Specialists: Difference between revisions

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(fix Improved Phoenix, rename price to cost, add cost and border volor)
(update 0.7.17, remove Starting SPC column)
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=== Level 1 Specialists <small style="color:#ccc;">[gray border]</small> ===
=== Level 1 Specialists <small style="color:#ccc;">[gray border]</small> ===
{| class="table table-dark table-bordered table-block-last"
{|class="table table-dark table-bordered table-block-last"
|+Cost: free
|+Cost: free
!Name
!Name
!Starting SPC?
!Effect
!Effect
|-
|-
|Shield Device SPC
|Shield Device SPC
|
|Increases the strength of shield devices by 40%  
|Increases the strength of shield devices by 40%  
<div class="note">Not Fortress/Hacker/Portable. Only the buyable shields</div>
<div class="note">Not Fortress/Hacker/Portable. Only the buyable shields</div>
|-
|-
|Missile Device SPC
|Missile Device SPC
|
|Increases the damage of Sentry Missile devices by 200%
|Increases the damage of Sentry Missile devices by 200%
|-
|-
|Strike SPC
|Strike SPC
|
|Reduces the teleportation time required for strike units deployed at the enemy's rear by 50%
|Reduces the teleportation time required for strike units deployed at the enemy's rear by 50%
|-
|-
|<s>Intelligent Fortress</s>
|<s>Intelligent Fortress</s>
|
|<del>Increases the experience gain rate of Fortress by 100%</del> <ins>(removed SPC)</ins>
|<del>Increases the experience gain rate of Fortress by 100%</del> <ins>(removed SPC)</ins>
|-
|-
| Improved Fortress
|Improved Fortress
|
|The Fortress' HP is increased by 50%, the attack is increased by 30%, and the movement speed is increased by 3m/s, but the recruitment cost is increased by 100.
| The Fortress' HP is increased by 50%, the attack is increased by 30%, and the movement speed is increased by 3m/s, but the recruitment cost is increased by 100.
|-
|Mass Produced Fortress
|Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and decreases Fortress' HP by 30%
|-
|-
|Intelligent Marksman SPC
|Intelligent Marksman SPC
|
|Increases the experience gain rate of Marksman by 75%
| Increases the experience gain rate of Marksman by 75%
|-
|-
|<s>Intelligent Vulcan</s>
|<s>Intelligent Vulcan</s>
|
|<del>Increases the experience gain rate of Vulcan by 100%</del> <ins>(removed SPC)</ins>
|<del>Increases the experience gain rate of Vulcan by 100%</del> <ins>(removed SPC)</ins>
|-
|-
|Mass Produced Rhino
|Mass Produced Rhino
|
|Decreases the recruitment cost of Rhino by 100, but Rhino's ATK decreses by 30% HP decreases by 30%
|Decreases the recruitment cost of Rhino by 100, but Rhino's ATK decreses by 30% HP decreases by 30%
|-
|-
|Mass Produced Wasp
|Mass Produced Wasp
|
|Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35%, decreases HP by 35%
|Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35%, decreases HP by 35%
|-
|-
|Subsidized Mustang
|Subsidized Mustang
|
|Mustang recruitment cost is reduced by 50
|Mustang recruitment cost is reduced by 50
|-
|-
|Heavy Mustang
|Heavy Mustang
|
|Mustang's HP increases by 200%, but range decreases by 15m
|Mustang's HP increases by 200%, but range decreases by 15m
|-
|-
|Assault Fang  
|Assault Fang  
|
|Fang's ATK increases by 40%, movement speed increased by 3m/s, but range decreases by 15m
|Fang's ATK increases by 40%, movement speed increased by 3m/s, but range decreases by 15m
<div class="note">also increase HP</div>
<div class="note">also increase HP</div>
|-
|-
|Subsidized-Crawler
|Subsidized-Crawler
|
|Decreases the upgrade cost of Crawler by 50
|Decreases the upgrade cost of Crawler by 50
|-
|-
|<s>Intelligent Overlord</s>
|<s>Intelligent Overlord</s>
|
|<del>Increases the experience gain rate of Overlord by 100%</del> <ins>(removed SPC)</ins>
|<del>Increases the experience gain rate of Overlord by 100%</del> <ins>(removed SPC)</ins>
|-
|Mass Produced Overlord
|Decreases the recruitment cost of Overlord by 100, but Overlord range decreases by 10m, ATK decreases by 20%, HP decreases by 20%
|-
|Mass Produced Melting Point
|Decreases the recruitment cost of Melting Point by 100, but decreases Melting Point's range by 10m, ATK by 20%, and HP by 20%
|-
|-
|Subsidized Stormcaller  
|Subsidized Stormcaller  
|
|Recruitment cost of Stormcaller is reduced by 50
|Recruitment cost of Stormcaller is reduced by 50
|-
|Improved Stormcaller
|Stormcaller's ATK increases by 50%, HP increases by 400%, movement speed increases by 5m/s but range decreases by 20m, recruitment cost increases by 100
|-
|-
|Mass Produced Sledgehammer
|Mass Produced Sledgehammer
|
|The recruitment cost of the Sledgehammer is reduced by 100, but the ATK is reduced by 30% and the HP is reduced by 30%
|The recruitment cost of the Sledgehammer is reduced by 100, but the ATK is reduced by 30% and the HP is reduced by 30%
|-
|-
|Extended Range Sledgehammer
|Extended Range Sledgehammer
|
|Sledgehammer's range icreased by 30m, but HP decreased by 30%
|Sledgehammer's range icreased by 30m, but HP decreased by 30%
|-
|Improved Sledgehammer
|Sledgehammer's ATK increases by 60%, the HP increases by 60% and the movement speed increases by 3m/s but the recruitment cost increases by 100
|-
|-
|Heavy Hacker
|Heavy Hacker
|
|Hacker's HP increases by 500%, movement speed is increased by 5m/s, but range decreases by 35m  
|Hacker's HP increases by 500%, movement speed is increased by 5m/s, but range decreases by 35m  
|-
|-
|Subsidized Arclight
|Subsidized Arclight
|
|Arclights recruitment cost reduced by 50
|Arclights recruitment cost reduced by 50
|-
|-
|Intelligent Arclight
|Intelligent Arclight
|
|Increases the experience gain rate of Arclight by 75%
|Increases the experience gain rate of Arclight by 75%
|-
|-
|Mass Produced Phoenix
|Mass Produced Phoenix
|
|Decreases the recruitment cost of Phoenix by 100, but Poenix' ATK decreases by 40%, HP decreases by 40%
|Decreases the recruitment cost of Phoenix by 100, but Poenix' ATK decreases by 40%, HP decreases by 40%
|-
|-
|Extended Range Phoenix
|Extended Range Phoenix
|
|Phoenix' range increases by 20m, but ATK decreases by 20%
|Phoenix' range increases by 20m, but ATK decreases by 20%
|-
|Improved Phoenix
|Phoenix's ATK increases by 50%, HP increases by 250%, but recruitment cost increases by 100
|-
|Assault Marksman
|Increases Marksman's HP by 300%, movement speed by 3m/s, and the Marksman's attack has a splash range of 8m, but the range is reduced by 70m.
|-
|Improved Steel Ball
|Steel Ball's attack increased by 50%, HP increased by 30%, movement speed increased by 3m/s, and range increased by 10m, but the recruitment cost increased by 50.
|}
|}


