Specialists: Difference between revisions
From Mechabellum Wiki
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<div class="note">Does not boost Energy Shields gained by buying tech on a unit, i.e. Fortress' "Barrier". Also does not boost personal shields that are a tech (i.e. Phoenix's "Energy Shield"). This does boost the energy shields you can freely purchase for 100 supply.</div> | <div class="note">Does not boost Energy Shields gained by buying tech on a unit, i.e. Fortress' "Barrier". Also does not boost personal shields that are a tech (i.e. Phoenix's "Energy Shield"). This does boost the energy shields you can freely purchase for 100 supply.</div> | ||
|- | |- | ||
| | |Assault Fang | ||
|Increases | |Increases Fang's ATK by 40% and movement speed by 3 m/sec but decreases range by 15m | ||
|- | |||
|Elite Tarantula | |||
|Able to immediately recruit Rank 3 Tarantula | |||
|- | |||
|Extended Range Phoenix | |||
|Phoenix' range increases by 20m, but ATK decreases by 20% | |||
|- | |- | ||
| | |Extended Range Sledgehammer | ||
| | |Sledgehammer's range icreased by 30m, but HP decreased by 30% | ||
|- | |- | ||
|Improved Wasp | |Improved Wasp | ||
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|The Fortress' HP is increased by 50%, the attack is increased by 30%, and the movement speed is increased by 3m/s, but the recruitment cost is increased by 100. | |The Fortress' HP is increased by 50%, the attack is increased by 30%, and the movement speed is increased by 3m/s, but the recruitment cost is increased by 100. | ||
|- | |- | ||
| | |Improved Phoenix | ||
| | |Phoenix's ATK increases by 50%, HP increases by 250%, but recruitment cost increases by 100 | ||
|- | |||
|Improved Sledgehammer | |||
|Sledgehammer's ATK increases by 60%, the HP increases by 60% and the movement speed increases by 3m/s but the recruitment cost increases by 100 | |||
|- | |- | ||
| | |Improved Steel Ball | ||
|Increases the | |Increases Steel Ball's ATK by 50%, HP by 30%, movement speed by 3m/s, and the range by 10m, but increases recruitment cost by 50. | ||
|- | |- | ||
| | |Improved Stormcaller | ||
| | |Stormcaller's ATK increases by 50%, HP increases by 400%, movement speed increases by 5m/s but range decreases by 20m, recruitment cost increases by 100 | ||
|- | |- | ||
| | |Improved Wraith | ||
| | |Increases Wraith's ATK by 30% and range by 5m but increases recruitment cost by 50 | ||
|- | |- | ||
| | |Intelligent Arclight | ||
| | |Increases the experience gain rate of Arclight by 75% | ||
|- | |- | ||
| | |Intelligent Marksman | ||
|Increases | |Increases the experience gain rate of Marksman by 75% | ||
|- | |- | ||
| | |Mass Produced Fortress | ||
|Decreases the | |Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and decreases Fortress' HP by 30% | ||
|- | |- | ||
|Mass | |Mass Produced Melting Point | ||
|Decreases the recruitment cost of | |Decreases the recruitment cost of Melting Point by 100, but decreases Melting Point's range by 10m, ATK by 20%, and HP by 20% | ||
|- | |- | ||
|Mass Produced Overlord | |Mass Produced Overlord | ||
|Decreases the recruitment cost of Overlord by 100, but Overlord range decreases by 10m, ATK decreases by 20%, HP decreases by 20% | |Decreases the recruitment cost of Overlord by 100, but Overlord range decreases by 10m, ATK decreases by 20%, HP decreases by 20% | ||
|- | |- | ||
|Mass Produced | |Mass-Produced Phoenix | ||
|Decreases the recruitment cost of | |Decreases the recruitment cost of Phoenix by 100, but Poenix' ATK decreases by 40%, HP decreases by 40% | ||
|- | |||
