Specialists: Difference between revisions

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<div class="note">Does not boost Energy Shields gained by buying tech on a unit, i.e. Fortress' "Barrier".  Also does not boost personal shields that are a tech (i.e. Phoenix's "Energy Shield").  This does boost the energy shields you can freely purchase for 100 supply.</div>
<div class="note">Does not boost Energy Shields gained by buying tech on a unit, i.e. Fortress' "Barrier".  Also does not boost personal shields that are a tech (i.e. Phoenix's "Energy Shield").  This does boost the energy shields you can freely purchase for 100 supply.</div>
|-
|-
|Missile Device SPC
|Assault Fang
|Increases the damage of Sentry Missile devices by 200%
|Increases Fang's ATK by 40% and movement speed by 3 m/sec but decreases range by 15m
|-
|Elite Tarantula
|Able to immediately recruit Rank 3 Tarantula
|-
|Extended Range Phoenix
|Phoenix' range increases by 20m, but ATK decreases by 20%
|-
|-
|Strike SPC
|Extended Range Sledgehammer
|Decreases the teleportation time required for strike units deployed at the enemy's rear by 50%
|Sledgehammer's range icreased by 30m, but HP decreased by 30%
|-
|-
|Improved Wasp
|Improved Wasp
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|The Fortress' HP is increased by 50%, the attack is increased by 30%, and the movement speed is increased by 3m/s, but the recruitment cost is increased by 100.
|The Fortress' HP is increased by 50%, the attack is increased by 30%, and the movement speed is increased by 3m/s, but the recruitment cost is increased by 100.
|-
|-
|Mass Produced Fortress
|Improved Phoenix
|Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and decreases Fortress' HP by 30%
|Phoenix's ATK increases by 50%, HP increases by 250%, but recruitment cost increases by 100
|-
|Improved Sledgehammer
|Sledgehammer's ATK increases by 60%, the HP increases by 60% and the movement speed increases by 3m/s but the recruitment cost increases by 100
|-
|-
|Intelligent Marksman SPC
|Improved Steel Ball
|Increases the experience gain rate of Marksman by 75%
|Increases Steel Ball's ATK by 50%, HP by 30%, movement speed by 3m/s, and the range by 10m, but increases recruitment cost by 50.
|-
|-
|Mass-Produced Sandworm
|Improved Stormcaller
|Decreases the recruitment cost of Sandworm by 100, but decreases Sandworm's ATK by 30% and HP by 30%
|Stormcaller's ATK increases by 50%, HP increases by 400%, movement speed increases by 5m/s but range decreases by 20m, recruitment cost increases by 100
|-
|-
|Mass Produced Rhino
|Improved Wraith
|Decreases the recruitment cost of Rhino by 100, but Rhino's ATK decreses by 30% HP decreases by 30%
|Increases Wraith's ATK by 30% and range by 5m but increases recruitment cost by 50
|-
|-
|Mass Produced Wasp
|Intelligent Arclight
|Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35%, decreases HP by 35%
|Increases the experience gain rate of Arclight by 75%
|-
|-
|Assault Fang
|Intelligent Marksman
|Increases Fang's ATK by 40% and movement speed by 3 m/sec but decreases range by 15m
|Increases the experience gain rate of Marksman by 75%
|-
|-
|Subsidized-Crawler
|Mass Produced Fortress
|Decreases the upgrade cost of Crawler by 50
|Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and decreases Fortress' HP by 30%
|-
|-
|Mass-Produced Wraith
|Mass Produced Melting Point
|Decreases the recruitment cost of Wraith by 100, but decreases Wraith's ATK by 20% and HP by 20%