=== Level 2 Specialists <small style="color:#acf;">[blue border]</small> ===
=== Level 2 Specialists <small style="color:#acf;">[blue border]</small> ===
{| class="table table-dark table-bordered table-block-last"
{|class="table table-dark table-bordered table-block-last"
|+Cost: 50
|+Cost: 50, ¹only starting SPC, ²also starting SPC
!Name
!Name
!Starting SPC?
!Effect
!Effect
|-
|-
|Heavy Armor SPC
|Heavy Armor SPC¹
|Yes/Only
|HP of all units increased by 17%.
|HP of all units increased by 17%.
|-
|-
|Tech SPC
|Tech SPC
|
|Reduces the Tech upgrade cost of all units by 50
|Reduces the Tech upgrade cost of all units by 50
|-
|-
|Senior Manufacturing SPC  
|Senior Manufacturing SPC  
|
|Decreases the recruitment cost of giant units by 50
|Decreases the recruitment cost of giant units by 50
|-
|-
|Marksman SPC
|Marksman SPC¹
|Yes/Only
|Start with a free Lv. 3 Marksman
|Start with a free Lv. 3 Marksman
|-
|-
|Defense Enhancement
|Defense Enhancement
|
|Increases the HP of all units by 15%
|Increases the HP of all units by 15%
|-
|-
|Attack Enhancement
|Attack Enhancement
|
|Increases the attack of all units by 10%
|Increases the attack of all units by 10%
|-
|-
|Elite SPC
|Elite SPC¹
|Yes/Only
|Obtain an extra 50 supplies in the first round, able to immediately recruit Lv. 2 units
|Obtain an extra 50 supplies in the first round, able to immediately recruit Lv. 2 units
|-
|-
|Rhino SPC
|Rhino SPC¹
|Yes/Only
|Get 1 Lv. 2 Rhino free on round 3
|Get 1 Lv. 2 Rhino free on round 3
|-
|-
|Cost Control SPC
|Cost Control SPC¹
|Yes/Only
|Get an extra 100 supply every round, but the ATK of all units is reduced by 13%, and the HP is reduced by 13%
|Get an extra 100 supply every round, but the ATK of all units is reduced by 13%, and the HP is reduced by 13%
|-
|-
|Supply SPC
|Supply SPC²
|Yes
|Obtain 50 additional supplies per round
|Obtain 50 additional supplies per round
|-
|-
|Deployment SPC
|Deployment SPC
|
|Increases the number of deployable units per round to 3
|Increases the number of deployable units per round to 3
|-
|-
|Quick Supply SPC
|Quick Supply SPC¹
|Yes/Only
|Obtain 200 supplies in the first round
|Obtain 200 supplies in the first round
|-
|Mass Produced Fortress
|
|Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and decreases Fortress' HP by 30%
|-
|-
|Assault Fortress  
|Assault Fortress  
|
|Increases Fortress' ATK by 30%, increases Fortress' HP by 30%, increases Fortress' Speed by 3m/s, but decreases Fortress' range by 10m
|Increases Fortress' ATK by 30%, increases Fortress' HP by 30%, increases Fortress' Speed by 3m/s, but decreases Fortress' range by 10m
|-
|-
|Extended Range Fortress
|Extended Range Fortress
|
|Fortress' range increased by 20m, but HP decreased by 30%
|Fortress' range increased by 20m, but HP decreased by 30%
|-
|-
|Extended Range Marksman
|Extended Range Marksman
|
|Increases Marksman's range by 30m, but decreases Marksman's ATK by 20%  
|Increases Marksman's range by 30m, but decreases Marksman's ATK by 20%  
|-
|-
|Subsidized Marksman
|Subsidized Marksman
|
|Decreases the recruitment cost of Marksman by 50
|Decreases the recruitment cost of Marksman by 50
|-
|-
|Elite Marksman
