Centers: Difference between revisions
From Mechabellum Wiki
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=== Command Center === | === Command Center === | ||
Command center upgrades only last one round | Command center upgrades only last one round | ||
{| class="table table-dark table-bordered" | {| class="table table-dark table-bordered table-block-last" | ||
!Icon | !Icon | ||
!Name | !Name | ||
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|Enhanced Range | |Enhanced Range | ||
|100 | |100 | ||
|Increases the range of all units by | |Increases the range of all units by 15m for this round | ||
|- | |- | ||
|{{Icon|type=Skill|file=HighMobility.png|cost=50}} | |{{Icon|type=Skill|file=HighMobility.png|cost=50}} | ||
|High Mobility | |High Mobility | ||
|50 | |50 | ||
|Increases the movement speed of all units by | |Increases the movement speed of all units by 3m/s for this round | ||
|} | |} | ||
=== Research Center === | === Research Center === | ||
Research Center upgrades are permanent | Research Center upgrades are permanent | ||
{| class="table table-dark table-bordered" | {| class="table table-dark table-bordered table-block-last" | ||
!Icon | !Icon | ||
!Name | !Name | ||
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|Sticky Oil Bombs | |Sticky Oil Bombs | ||
|150 | |150 | ||
|Sprays sticky oil in a straight line, reducing the movement speed of units within it by 55%. The sticky oil lasts for 2 rounds< | |Sprays sticky oil in a straight line, reducing the movement speed of units within it by 55%. The sticky oil lasts for 2 rounds | ||
<div class="note">Cooldown: 3 rounds, Area: 80m circles overlapping into a 220m line</div> | |||
|- | |- | ||
|{{Icon|type=Skill|file=FieldRecovery.png|cost=100}} | |{{Icon|type=Skill|file=FieldRecovery.png|cost=100}} | ||
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==Update Notes== | ==Update Notes== | ||
{{Collapsed| | |||
;0.7.6: | ;0.7.6: | ||
* The EXP of destroying the core structure has been reduced to 100, which is the same as the experience value of killing a squad of crawlers. | * The EXP of destroying the core structure has been reduced to 100, which is the same as the experience value of killing a squad of crawlers. | ||
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* Nuke was removed from the Research Center and became a reinforcement card between rounds for 350. | * Nuke was removed from the Research Center and became a reinforcement card between rounds for 350. | ||
* Sticky Oil Bombs are placed in the Research Center with a cooling time of 3 rounds and a cost of 150. | * Sticky Oil Bombs are placed in the Research Center with a cooling time of 3 rounds and a cost of 150. | ||
}} |
Revision as of 15:41, 12 June 2023
Every player controls two centers. The Command Center and the Research Center. Upon destruction of a center, that players units will temporarily be slowed by 80%, do 90% less damage and take additional damage until the effect wears off after 9 seconds but can be stacked if both get destroyed.
The centers have 3400 HP.
Additionally, players can unlock technologies and round bonuses in the centers.
Command Center
Command center upgrades only last one round
Icon | Name | Cost | Effect |
---|---|---|---|
0
|
Rapid Resupply | 0 | Immediately obtain 200 supplies and get 300 fewer supplies in the next round |
50
|
Mass Recruitment | 50 | Increses the number of units that can be purchased in this round by 1 |
100
|
Elite Recruitment | 100 | Lv. 2 units can be purchased in this round |
100
|
Enhanced Range | 100 | Increases the range of all units by 15m for this round |
50
|
High Mobility | 50 | Increases the movement speed of all units by 3m/s for this round |
Research Center
Research Center upgrades are permanent
Icon | Name | Cost | Effect |
---|---|---|---|
150
|
Sticky Oil Bombs | 150 | Sprays sticky oil in a straight line, reducing the movement speed of units within it by 55%. The sticky oil lasts for 2 rounds
Cooldown: 3 rounds, Area: 80m circles overlapping into a 220m line
|
100
|
Field Recovery | 100 | Allows the use of Field Recovery (Destroy a designated squad and receive a full refund of supplies invested in that squad) |
100
|
Mobile Beacon | 100 | Allows the use of Mobile Beacon (Designates the selected unit's movement path) |
100
|
Attack Enhancement | 100 | Increases the ATK of all units by 10% |
100
|
Defense Enhancement | 100 | Increases the HP of all units by 15% |
Update Notes
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