|Decreases the recruitment cost of Melting Point by 100, but decreases Melting Point's range by 10m, ATK by 20%, and HP by 20%
|-
|-
|Mass Produced Overlord
|Mass Produced Overlord
|Decreases the recruitment cost of Overlord by 100, but Overlord range decreases by 10m, ATK decreases by 20%, HP decreases by 20%
|Decreases the recruitment cost of Overlord by 100, but Overlord range decreases by 10m, ATK decreases by 20%, HP decreases by 20%
|-
|-
|Mass Produced Melting Point
|Mass-Produced Phoenix
|Decreases the recruitment cost of Melting Point by 100, but decreases Melting Point's range by 10m, ATK by 20%, and HP by 20%
|Decreases the recruitment cost of Phoenix by 100, but Poenix' ATK decreases by 40%, HP decreases by 40%
|-
|Mass Produced Rhino
|Decreases the recruitment cost of Rhino by 100, but Rhino's ATK decreses by 30% HP decreases by 30%
|-
|-
|Subsidized Stormcaller
|Mass-Produced Sandworm
|Recruitment cost of Stormcaller is reduced by 50
|Decreases the recruitment cost of Sandworm by 100, but decreases Sandworm's ATK by 30% and HP by 30%
|-
|-
|Improved Stormcaller
|Mass-Produced Scorpion
|Stormcaller's ATK increases by 50%, HP increases by 400%, movement speed increases by 5m/s but range decreases by 20m, recruitment cost increases by 100
|Decreases the recruitment cost of Scorpion by 100, but decreases Scorpion's ATK by 20%, HP by 20%, and range by 10m
|-
|-
|Mass-Produced Sledgehammer
|Mass-Produced Sledgehammer
|Decreases the recruitment cost of Sledgehammer by 100 but decreases Sledgehammer's ATK by 30% and HP by 30%
|Decreases the recruitment cost of Sledgehammer by 100 but decreases Sledgehammer's ATK by 30% and HP by 30%
|-
|-
|Extended Range Sledgehammer
|Mass Produced Wasp
|Sledgehammer's range icreased by 30m, but HP decreased by 30%
|Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35%, decreases HP by 35%
|-
|Mass-Produced Wraith
|Decreases the recruitment cost of Wraith by 100, but decreases Wraith's ATK by 20% and HP by 20%
|-
|-
|Improved Sledgehammer
|Missile Device SPC
|Sledgehammer's ATK increases by 60%, the HP increases by 60% and the movement speed increases by 3m/s but the recruitment cost increases by 100
|Increases the damage of Sentry Missile devices by 200%
|-
|-
|Heavy Hacker
|Strike SPC
|Hacker's HP increases by 500%, movement speed is increased by 5m/s, but range decreases by 35m
|Decreases the teleportation time required for strike units deployed at the enemy's rear by 50%
|-
|-
|Subsidized Arclight
|Subsidized Arclight
|Arclights recruitment cost reduced by 50
|Arclights recruitment cost reduced by 50
|-
|-
|Intelligent Arclight
|Subsidized Crawler
|Increases the experience gain rate of Arclight by 75%
|Decreases the upgrade cost of Crawler by 50
|-
|-
|Mass Produced Phoenix
|Subsidized Stormcaller
|Decreases the recruitment cost of Phoenix by 100, but Poenix' ATK decreases by 40%, HP decreases by 40%
|Recruitment cost of Stormcaller is reduced by 50
|-
|Extended Range Phoenix
|Phoenix' range increases by 20m, but ATK decreases by 20%
|-
|Improved Phoenix
|Phoenix's ATK increases by 50%, HP increases by 250%, but recruitment cost increases by 100
|-
|Elite Tarantula
|Able to immediately recruit Rank 3 Tarantula
|-
|Improved Steel Ball
|Increases Steel Ball's ATK by 50%, HP by 30%, movement speed by 3m/s, and the range by 10m, but increases recruitment cost by 50.
|-
|Mass-Produced Scorpion
|Decreases the recruitment cost of Scorpion by 100, but decreases Scorpion's ATK by 20%, HP by 20%, and range by 10m
|}
|}