|Elite Marksman
|
|Able to recruit Lv. 3 Marksman
|Able to recruit Lv. 3 Marksman
|-
|-
|Extended Range Vulcan
|Extended Range Vulcan
|
|Vulcan range increases by 20m, ATK increases by 50% but HP decreases by 35%
|Vulcan range increases by 20m, ATK increases by 50% but HP decreases by 35%
|-
|-
|Assault Vulcan
|Assault Vulcan
|
|Vulcan's HP increases by 40%, movement speed increases by 3m/s but range decreases by 10m
|Vulcan's HP increases by 40%, movement speed increases by 3m/s but range decreases by 10m
|-
|-
|Assault Melting Point
|Assault Melting Point
|
|Melting Point's HP increases by 70%, movement speed increases by 3m/s, but range decreases by 15m
|Melting Point's HP increases by 70%, movement speed increases by 3m/s, but range decreases by 15m
|-
|-
|Improved Melting Point
|Improved Melting Point
|
|Melting Point ATK increases by 50%, range increases by 20m, and HP increased by 20%, but recruitment cost increases by 100
|Melting Point ATK increases by 50%, range increases by 20m, but recruitment cost increases by 100
|-
|-
|Rage Rhino
|Rage Rhino
|
|Every unit Rhino kills increases its ATK by 10% for this round
|Every unit Rhino kills increases its ATK by 10% for this round
|-
|-
|Elite Rhino
|Elite Rhino
|
|Able to recruit Lv. 3 Rhino
|Able to recruit Lv. 3 Rhino
|-
|-
|Improved Wasp
|Improved Wasp
|
|Wasp's ATK increases by 50%, HP increases by 50%, range increases by 20m, but recruitment cost increases by 100  
|Wasp's ATK increases by 50%, HP increases by 50%, range increases by 20m, but recruitment cost increases by 100  
|-
|-
|Elite Wasp
|Elite Wasp
|
|Able to recruit Lv. 3 Wasp
|Able to recruit Lv. 3 Wasp
|-
|-
|<s>Rage Wasp</s>
|<s>Rage Wasp</s>
|
|<del>Every unit Wasp kills increases its ATK by 20% and increases its HP by 20% for this round</del> <ins>(removed SPC)</ins>
|<del>Every unit Wasp kills increases its ATK by 20% and increases its HP by 20% for this round</del> <ins>(removed SPC)</ins>
|-
|-
|Elite Mustang
|Elite Mustang
|
|Able to recruit Lv. 3 Mustang
|Able to recruit Lv. 3 Mustang
|-
|-
|<s>Extended Range Steel Ball</s>
|<s>Extended Range Steel Ball</s>
|
|<del>Steel Ball's range increases by 40m, but HP decreases by 40%</del> <ins>(removed SPC)</ins>
|<del>Steel Ball's range increases by 40m, but HP decreases by 40%</del> <ins>(removed SPC)</ins>
|-
|-
|Subsidized Steel Ball
|Subsidized Steel Ball
|
|The recruitment cost of Steel Ball is reduced by 50
|The recruitment cost of Steel Ball is reduced by 50
|-
|Improved Steel Ball
|
|Steel Ball's attack increased by 50%, HP increased by 30%, and movement speed increased by 3m/s, but the recruitment cost increased by 50.
|-
|-
|Elite Steel Ball
|Elite Steel Ball
|
|Able to recruit Lv. 3 Steel Ball
|Able to recruit Lv. 3 Steel Ball
|-
|-
|Elite Fang
|Elite Fang
|
|Able to recruit Lv. 3 Fang
|Able to recruit Lv. 3 Fang
|-
|-
|Elite Crawler
|Elite Crawler
|
|Able to recruit Lv. 5 Crawler
|Able to recruit Lv. 5 Crawler
<div class="note">The earliest round to appear is the 4th round</div>
|-
|-
|Improved Crawler
|<s>Improved Crawler</s>
|
|<del>The Crawler's ATK increases by 80%, HP increases by 40% but the recruitment cost increases by 50</del> <ins>Temporarily removed</ins>