|Mass Produced Rhino | |||
|Decreases the recruitment cost of Rhino by 100, but Rhino's ATK decreses by 30% HP decreases by 30% | |||
|- | |- | ||
| | |Mass-Produced Sandworm | ||
| | |Decreases the recruitment cost of Sandworm by 100, but decreases Sandworm's ATK by 30% and HP by 30% | ||
|- | |- | ||
| | |Mass-Produced Scorpion | ||
| | |Decreases the recruitment cost of Scorpion by 100, but decreases Scorpion's ATK by 20%, HP by 20%, and range by 10m | ||
|- | |- | ||
|Mass-Produced Sledgehammer | |Mass-Produced Sledgehammer | ||
|Decreases the recruitment cost of Sledgehammer by 100 but decreases Sledgehammer's ATK by 30% and HP by 30% | |Decreases the recruitment cost of Sledgehammer by 100 but decreases Sledgehammer's ATK by 30% and HP by 30% | ||
|- | |- | ||
| | |Mass Produced Wasp | ||
| | |Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35%, decreases HP by 35% | ||
|- | |||
|Mass-Produced Wraith | |||
|Decreases the recruitment cost of Wraith by 100, but decreases Wraith's ATK by 20% and HP by 20% | |||
|- | |- | ||
| | |Missile Device SPC | ||
| | |Increases the damage of Sentry Missile devices by 200% | ||
|- | |- | ||
| | |Strike SPC | ||
| | |Decreases the teleportation time required for strike units deployed at the enemy's rear by 50% | ||
|- | |- | ||
|Subsidized Arclight | |Subsidized Arclight | ||
|Arclights recruitment cost reduced by 50 | |Arclights recruitment cost reduced by 50 | ||
|- | |- | ||
| | |Subsidized Crawler | ||
| | |Decreases the upgrade cost of Crawler by 50 | ||
|- | |- | ||
| | |Subsidized Stormcaller | ||
| | |Recruitment cost of Stormcaller is reduced by 50 | ||
|} | |} | ||
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!Name | !Name | ||
!Effect | !Effect | ||
|- | |||
|Additional Deployment Slot | |||
|The number of units that can be deployed increases by 1 each round | |||
|- | |- | ||
|Amplify SPC<sup>1</sup> | |Amplify SPC<sup>1</sup> | ||
|Get 3 Small Amplifying Cores for free in the first round | |Get 3 Small Amplifying Cores for free in the first round | ||
|- | |- | ||
| | |Assault Fortress | ||
|HP | |Increases Fortress' ATK by 30%, increases Fortress' HP by 30%, increases Fortress' Speed by 3m/s, but decreases Fortress' range by 10m | ||
|- | |- | ||
| | |Assault Melting Point | ||
| | |Melting Point's HP increases by 70%, movement speed increases by 3m/s, but range decreases by 15m | ||
|- | |- | ||
| | |Assault Stormcaller | ||
| | |Increases Stormcaller's HP by 300% and movement speed by 5m/sec but decreases range by 30m | ||
|- | |- | ||
| | |Assault Vulcan | ||
| | |Vulcan's HP increases by 40%, movement speed increases by 3m/s but range decreases by 10m | ||
|- | |- | ||
|Attack Enhancement | |Attack Enhancement | ||
|Increases the attack of all units by 10% | |Increases the attack of all units by 10% | ||
|- | |- | ||
|Cost Control SPC¹ | |Cost Control SPC¹ | ||
|Get an extra 100 supply every round, but the ATK of all units is reduced by 13%, and the HP is reduced by 13% | |Get an extra 100 supply every round, but the ATK of all units is reduced by 13%, and the HP is reduced by 13% | ||
|- | |- | ||
| | |Defensive SPC¹ | ||
| | |HP of all units increased by 17%. | ||
|- | |- | ||
| | |Defense Enhancement | ||
| | |Increases the HP of all units by 15% | ||
|- | |- | ||
| | |Elite Arclight | ||
| | |Able to recruit Lv. 3 Arclight | ||
<div class="note">The earliest round to appear is the 4th round</div> | |||
|- | |- | ||
| | |Elite Crawler | ||
| | |Able to recruit Lv. 5 Crawler | ||
<div class="note">The earliest round to appear is the 4th round</div> | |||