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!Name
!Name
!Effect
!Effect
|-
|Additional Deployment Slot
|The number of units that can be deployed increases by 1 each round
|-
|-
|Amplify SPC<sup>1</sup>
|Amplify SPC<sup>1</sup>
|Get 3 Small Amplifying Cores for free in the first round
|Get 3 Small Amplifying Cores for free in the first round
|-
|-
|Heavy Armor SPC¹
|Assault Fortress
|HP of all units increased by 17%.
|Increases Fortress' ATK by 30%, increases Fortress' HP by 30%, increases Fortress' Speed by 3m/s, but decreases Fortress' range by 10m
|-
|-
|Senior Manufacturing SPC
|Assault Melting Point
|Decreases the recruitment cost of giant units by 50
|Melting Point's HP increases by 70%, movement speed increases by 3m/s, but range decreases by 15m
|-
|-
|Marksman SPC¹
|Assault Stormcaller
|Start with a free Lv. 3 Marksman
|Increases Stormcaller's HP by 300% and movement speed by 5m/sec but decreases range by 30m
|-
|-
|Defense Enhancement
|Assault Vulcan
|Increases the HP of all units by 15%
|Vulcan's HP increases by 40%, movement speed increases by 3m/s but range decreases by 10m
|-
|-
|Attack Enhancement
|Attack Enhancement
|Increases the attack of all units by 10%
|Increases the attack of all units by 10%
|-
|Elite SPC¹
|Obtain an extra 100 supplies in the first round, able to immediately recruit Lv. 2 units
|-
|Rhino SPC¹
|Get 1 Lv. 2 Rhino free on round 4
|-
|-
|Cost Control SPC¹
|Cost Control SPC¹
|Get an extra 100 supply every round, but the ATK of all units is reduced by 13%, and the HP is reduced by 13%
|Get an extra 100 supply every round, but the ATK of all units is reduced by 13%, and the HP is reduced by 13%
|-
|-
|Supply SPC²
|Defensive SPC¹
|Obtain 50 additional supplies per round
|HP of all units increased by 17%.
|-
|-
|Additional Deployment Slot
|Defense Enhancement
|The number of units that can be deployed increases by 1 each round
|Increases the HP of all units by 15%
|-
|-
|Quick Supply SPC¹
|Elite Arclight
|Obtain 200 supplies in the first round
|Able to recruit Lv. 3 Arclight
<div class="note">The earliest round to appear is the 4th round</div>
|-
|-
|Assault Fortress
|Elite Crawler
|Increases Fortress' ATK by 30%, increases Fortress' HP by 30%, increases Fortress' Speed by 3m/s, but decreases Fortress' range by 10m
|Able to recruit Lv. 5 Crawler
<div class="note">The earliest round to appear is the 4th round</div>
|-
|-
|Extended Range Fortress
|Elite Fang
|Fortress' range increased by 20m, but HP decreased by 30%
|Able to recruit Lv. 3 Fang
|-
|-
|Extended Range Marksman
|Elite Hacker
|Increases Marksman's range by 30m, but decreases Marksman's ATK by 20%
|Able to recruit Lv. 3 Hacker
|-
|Subsidized Marksman
|Decreases the recruitment cost of Marksman by 50
|-
|-
|Elite Marksman
|Elite Marksman
|Able to recruit Lv. 3 Marksman
|Able to recruit Lv. 3 Marksman
|-
|-
|Extended Range Vulcan
|Elite Mustang
|Increases Vulcan's range by 20m but decreases HP by 35%
|Able to recruit Lv. 3 Mustang
|-
|-
|Assault Vulcan
|Elite Phoenix
|Vulcan's HP increases by 40%, movement speed increases by 3m/s but range decreases by 10m
|Able to immediately recruit Rank 3 Phoenix
|-
|-
|Assault Melting Point
|Elite Rhino
|Melting Point's HP increases by 70%, movement speed increases by 3m/s, but range decreases by 15m
|Able to recruit Lv. 3 Rhino
|-
|-
|Improved Melting Point
|Elite Sledgehammer
|Melting Point ATK increases by 50%, range increases by 20m, and HP increased by 20%, but recruitment cost increases by 100
|Able to recruit Lv. 3 Sledgehammer
|-
|-
|Rage Rhino
|Elite SPC¹
|Every unit Rhino kills increases its ATK by 10% for this round
|Obtain an extra 100 supplies in the first round, able to immediately recruit Lv. 2 units
|-
|-
|Elite Rhino
|Elite Steel Ball
|Able to recruit Lv. 3 Rhino
|Able to recruit Lv. 3 Steel Ball
|-
|-
|Improved Wasp
|Elite Stormcaller
|Wasp's ATK increases by 50%, HP increases by 50%, range increases by 20m, but recruitment cost increases by 100
|Able to recruit Lv. 3 Stormcaller
|-
|-
|Elite Wasp
|Elite Wasp
|Able to recruit Lv. 3 Wasp
|Able to recruit Lv. 3 Wasp
|-
|-
|Improved Sandworm
|Extended Range Arclight
|Increases Sandworm's movement speed by 3 m/sec, ATK by 40%, and splash range by 5m, but increases recruitment cost by 100