|The Crawler's ATK increases by 80%, HP increases by 40% but the recruitment cost increases by 50
|-
|-
|Heavy Overlord
|Heavy Overlord
|
|Overlord's HP increases by 75% but ATK decreases by 35%
|Overlord's HP increases by 75% but ATK decreases by 35%
|-
|Mass Produced Overlord
|
|Decreases the recruitment cost of Overlord by 100, but Overlord range decreases by 10m, ATK decreases by 20%, HP decreases by 20%
|-
|-
|Improved Overlord
|Improved Overlord
|
|Overlord's ATK increased by 30%, HP increased by 30%, range increased by 20m but the recruitment cost increases by 100
|Overlord's ATK increased by 30%, HP increased by 10%, range increased by 20m but the recruitment cost increases by 100
|-
|-
|<s>Assault Stormcaller</s>
|<s>Assault Stormcaller</s>
|
|<del>Stormcaller's ATK increases by 40%, movement speed increases by 3m/s, but range decreases by 30m</del> <ins>(removed SPC)</ins>
|<del>Stormcaller's ATK increases by 40%, movement speed increases by 3m/s, but range decreases by 30m</del> <ins>(removed SPC)</ins>
|-
|-
|Extended Range Stormcaller
|Extended Range Stormcaller
|
|Stormcaller range increased by 35m, attack reduced by 30%
|Stormcaller range increased by 40m, attack reduced by 30%
|-
|Improved Stormcaller
|
|Stormcaller's ATK increases by 50%, HP increases by 400%, movement speed increases by 5m/s but range decreases by 20m, recruitment cost increases by 100
|-
|-
|Elite Stormcaller
|Elite Stormcaller
|
|Able to recruit Lv. 3 Stormcaller
|Able to recruit Lv. 3 Stormcaller
|-
|-
|<s>Rage Sledgehammer</s>
|<s>Rage Sledgehammer</s>
|
|<del>Every time the Sledgehammer kills a unit, the attak power of this round will increase by 8% and the HP will increase by 8%</del> <ins>(removed SPC)</ins>
|<del>Every time the Sledgehammer kills a unit, the attak power of this round will increase by 8% and the HP will increase by 8%</del> <ins>(removed SPC)</ins>
|-
|Improved Sledgehammer
|
|Sledgehammer's ATK increases by 60%, the HP increases by 60% and the movement speed increases by 3m/s but the recruitment cost increases by 100
|-
|-
|Elite Sledgehammer
|Elite Sledgehammer
|
|Able to recruit Lv. 3 Sledgehammer
|Able to recruit Lv. 3 Sledgehammer
|-
|-
|<s>Extended Range Hacker</s>
|<s>Extended Range Hacker</s>
|
|<del>Hacker's range increases by 30m, but ATK decreases by 30%</del> <ins>(removed SPC)</ins>
|<del>Hacker's range increases by 30m, but ATK decreases by 30%</del> <ins>(removed SPC)</ins>
|-
|-
|Elite Hacker
|Elite Hacker
|
|Able to recruit Lv. 3 Hacker
|Able to recruit Lv. 3 Hacker
|-
|-
|Extended Range Arclight
|Extended Range Arclight
|
|Arclight's range increases by 20m, but ATK decreases by 20%
|Arclight's range increases by 20m, but ATK decreases by 20%
|-
|-
|Elite Arclight
|Elite Arclight
|
|Able to recruit Lv. 3 Arclight
|Able to recruit Lv. 3 Arclight
|-
<div class="note">The earliest round to appear is the 4th round</div>
|Improved Phoenix
|
|Phoenix's ATK increases by 50%, HP increases by 200%,but recruitment cost increases by 100
|-
|-
|Elite Phoenix
|Elite Phoenix
|
|Able to recruit Lv. 3 Phoenix
|Able to recruit Lv. 3 Phoenix
|}
|}


