Specialists
From Mechabellum Wiki
Rank 1 Specialists [gray border]
Name | Effect |
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Advanced Shield Device | Increases the shield of Energy Shield devices by 40%
Does not boost Energy Shields gained by buying tech on a unit, i.e. Fortress' "Barrier". Also does not boost personal shields that are a tech (i.e. Phoenix's "Energy Shield"). This does boost the energy shields you can freely purchase for 100 supply.
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Advanced Missile Device | Increases the damage of Sentry Missile devices by 200% |
Amplify Specialist1 | Get 3 Small Amplifying Cores for free in the first round |
Assault Fang | Increases Fang's ATK by 40% and movement speed by 3m/s but decreases range by 15m |
Assault Melting Point | Increases Melting Point's HP by 70% and movement speed by 5m/s but decreases range by 15m |
Assault Stormcaller | Increases Stormcaller's HP by 300% and movement speed by 5m/s but decreases range by 30m |
Assault Vulcan | Increases Vulcan's HP by 40% and movement speed by 3m/s but decreases range by 10m |
Berserk Rhino | Every unit Rhino kills increases its ATK by 10% for the current round |
Elite Arclight | Able to immediately recruit Rank 3 Arlight |
Elite Fang | Able to immediately recruit Rank 3 Fang |
Elite Hacker | Able to immediately recruit Rank 3 Hacker |
Elite Marksman | Able to immediately recruit Rank 3 Marksman |
Elite Phoenix | Able to immediately recruit Rank 3 Phoenix |
Elite Rhino | Able to immediately recruit Rank 3 Rhino |
Elite Steel Ball | Able to immediately recruit Rank 3 Steel Ball |
Elite Stormcaller | Able to immediately recruit Rank 3 Stormcaller |
Elite Tarantula | Able to immediately recruit Rank 3 Tarantula |
Extended Range Fortress | Increases Fortress' range by 20m but decreases HP by 30% |
Extended Range Phantom Ray | Increases Phantom Ray's range by 20m but decreases HP by 40% |
Extended Range Phoenix | Increases Phoenix's range by 20m but decreases ATK by 20% |
Extended Range Sledgehammer | Increases Sledgehammer's range by 30m but decreases HP by 20% and ATK by 20% |
Extended Range War Factory | Increases War Factory's range by 20m, but decreases HP by 40% and ATK by 20% |
Fortified Hacker | Increases Hacker's HP by 500%, movement speed by 5m/s, and ATK by 20%, but decreases range by 35m |
Fortified Overlord | Increases Overlord's HP by 75% but decreases ATK by 35% |
Improved Fortress | Increases Fortress' HP by 50%, movement speed by 3m/s, Attack by 30% and increases recruitment cost by 100. |
Improved Melting Point | Increases Melting Point's ATK by 50%, HP by 20%, and range by 20m but increases recruitment cost by 100 |
Improved Phoenix | Increases Phoenix's ATK by 50% and HP by 250% but increases recruitment cost by 100 |
Improved Sandworm | Increases Sandworm's movement speed by 3m/s, ATK by 40% and splash range by 5m, but increases recruitment cost by 100 |
Improved Scorpion | Increases Scorpion's ATK by 15%, HP by 15%, and range by 10m but increases recruitment cost by 50 |
Improved Sledgehammer | Increases Sledgehammer's ATK by 100% and movement speed by 3m/s but increases recruitment cost by 50 |
Improved Steel Ball | Increases Steel Ball's ATK by 50%, HP by 30%, movement speed by 3m/s, and the range by 10m, but increases recruitment cost by 50. |
Improved Tarantula | Increases Tarantula's movement speed by 5m/s, ATK by 20% and splash range by 4m, but increases recruitment cost by 50 |
Improved War Factory | Increases War Factory's HP by 40%, ATK by 15%, range by 10m, and decreases attack interval by 0.2s, but increases recruitment cost by 200 |
Improved Wraith | Increases Wraith's ATK by 30% and range by 5m but increases recruitment cost by 50 |
Mass-Produced Melting Point | Decreases the recruitment cost of Melting Point by 100, but decreases Melting Point's range by 10m, ATK by 20%, and HP by 20% |
Mass-Produced Overlord | Decreases the recruitment cost of Overlord by 100 but decreases Overlord's range by 10m, ATK by 20%, and HP by 20% |
Mass-Produced Phoenix | Decreases the recruitment cost of Phoenix by 100, but decreases Poenix's ATK by 30% and HP by 30% |
Mass-Produced Rhino | Decreases the recruitment cost of Rhino by 100 but decreases Rhino's ATK by 20% and HP by 20% |
Mass-Produced Sandworm | Decreases the recruitment cost of Sandworm by 100, but decreases Sandworm's ATK by 30% and HP by 30% |
Mass-Produced Scorpion | Decreases the recruitment cost of Scorpion by 100, but decreases Scorpion's ATK by 20%, HP by 20%, and range by 10m |
Mass-Produced Sledgehammer | Decreases the recruitment cost of Sledgehammer by 100 but decreases Sledgehammer's ATK by 30% and HP by 30% |