|Arclight's range increases by 20m, but ATK decreases by 20%
|-
|Extended Range Fortress
|Fortress' range increased by 20m, but HP decreased by 30%
|-
|-
|Elite Mustang
|<s>Extended Range Hacker</s>
|Able to recruit Lv. 3 Mustang
|<del>Hacker's range increases by 30m, but ATK decreases by 30%</del> <ins>(removed SPC)</ins>
|-
|-
|Subsidized Mustang
|Extended Range Marksman
|Mustang recruitment cost is reduced by 50
|Increases Marksman's range by 30m, but decreases Marksman's ATK by 20%
|-
|-
|<s>Extended Range Steel Ball</s>
|<s>Extended Range Steel Ball</s>
|<del>Steel Ball's range increases by 40m, but HP decreases by 40%</del> <ins>(removed SPC)</ins>
|<del>Steel Ball's range increases by 40m, but HP decreases by 40%</del> <ins>(removed SPC)</ins>
|-
|-
|Subsidized Steel Ball
|Extended Range Stormcaller
|The recruitment cost of Steel Ball is reduced by 50
|Increase Stormcaller's range by 35m but decreases attack by 30%
|-
|-
|Elite Steel Ball
|Extended Range Vulcan
|Able to recruit Lv. 3 Steel Ball
|Increases Vulcan's range by 20m but decreases HP by 35%
|-
|-
|Elite Fang
|Heavy Overlord
|Able to recruit Lv. 3 Fang
|Overlord's HP increases by 75% but ATK decreases by 35%
|-
|Elite Crawler
|Able to recruit Lv. 5 Crawler
<div class="note">The earliest round to appear is the 4th round</div>
|-
|-
|<s>Improved Crawler</s>
|<s>Improved Crawler</s>
|<del>The Crawler's ATK increases by 80%, HP increases by 40% but the recruitment cost increases by 50</del> <ins>Temporarily removed</ins>
|<del>The Crawler's ATK increases by 80%, HP increases by 40% but the recruitment cost increases by 50</del> <ins>Temporarily removed</ins>
|-
|-
|Heavy Overlord
|Improved Melting Point
|Overlord's HP increases by 75% but ATK decreases by 35%
|Melting Point ATK increases by 50%, range increases by 20m, and HP increased by 20%, but recruitment cost increases by 100
|-
|-
|Improved Overlord
|Improved Overlord
|Overlord's ATK increased by 30%, HP increased by 30%, range increased by 20m but the recruitment cost increases by 100
|Overlord's ATK increased by 30%, HP increased by 30%, range increased by 20m but the recruitment cost increases by 100
|-
|-
|Assault Stormcaller
|Improved Sandworm
|Increases Stormcaller's HP by 300% and movement speed by 5m/sec but decreases range by 30m
|Increases Sandworm's movement speed by 3 m/sec, ATK by 40%, and splash range by 5m, but increases recruitment cost by 100
|-
|Improved Wasp
|Wasp's ATK increases by 50%, HP increases by 50%, range increases by 20m, but recruitment cost increases by 100
|-
|Marksman SPC¹
|Start with a free Lv. 3 Marksman
|-
|-
|Extended Range Stormcaller
|Quick Supply SPC¹
|Increase Stormcaller's range by 35m but decreases attack by 30%
|Obtain 200 supplies in the first round
|-
|-
|Elite Stormcaller
|Rage Rhino
|Able to recruit Lv. 3 Stormcaller
|Every unit Rhino kills increases its ATK by 10% for this round
|-
|-
|<s>Rage Sledgehammer</s>
|<s>Rage Sledgehammer</s>
|<del>Every time the Sledgehammer kills a unit, the attak power of this round will increase by 8% and the HP will increase by 8%</del> <ins>(removed SPC)</ins>
|<del>Every time the Sledgehammer kills a unit, the attak power of this round will increase by 8% and the HP will increase by 8%</del> <ins>(removed SPC)</ins>
|-
|-
|Elite Sledgehammer
|Rhino SPC¹
|Able to recruit Lv. 3 Sledgehammer
|Get 1 Lv. 2 Rhino free on round 4
|-
|-
|<s>Extended Range Hacker</s>
|Senior Manufacturing SPC
|<del>Hacker's range increases by 30m, but ATK decreases by 30%</del> <ins>(removed SPC)</ins>
|Decreases the recruitment cost of giant units by 50
|-
|-
|Elite Hacker
|Subsidized Marksman
|Able to recruit Lv. 3 Hacker
|Decreases the recruitment cost of Marksman by 50
|-
|-
|Extended Range Arclight
|Subsidized Mustang
|Arclight's range increases by 20m, but ATK decreases by 20%
|Mustang recruitment cost is reduced by 50
|-
|-
|Elite Arclight
|Subsidized Steel Ball
|Able to recruit Lv. 3 Arclight
|The recruitment cost of Steel Ball is reduced by 50
<div class="note">The earliest round to appear is the 4th round</div>
|-
|-
|Elite Phoenix
|Supply SPC²
|Able to immediately recruit Rank 3 Phoenix
|Obtain 50 additional supplies per round
|}
|}