=== Level 3 Specialists <small style="color:#f90;">[gold border]</small> ===
=== Level 3 Specialists <small style="color:#f90;">[gold border]</small> ===
{| class="table table-dark table-bordered table-block-last"
{|class="table table-dark table-bordered table-block-last"
|+Cost: 100
|+Cost: 100, ¹only starting SPC, ²also starting SPC
!Name
!Name
!Starting SPC?
!Effect
!Effect
|-
|-
|Giant SPC
|Giant SPC¹
|Yes/Only
|Giant units no longer consume supplies when being unlocked
|Giant units no longer consume supplies when being unlocked
|-
|-
|Aerial SPC
|Aerial SPC¹
|Yes/Only
|Aerial units no longer consume supplies when being unlocked and increases the range of all aerial units by 10m
|Aerial units no longer consume supplies when being unlocked and increases the range of all aerial units by 10m
|-
|-
|Speed SPC
|Speed SPC²
|Yes
|Increases movement speed of all units by 3m/s
|Increases movement speed of all units by 3m/s
|-
|-
|Skill SPC
|Skill SPC
|
|Decreases the cooldown of all battlefield skills by 1 rounds
|Decreases the cooldown of all battlefield skills by 1 rounds
|-
|-
|Giant Hunter
|Giant Hunter
|
|Obtain 50 supplies for every enemy giant unit destroyed
|Obtain 50 supplies for every enemy giant unit destroyed
|-
|-
|Heavy Arclight  
|Heavy Arclight  
|
|Arclight's HP increases by 180%, but range decreases by 15m  
|Arclight's HP increases by 180%, but range decreases by 15m  
|}
|}