Mass-Produced Wasp | Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35% and HP by 35% |
Mass-Produced Wraith | Decreases the recruitment cost of Wraith by 100, but decreases Wraith's ATK by 20% and HP by 20% |
Missile Specialist1 | Get 2 Missile Strike for free on round 2 |
Quick Teleport | Decreases the teleportation time required for strike units deployed at the enemy's rear by 50% |
Smart Arclight | Increases Arclight's EXP Rate by 75% |
Smart Marksman | Increases Marksman's EXP Growth Rate by 75% |
Rank 2 Specialists [blue border]
Name | Effect |
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Assault Fortress | Increases Fortress' ATK by 20%, HP by 20%, and movement speed by 3m/s, but decreases range by 10m |
Assault Scorpion | Increases Scorpion's HP by 20%, movement speed by 3m/s, and decreases attack interval by 1.5s, but decreases range by 30. |
Cost Control Specialist¹ | Grants 100 additional supplies per round but decreases the ATK of all units by 11% and HP by 11% |
Elite Crawler | Able to immediately recruit Rank 5 Crawler
The earliest round to appear is the 4th round
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Elite Mustang | Able to immediately recruit Rank 3 Mustang |
Elite Sledgehammer | Able to immediately recruit Rank 3 Sledgehammer |
Elite Specialist¹ | Obtain extra 100 supplies in the first round, able to immediately recruit Rank 2 units |
Elite Wasp | Able to immediately recruit Rank 3 Wasp |
Extended Range Arclight | Increases Arclight's range by 20m but decreases ATK by 20% |
Extended Range Marksman | Increases Marksman's range by 30m but decreases HP by 20% and ATK by 20% |
Extended Range Stormcaller | Increases Stormcaller's range by 35m but decreases ATK by 30% |
Extended Range Vulcan | Increases Vulcan's range by 20m but decreases HP by 35% |
Fire Badger Specialist1 | Get 1 Rank 1 Fire Badger(s) for free on round 2 |
Fortified Specialist1 | Increases the HP of all units by 17% |
Improved Overlord | Increases Overlord's ATK by 30%, HP by 30%, and splash range by 5m but increases recruitment cost by 100 |
Improved Wasp | Increase Wasp's ATK by 60%, HP by 60%, and range by 20m but increases recruitment cost by 100 |
Marksman Specialist¹ | Get 1 Rank 3 Marksman(s) for free on round 2 |
Mass-Produced Fortress | Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and HP by 30% |
Quick Supply Specialist¹ | Obtain 200 supplies in the first round |
Rhino Specialist¹ | Get 1 Rank 2 Rhino(s) for free on round 4 |
Sabertooth Specialist1 | Get 1 Rank 1 Sabertooth(s) for free on round 2 |
Subsidized Arclight | Decreases the recruitment cost of Arclight by 50 |
Subsidized Marksman | Decreases the recruitment cost of Marksman by 50 |
Subsidized Mustang | Decreases the recruitment cost of Mustang by 50 |
Subsidized Steel Ball | Decreases the recruitment cost of Steel Ball by 50 |
Subsidized Stormcaller | Decreases the recruitment cost of Stormcaller by 50 |
Rank 3 Specialists [gold border]
Name | Effect |
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Additional Deployment Slot | The number of units that can be deployed increases by 1 each round |
Advanced Power System | Increases the movement speed of all units by 3m/s |
Aerial Specialist¹ | Aerial units no longer consume supplies when being unlocked. Increases their ATK by 13% and HP by 13% |
Efficient Giant Manufacturing | Decreases the recruitment cost of giant units by 50 |
Efficient Tech Research | Decreases the Tech upgrade cost of all units by 50 |
Farseer Specialist | Get 1 Rank 1 Farseer(s) for free on round 3 |
Fortified Arclight | Increases Arclight's HP by 180% but decreases range by 15m |
Fortified Mustang | Increases Mustang's HP by 200% but decreases range by 20 |
Giant Specialist¹ | Giant units no longer consume supplies when being unlocked |
Quick Cooldown | Decreases the cooldown of all Battlefield Powers by 1 rounds |
Speed Specialist1 | Increases the movement speed of all units by 3m/s |
Subsidized Crawler | Decreases the upgrade cost of Crawler by 50 |
Supply Enhancement | Obtain 50 additional supplies per round |
Supply Specialist1 | Obtain 50 additional supplies per round |
Typhoon Specialist1 | Get 1 Rank 1 Typhoon(s) for free on round 3 |
Rank 4 Specialists [red border]
Name | Cost | Effect |
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Advanced Defensive Tactics | 350 | Increases the HP of all units by 30% |
Advanced Offensive Tactics | 250 | Increases the attack of all units by 30% |
Advanced Targeting System | 300 | Increases the range of all ranged units by 10m |
Efficient Light Manufacturing | 200 | Decreases the recruitment cost of non-giant units by 50 |
Super Supply Enhancement | 200 | Starting from the next round, obtain 150 additional supplies per round |