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!Name
!Name
!Effect
!Effect
|-
|Giant SPC¹
|Giant units no longer consume supplies when being unlocked
|-
|-
|Aerial SPC¹
|Aerial SPC¹
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|Decreases the Tech upgrade cost of all units by 50
|Decreases the Tech upgrade cost of all units by 50
|-
|-
|Speed SPC²
|Fortified Arclight
|Increases the movement speed of all units by 3m/s
|Increases Arclight's HP by 180% but decreases range by 15m
|-
|Skill SPC
|Decreases the cooldown of all Battlefield Powers by 1 rounds
|-
|-
|<s>Giant Hunter</s>
|<s>Giant Hunter</s>
|<s>Obtain 50 supplies for every enemy giant unit destroyed</s> <ins>(removed SPC)</ins>
|<s>Obtain 50 supplies for every enemy giant unit destroyed</s> <ins>(removed SPC)</ins>
|-
|Giant SPC¹
|Giant units no longer consume supplies when being unlocked
|-
|-
|Heavy Mustang
|Heavy Mustang
|Mustang's HP increases by 200%, but range decreases by 20m
|Mustang's HP increases by 200%, but range decreases by 20m
|-
|-
|Fortified Arclight
|Skill SPC
|Increases Arclight's HP by 180% but decreases range by 15m
|Decreases the cooldown of all Battlefield Powers by 1 rounds
|-
|Speed SPC²
|Increases the movement speed of all units by 3m/s
|}
|}