|- | |- | ||
| | |Elite Fang | ||
| | |Able to recruit Lv. 3 Fang | ||
|- | |- | ||
| | |Elite Hacker | ||
| | |Able to recruit Lv. 3 Hacker | ||
|- | |- | ||
|Elite Marksman | |Elite Marksman | ||
|Able to recruit Lv. 3 Marksman | |Able to recruit Lv. 3 Marksman | ||
|- | |- | ||
| | |Elite Mustang | ||
| | |Able to recruit Lv. 3 Mustang | ||
|- | |- | ||
| | |Elite Phoenix | ||
| | |Able to immediately recruit Rank 3 Phoenix | ||
|- | |- | ||
| | |Elite Rhino | ||
| | |Able to recruit Lv. 3 Rhino | ||
|- | |- | ||
| | |Elite Sledgehammer | ||
| | |Able to recruit Lv. 3 Sledgehammer | ||
|- | |- | ||
| | |Elite SPC¹ | ||
| | |Obtain an extra 100 supplies in the first round, able to immediately recruit Lv. 2 units | ||
|- | |- | ||
|Elite | |Elite Steel Ball | ||
|Able to recruit Lv. 3 | |Able to recruit Lv. 3 Steel Ball | ||
|- | |- | ||
| | |Elite Stormcaller | ||
| | |Able to recruit Lv. 3 Stormcaller | ||
|- | |- | ||
|Elite Wasp | |Elite Wasp | ||
|Able to recruit Lv. 3 Wasp | |Able to recruit Lv. 3 Wasp | ||
|- | |- | ||
| | |Extended Range Arclight | ||
| | |Arclight's range increases by 20m, but ATK decreases by 20% | ||
|- | |||
|Extended Range Fortress | |||
|Fortress' range increased by 20m, but HP decreased by 30% | |||
|- | |- | ||
| | |<s>Extended Range Hacker</s> | ||
| | |<del>Hacker's range increases by 30m, but ATK decreases by 30%</del> <ins>(removed SPC)</ins> | ||
|- | |- | ||
| | |Extended Range Marksman | ||
| | |Increases Marksman's range by 30m, but decreases Marksman's ATK by 20% | ||
|- | |- | ||
|<s>Extended Range Steel Ball</s> | |<s>Extended Range Steel Ball</s> | ||
|<del>Steel Ball's range increases by 40m, but HP decreases by 40%</del> <ins>(removed SPC)</ins> | |<del>Steel Ball's range increases by 40m, but HP decreases by 40%</del> <ins>(removed SPC)</ins> | ||
|- | |- | ||
| | |Extended Range Stormcaller | ||
| | |Increase Stormcaller's range by 35m but decreases attack by 30% | ||
|- | |- | ||
| | |Extended Range Vulcan | ||
| | |Increases Vulcan's range by 20m but decreases HP by 35% | ||
|- | |- | ||
| | |Heavy Overlord | ||
| | |Overlord's HP increases by 75% but ATK decreases by 35% | ||
|- | |- | ||
|<s>Improved Crawler</s> | |<s>Improved Crawler</s> | ||
|<del>The Crawler's ATK increases by 80%, HP increases by 40% but the recruitment cost increases by 50</del> <ins>Temporarily removed</ins> | |<del>The Crawler's ATK increases by 80%, HP increases by 40% but the recruitment cost increases by 50</del> <ins>Temporarily removed</ins> | ||
|- | |- | ||
| | |Improved Melting Point | ||
| | |Melting Point ATK increases by 50%, range increases by 20m, and HP increased by 20%, but recruitment cost increases by 100 | ||
|- | |- | ||
|Improved Overlord | |Improved Overlord | ||
|Overlord's ATK increased by 30%, HP increased by 30%, range increased by 20m but the recruitment cost increases by 100 | |Overlord's ATK increased by 30%, HP increased by 30%, range increased by 20m but the recruitment cost increases by 100 | ||
|- | |- | ||
| | |Improved Sandworm | ||
|Increases | |Increases Sandworm's movement speed by 3 m/sec, ATK by 40%, and splash range by 5m, but increases recruitment cost by 100 | ||
|- | |||
|Improved Wasp | |||
|Wasp's ATK increases by 50%, HP increases by 50%, range increases by 20m, but recruitment cost increases by 100 | |||
|- | |||
|Marksman SPC¹ | |||
|Start with a free Lv. 3 Marksman | |||
|- | |- | ||
| | |Quick Supply SPC¹ | ||
| | |Obtain 200 supplies in the first round | ||
|- | |- | ||
| | |Rage Rhino | ||
| | |Every unit Rhino kills increases its ATK by 10% for this round | ||
