacker's range increases by 30m, but ATK decreases by 30% (removed SPC)
Elite Hacker Able to recruit Lv. 3 Hacker
Extended Range Arclight Arclight's range increases by 20m, but ATK decreases by 20%
Elite Arclight Able to recruit Lv. 3 Arclight
The earliest round to appear is the 4th round
Elite Phoenix Able to recruit Lv. 3 Phoenix

Level 3 Specialists [gold border]

Cost: 100, ¹only starting SPC, ²also starting SPC
Name Effect
Giant SPC¹ Giant units no longer consume supplies when being unlocked
Aerial SPC¹ Aerial units no longer consume supplies when being unlocked and increases the range of all aerial units by 10m
Speed SPC² Increases movement speed of all units by 3m/s
Skill SPC Decreases the cooldown of all battlefield skills by 1 rounds
Giant Hunter Obtain 50 supplies for every enemy giant unit destroyed
Heavy Mustang Mustang's HP increases by 200%, but range decreases by 20m
Heavy Arclight Arclight's HP increases by 180%, but range decreases by 15m

Level 4 Specialists [red border]

Cost: 200+
Name Cost Effect
Senior Defense SPC 250 Increases the HP of all units by 30%
Senior Attack SPC 250 Increases the attack of all units by 30%
Ranged SPC 300 Increases the range of all ranged units by 12m
Junior Recruitment SPC 200 Decreases the recruitment cost of non-giant units by 50
Top Supply SPC 200 Starting from the next round, obtain 150 additional supplies per round