Centers: Difference between revisions
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The centers have 3200 HP. | The centers have 3200 HP. | ||
Additionally, players can unlock technologies and round bonuses in the centers. | |||
=== Command Center === | === Command Center === | ||
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!Effect | !Effect | ||
|- | |- | ||
| | |{{Icon|type=Skill|file=RapidResupply.png|cost=0}} | ||
|Rapid Resupply | |Rapid Resupply | ||
|0 | |0 | ||
|Immediately obtain 200 supplies and get 300 fewer supplies in the next round | |Immediately obtain 200 supplies and get 300 fewer supplies in the next round | ||
|- | |- | ||
| | |{{Icon|type=Skill|file=MassRecruitment.png|cost=50}} | ||
|Mass Recruitment | |Mass Recruitment | ||
|50 | |50 | ||
|Increses the number of units that can be purchased in this round by 1 | |Increses the number of units that can be purchased in this round by 1 | ||
|- | |- | ||
| | |{{Icon|type=Skill|file=EliteRecruitment.png|cost=100}} | ||
|Elite Recruitment | |Elite Recruitment | ||
|100 | |100 | ||
|Lv. 2 units can be purchased in this round | |Lv. 2 units can be purchased in this round | ||
|- | |- | ||
| | |{{Icon|type=Skill|file=EnhancedRange.png|cost=100}} | ||
|Enhanced Range | |Enhanced Range | ||
|100 | |100 | ||
|Increases the range of all units by 15 for this round | |Increases the range of all units by 15 for this round | ||
|- | |- | ||
| | |{{Icon|type=Skill|file=HighMobility.png|cost=50}} | ||
|High Mobility | |High Mobility | ||
|50 | |50 | ||
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!Effect | !Effect | ||
|- | |- | ||
| | |{{Icon|type=Skill|file=Nuke.png|cost=400}} | ||
|Nuke | |Nuke | ||
|400 | |400 | ||
|Allows the use of Nukes (Launches 1 tactical nuke that reaches the battlefield in 15s, dealing 70,000 damage) | |Allows the use of Nukes (Launches 1 tactical nuke that reaches the battlefield in 15s, dealing 70,000 damage) | ||
|- | |- | ||
| | |{{Icon|type=Skill|file=FieldRecovery.png|cost=100}} | ||
|Field Recovery | |Field Recovery | ||
|100 | |100 | ||
|Allows the use of Field Recovery (Destroy a designated squad and receive a full refund of supplies invested in that squad) | |Allows the use of Field Recovery (Destroy a designated squad and receive a full refund of supplies invested in that squad) | ||
|- | |- | ||
| | |{{Icon|type=Skill|file=MobileBeacon.png|cost=100}} | ||
|Mobile Beacon | |Mobile Beacon | ||
|100 | |100 | ||
|Allows the use of Mobile Beacon (Designates the selected unit's movement path) | |Allows the use of Mobile Beacon (Designates the selected unit's movement path) | ||
|- | |- | ||
| | |{{Icon|type=Skill|file=AttackEnhancement.png|cost=100}} | ||
|Attack Enhancement | |Attack Enhancement | ||
|100 | |100 | ||
|Increases the ATK of all units by 10% | |Increases the ATK of all units by 10% | ||
|- | |- | ||
| | |{{Icon|type=Skill|file=DefenseEnhancement.png|cost=100}} | ||
|Defense Enhancement | |Defense Enhancement | ||
|100 | |100 | ||
|Increases the HP of all units by 15% | |Increases the HP of all units by 15% | ||
|} | |} |
Revision as of 21:22, 28 May 2023
Every player controls two centers. The Command Center and the Research Center. Upon destruction of a center, that players units will temporarily be slowed by 80%, do 90% less damage and take additional damage until the effect wears off after 13 seconds.
The centers have 3200 HP.
Additionally, players can unlock technologies and round bonuses in the centers.
Command Center
Command center upgrades only last one round
Icon | Name | Cost | Effect |
---|---|---|---|
0
|
Rapid Resupply | 0 | Immediately obtain 200 supplies and get 300 fewer supplies in the next round |
50
|
Mass Recruitment | 50 | Increses the number of units that can be purchased in this round by 1 |
100
|
Elite Recruitment | 100 | Lv. 2 units can be purchased in this round |
100
|
Enhanced Range | 100 | Increases the range of all units by 15 for this round |
50
|
High Mobility | 50 | Increases the movement speed of all units by 3 for this round |
Research Center
Research Center upgrades are permanent
Icon | Name | Cost | Effect |
---|---|---|---|
400
|
Nuke | 400 | Allows the use of Nukes (Launches 1 tactical nuke that reaches the battlefield in 15s, dealing 70,000 damage) |
100
|
Field Recovery | 100 | Allows the use of Field Recovery (Destroy a designated squad and receive a full refund of supplies invested in that squad) |
100
|
Mobile Beacon | 100 | Allows the use of Mobile Beacon (Designates the selected unit's movement path) |
100
|
Attack Enhancement | 100 | Increases the ATK of all units by 10% |
100
|
Defense Enhancement | 100 | Increases the HP of all units by 15% |