=== Level 4 Specialists <small style="color:#d00;">[red border]</small> ===
=== Level 4 Specialists <small style="color:#d00;">[red border]</small> ===
{| class="table table-dark table-bordered table-block-last"
{|class="table table-dark table-bordered table-block-last"
|+Cost: 200+
|+Cost: 200+
!Name
!Name

Revision as of 14:39, 10 August 2023

Level 1 Specialists [gray border]

Cost: free
Name Effect
Shield Device SPC Increases the strength of shield devices by 40%
Not Fortress/Hacker/Portable. Only the buyable shields
Missile Device SPC Increases the damage of Sentry Missile devices by 200%
Strike SPC Reduces the teleportation time required for strike units deployed at the enemy's rear by 50%
Intelligent Fortress Increases the experience gain rate of Fortress by 100% (removed SPC)
Improved Fortress The Fortress' HP is increased by 50%, the attack is increased by 30%, and the movement speed is increased by 3m/s, but the recruitment cost is increased by 100.
Mass Produced Fortress Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and decreases Fortress' HP by 30%
Intelligent Marksman SPC Increases the experience gain rate of Marksman by 75%
Intelligent Vulcan Increases the experience gain rate of Vulcan by 100% (removed SPC)
Mass Produced Rhino Decreases the recruitment cost of Rhino by 100, but Rhino's ATK decreses by 30% HP decreases by 30%
Mass Produced Wasp Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35%, decreases HP by 35%
Subsidized Mustang Mustang recruitment cost is reduced by 50
Heavy Mustang Mustang's HP increases by 200%, but range decreases by 15m
Assault Fang Fang's ATK increases by 40%, movement speed increased by 3m/s, but range decreases by 15m
also increase HP
Subsidized-Crawler Decreases the upgrade cost of Crawler by 50
Intelligent Overlord Increases the experience gain rate of Overlord by 100% (removed SPC)
Mass Produced Overlord Decreases the recruitment cost of Overlord by 100, but Overlord range decreases by 10m, ATK decreases by 20%, HP decreases by 20%
Mass Produced Melting Point Decreases the recruitment cost of Melting Point by 100, but decreases Melting Point's range by 10m, ATK by 20%, and HP by 20%
Subsidized Stormcaller Recruitment cost of Stormcaller is reduced by 50
Improved Stormcaller Stormcaller's ATK increases by 50%, HP increases by 400%, movement speed increases by 5m/s but range decreases by 20m, recruitment cost increases by 100
Mass Produced Sledgehammer The recruitment cost of the Sledgehammer is reduced by 100, but the ATK is reduced by 30% and the HP is reduced by 30%
Extended Range Sledgehammer Sledgehammer's range icreased by 30m, but HP decreased by 30%
Improved Sledgehammer Sledgehammer's ATK increases by 60%, the HP increases by 60% and the movement speed increases by 3m/s but the recruitment cost increases by 100
Heavy Hacker Hacker's HP increases by 500%, movement speed is increased by 5m/s, but range decreases by 35m
Subsidized Arclight Arclights recruitment cost reduced by 50
Intelligent Arclight Increases the experience gain rate of Arclight by 75%
Mass Produced Phoenix Decreases the recruitment cost of Phoenix by 100, but Poenix' ATK decreases by 40%, HP decreases by 40%
Extended Range Phoenix Phoenix' range increases by 20m, but ATK decreases by 20%
Improved Phoenix Phoenix's ATK increases by 50%, HP increases by 250%, but recruitment cost increases by 100
Assault Marksman Increases Marksman's HP by 300%, movement speed by 3m/s, and the Marksman's attack has a splash range of 8m, but the range is reduced by 70m.
Improved Steel Ball Steel Ball's attack increased by 50%, HP increased by 30%, movement speed increased by 3m/s, and range increased by 10m, but the recruitment cost increased by 50.

Level 2 Specialists [blue border]