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|Increases the HP of all units by 30%
|Increases the HP of all units by 30%
|-
|-
|Senior Attack SPC
|Junior Recruitment SPC
|250
|200
|Increases the attack of all units by 30%
|Decreases the recruitment cost of non-giant units by 50
|-
|-
|Ranged SPC
|Ranged SPC
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|Increases the range of all ranged units by 12m
|Increases the range of all ranged units by 12m
|-
|-
|Junior Recruitment SPC
|Senior Attack SPC
|200
|250
|Decreases the recruitment cost of non-giant units by 50
|Increases the attack of all units by 30%
|-
|-
|Top Supply SPC
|Top Supply SPC

Revision as of 18:54, 15 December 2024

Level 1 Specialists [gray border]

Cost: free
Name Effect
Advanced Shield Device Increases the shield of Energy Shield devices by 40%
Does not boost Energy Shields gained by buying tech on a unit, i.e. Fortress' "Barrier". Also does not boost personal shields that are a tech (i.e. Phoenix's "Energy Shield"). This does boost the energy shields you can freely purchase for 100 supply.
Assault Fang Increases Fang's ATK by 40% and movement speed by 3 m/sec but decreases range by 15m
Elite Tarantula Able to immediately recruit Rank 3 Tarantula
Extended Range Phoenix Phoenix' range increases by 20m, but ATK decreases by 20%
Extended Range Sledgehammer Sledgehammer's range icreased by 30m, but HP decreased by 30%
Improved Wasp Increases Wasp's ATK by 60%, HP by 60%, and range by 20m but increases recruitment cost by 100
Improved Fortress The Fortress' HP is increased by 50%, the attack is increased by 30%, and the movement speed is increased by 3m/s, but the recruitment cost is increased by 100.
Improved Phoenix Phoenix's ATK increases by 50%, HP increases by 250%, but recruitment cost increases by 100
Improved Sledgehammer Sledgehammer's ATK increases by 60%, the HP increases by 60% and the movement speed increases by 3m/s but the recruitment cost increases by 100
Improved Steel Ball Increases Steel Ball's ATK by 50%, HP by 30%, movement speed by 3m/s, and the range by 10m, but increases recruitment cost by 50.
Improved Stormcaller Stormcaller's ATK increases by 50%, HP increases by 400%, movement speed increases by 5m/s but range decreases by 20m, recruitment cost increases by 100
Improved Wraith Increases Wraith's ATK by 30% and range by 5m but increases recruitment cost by 50
Intelligent Arclight Increases the experience gain rate of Arclight by 75%
Intelligent Marksman Increases the experience gain rate of Marksman by 75%
Mass Produced Fortress Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and decreases Fortress' HP by 30%
Mass Produced Melting Point Decreases the recruitment cost of Melting Point by 100, but decreases Melting Point's range by 10m, ATK by 20%, and HP by 20%
Mass Produced Overlord Decreases the recruitment cost of Overlord by 100, but Overlord range decreases by 10m, ATK decreases by 20%, HP decreases by 20%
Mass-Produced Phoenix Decreases the recruitment cost of Phoenix by 100, but Poenix' ATK decreases by 40%, HP decreases by 40%
Mass Produced Rhino Decreases the recruitment cost of Rhino by 100, but Rhino's ATK decreses by 30% HP decreases by 30%
Mass-Produced Sandworm Decreases the recruitment cost of Sandworm by 100, but decreases Sandworm's ATK by 30% and HP by 30%
Mass-Produced Scorpion Decreases the recruitment cost of Scorpion by 100, but decreases Scorpion's ATK by 20%, HP by 20%, and range by 10m
Mass-Produced Sledgehammer Decreases the recruitment cost of Sledgehammer by 100 but decreases Sledgehammer's ATK by 30% and HP by 30%
Mass Produced Wasp Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35%, decreases HP by 35%
Mass-Produced Wraith Decreases the recruitment cost of Wraith by 100, but decreases Wraith's ATK by 20% and HP by 20%
Missile Device SPC Increases the damage of Sentry Missile devices by 200%
Strike SPC Decreases the teleportation time required for strike units deployed at the enemy's rear by 50%
Subsidized Arclight Arclights recruitment cost reduced by 50
Subsidized Crawler Decreases the upgrade cost of Crawler by 50
Subsidized Stormcaller Recruitment cost of Stormcaller is reduced by 50

Level 2 Specialists [blue border]

Cost: 50, ¹only starting SPC, ²also starting SPC
Name Effect
Additional Deployment Slot The number of units that can be deployed increases by 1 each round
Amplify SPC1 Get 3 Small Amplifying Cores for free in the first round
Assault Fortress Increases Fortress' ATK by 30%, increases Fortress' HP by 30%, increases Fortress' Speed by 3m/s, but decreases Fortress' range by 10m
Assault Melting Point Melting Point's HP increases by 70%, movement speed increases by 3m/s, but range decreases by 15m
Assault Stormcaller Increases Stormcaller's HP by 300% and movement speed by 5m/sec but decreases range by 30m
Assault Vulcan Vulcan's HP increases by 40%, movement speed increases by 3m/s but range decreases by 10m
Attack Enhancement Increases the attack of all units by 10%
Cost Control SPC¹ Get an extra 100 supply every round, but the ATK of all units is reduced by 13%, and the HP is reduced by 13%
Defensive SPC¹ HP of all units increased by 17%.
Defense Enhancement Increases the HP of all units by 15%
Elite Arclight Able to recruit Lv. 3 Arclight
The earliest round to appear is the 4th round
Elite Crawler Able to recruit Lv. 5 Crawler
The earliest round to appear is the 4th round
Elite Fang Able to recruit Lv. 3 Fang
Elite Hacker Able to recruit Lv. 3 Hacker
Elite Marksman Able to recruit Lv. 3 Marksman
Elite Mustang Able to recruit Lv. 3 Mustang
Elite Phoenix Able to immediately recruit Rank 3 Phoenix
Elite Rhino Able to recruit Lv. 3 Rhino
Elite Sledgehammer Able to recruit Lv. 3 Sledgehammer
Elite SPC¹ Obtain an extra 100 supplies in the first round, able to immediately recruit Lv. 2 units
Elite Steel Ball Able to recruit Lv. 3 Steel Ball
Elite Stormcaller Able to recruit Lv. 3 Stormcaller
Elite Wasp Able to recruit Lv. 3 Wasp
Extended Range Arclight Arclight's range increases by 20m, but ATK decreases by 20%
Extended Range Fortress Fortress' range increased by 20m, but HP decreased by 30%
Extended Range Hacker Hacker's range increases by 30m, but ATK decreases by 30% (removed SPC)
Extended Range Marksman Increases Marksman's range by 30m, but decreases Marksman's ATK by 20%
Extended Range Steel Ball Steel Ball's range increases by 40m, but HP decreases by 40% (removed SPC)
Extended Range Stormcaller Increase Stormcaller's range by 35m but decreases attack by 30%
Extended Range Vulcan Increases Vulcan's range by 20m but decreases HP by 35%
Heavy Overlord Overlord's HP increases by 75% but ATK decreases by 35%
Improved Crawler The Crawler's ATK increases by 80%, HP increases by 40% but the recruitment cost increases by 50 Temporarily removed
Improved Melting Point Melting Point ATK increases by 50%, range increases by 20m, and HP increased by 20%, but recruitment cost increases by 100
Improved Overlord Overlord's ATK increased by 30%, HP increased by 30%, range increased by 20m but the recruitment cost increases by 100
Improved Sandworm Increases Sandworm's movement speed by 3 m/sec, ATK by 40%, and splash range by 5m, but increases recruitment cost by 100
Improved Wasp Wasp's ATK increases by 50%, HP increases by 50%, range increases by 20m, but recruitment cost increases by 100
Marksman SPC¹ Start with a free Lv. 3 Marksman
Quick Supply SPC¹ Obtain 200 supplies in the first round
Rage Rhino Every unit Rhino kills increases its ATK by 10% for this round
Rage Sledgehammer Every time the Sledgehammer kills a unit, the attak power of this round will increase by 8% and the HP will increase by 8% (removed SPC)
Rhino SPC¹ Get 1 Lv. 2 Rhino free on round 4
Senior Manufacturing SPC Decreases the recruitment cost of giant units by 50
Subsidized Marksman Decreases the recruitment cost of Marksman by 50
Subsidized Mustang Mustang recruitment cost is reduced by 50
Subsidized Steel Ball The recruitment cost of Steel Ball is reduced by 50
Supply SPC² Obtain 50 additional supplies per round

Level 3 Specialists [gold border]

Cost: 100, ¹only starting SPC, ²also starting SPC
Name Effect
Aerial SPC¹ Aerial units no longer consume supplies when being unlocked and increases the range of all aerial units by 10m
Efficient Tech Research Decreases the Tech upgrade cost of all units by 50
Fortified Arclight Increases Arclight's HP by 180% but decreases range by 15m
Giant Hunter Obtain 50 supplies for every enemy giant unit destroyed (removed SPC)
Giant SPC¹ Giant units no longer consume supplies when being unlocked
Heavy Mustang Mustang's HP increases by 200%, but range decreases by 20m
Skill SPC Decreases the cooldown of all Battlefield Powers by 1 rounds
Speed SPC² Increases the movement speed of all units by 3m/s

Level 4 Specialists [red border]

Cost: 200+
Name Cost Effect
Advanced Defensive Tactics 350 Increases the HP of all units by 30%
Junior Recruitment SPC 200 Decreases the recruitment cost of non-giant units by 50
Ranged SPC 300 Increases the range of all ranged units by 12m
Senior Attack SPC 250 Increases the attack of all units by 30%
Top Supply SPC 200 Starting from the next round, obtain 150 additional supplies per round