Cost: 50, ¹only starting SPC, ²also starting SPC
Name Effect
Heavy Armor SPC¹ HP of all units increased by 17%.
Tech SPC Reduces the Tech upgrade cost of all units by 50
Senior Manufacturing SPC Decreases the recruitment cost of giant units by 50
Marksman SPC¹ Start with a free Lv. 3 Marksman
Defense Enhancement Increases the HP of all units by 15%
Attack Enhancement Increases the attack of all units by 10%
Elite SPC¹ Obtain an extra 50 supplies in the first round, able to immediately recruit Lv. 2 units
Rhino SPC¹ Get 1 Lv. 2 Rhino free on round 3
Cost Control SPC¹ Get an extra 100 supply every round, but the ATK of all units is reduced by 13%, and the HP is reduced by 13%
Supply SPC² Obtain 50 additional supplies per round
Deployment SPC Increases the number of deployable units per round to 3
Quick Supply SPC¹ Obtain 200 supplies in the first round
Assault Fortress Increases Fortress' ATK by 30%, increases Fortress' HP by 30%, increases Fortress' Speed by 3m/s, but decreases Fortress' range by 10m
Extended Range Fortress Fortress' range increased by 20m, but HP decreased by 30%
Extended Range Marksman Increases Marksman's range by 30m, but decreases Marksman's ATK by 20%
Subsidized Marksman Decreases the recruitment cost of Marksman by 50
Elite Marksman Able to recruit Lv. 3 Marksman
Extended Range Vulcan Vulcan range increases by 20m, ATK increases by 50% but HP decreases by 35%
Assault Vulcan Vulcan's HP increases by 40%, movement speed increases by 3m/s but range decreases by 10m
Assault Melting Point Melting Point's HP increases by 70%, movement speed increases by 3m/s, but range decreases by 15m
Improved Melting Point Melting Point ATK increases by 50%, range increases by 20m, and HP increased by 20%, but recruitment cost increases by 100
Rage Rhino Every unit Rhino kills increases its ATK by 10% for this round
Elite Rhino Able to recruit Lv. 3 Rhino
Improved Wasp Wasp's ATK increases by 50%, HP increases by 50%, range increases by 20m, but recruitment cost increases by 100
Elite Wasp Able to recruit Lv. 3 Wasp
Rage Wasp Every unit Wasp kills increases its ATK by 20% and increases its HP by 20% for this round (removed SPC)
Elite Mustang Able to recruit Lv. 3 Mustang
Extended Range Steel Ball Steel Ball's range increases by 40m, but HP decreases by 40% (removed SPC)
Subsidized Steel Ball The recruitment cost of Steel Ball is reduced by 50
Elite Steel Ball Able to recruit Lv. 3 Steel Ball
Elite Fang Able to recruit Lv. 3 Fang
Elite Crawler Able to recruit Lv. 5 Crawler
The earliest round to appear is the 4th round
Improved Crawler The Crawler's ATK increases by 80%, HP increases by 40% but the recruitment cost increases by 50 Temporarily removed
Heavy Overlord Overlord's HP increases by 75% but ATK decreases by 35%
Improved Overlord Overlord's ATK increased by 30%, HP increased by 30%, range increased by 20m but the recruitment cost increases by 100
Assault Stormcaller Stormcaller's ATK increases by 40%, movement speed increases by 3m/s, but range decreases by 30m (removed SPC)
Extended Range Stormcaller Stormcaller range increased by 35m, attack reduced by 30%
Elite Stormcaller Able to recruit Lv. 3 Stormcaller
Rage Sledgehammer Every time the Sledgehammer kills a unit, the attak power of this round will increase by 8% and the HP will increase by 8% (removed SPC)
Elite Sledgehammer Able to recruit Lv. 3 Sledgehammer
Extended Range Hacker Hacker's range increases by 30m, but ATK decreases by 30% (removed SPC)
Elite Hacker Able to recruit Lv. 3 Hacker
Extended Range Arclight Arclight's range increases by 20m, but ATK decreases by 20%
Elite Arclight Able to recruit Lv. 3 Arclight
The earliest round to appear is the 4th round
Elite Phoenix Able to recruit Lv. 3 Phoenix

Level 3 Specialists [gold border]

Cost: 100, ¹only starting SPC, ²also starting SPC
Name Effect
Giant SPC¹ Giant units no longer consume supplies when being unlocked
Aerial SPC¹ Aerial units no longer consume supplies when being unlocked and increases the range of all aerial units by 10m
Speed SPC² Increases movement speed of all units by 3m/s
Skill SPC Decreases the cooldown of all battlefield skills by 1 rounds
Giant Hunter Obtain 50 supplies for every enemy giant unit destroyed
Heavy Arclight Arclight's HP increases by 180%, but range decreases by 15m

Level 4 Specialists [red border]

Cost: 200+
Name Cost Effect
Senior Defense SPC 250 Increases the HP of all units by 30%
Senior Attack SPC 250 Increases the attack of all units by 30%
Ranged SPC 300 Increases the range of all ranged units by 12m
Junior Recruitment SPC 200 Decreases the recruitment cost of non-giant units by 50
Top Supply SPC 200 Starting from the next round, obtain 150 additional supplies per round