|- | |- | ||
|<s>Rage Sledgehammer</s> | |<s>Rage Sledgehammer</s> | ||
|<del>Every time the Sledgehammer kills a unit, the attak power of this round will increase by 8% and the HP will increase by 8%</del> <ins>(removed SPC)</ins> | |<del>Every time the Sledgehammer kills a unit, the attak power of this round will increase by 8% and the HP will increase by 8%</del> <ins>(removed SPC)</ins> | ||
|- | |- | ||
| | |Rhino SPC¹ | ||
| | |Get 1 Lv. 2 Rhino free on round 4 | ||
|- | |- | ||
| | |Senior Manufacturing SPC | ||
| | |Decreases the recruitment cost of giant units by 50 | ||
|- | |- | ||
| | |Subsidized Marksman | ||
| | |Decreases the recruitment cost of Marksman by 50 | ||
|- | |- | ||
| | |Subsidized Mustang | ||
| | |Mustang recruitment cost is reduced by 50 | ||
|- | |- | ||
| | |Subsidized Steel Ball | ||
| | |The recruitment cost of Steel Ball is reduced by 50 | ||
|- | |- | ||
| | |Supply SPC² | ||
| | |Obtain 50 additional supplies per round | ||
|} | |} | ||
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!Name | !Name | ||
!Effect | !Effect | ||
|- | |- | ||
|Aerial SPC¹ | |Aerial SPC¹ | ||
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|Decreases the Tech upgrade cost of all units by 50 | |Decreases the Tech upgrade cost of all units by 50 | ||
|- | |- | ||
| | |Fortified Arclight | ||
|Increases | |Increases Arclight's HP by 180% but decreases range by 15m | ||
|- | |- | ||
|<s>Giant Hunter</s> | |<s>Giant Hunter</s> | ||
|<s>Obtain 50 supplies for every enemy giant unit destroyed</s> <ins>(removed SPC)</ins> | |<s>Obtain 50 supplies for every enemy giant unit destroyed</s> <ins>(removed SPC)</ins> | ||
|- | |||
|Giant SPC¹ | |||
|Giant units no longer consume supplies when being unlocked | |||
|- | |- | ||
|Heavy Mustang | |Heavy Mustang | ||
|Mustang's HP increases by 200%, but range decreases by 20m | |Mustang's HP increases by 200%, but range decreases by 20m | ||
|- | |- | ||
| | |Skill SPC | ||
|Increases | |Decreases the cooldown of all Battlefield Powers by 1 rounds | ||
|- | |||
|Speed SPC² | |||
|Increases the movement speed of all units by 3m/s | |||
|} | |} | ||
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|Increases the HP of all units by 30% | |Increases the HP of all units by 30% | ||
|- | |- | ||
| | |Junior Recruitment SPC | ||
| | |200 | ||
| | |Decreases the recruitment cost of non-giant units by 50 | ||
|- | |- | ||
|Ranged SPC | |Ranged SPC | ||
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|Increases the range of all ranged units by 12m | |Increases the range of all ranged units by 12m | ||
|- | |- | ||
| | |Senior Attack SPC | ||
| | |250 | ||
| | |Increases the attack of all units by 30% | ||
|- | |- | ||
|Top Supply SPC | |Top Supply SPC |
Revision as of 18:54, 15 December 2024
Level 1 Specialists [gray border]
Name | Effect |
---|---|
Advanced Shield Device | Increases the shield of Energy Shield devices by 40%
Does not boost Energy Shields gained by buying tech on a unit, i.e. Fortress' "Barrier". Also does not boost personal shields that are a tech (i.e. Phoenix's "Energy Shield"). This does boost the energy shields you can freely purchase for 100 supply.
|
Assault Fang | Increases Fang's ATK by 40% and movement speed by 3 m/sec but decreases range by 15m |
Elite Tarantula | Able to immediately recruit Rank 3 Tarantula |
Extended Range Phoenix | Phoenix' range increases by 20m, but ATK decreases by 20% |
Extended Range Sledgehammer | Sledgehammer's range icreased by 30m, but HP decreased by 30% |
Improved Wasp | Increases Wasp's ATK by 60%, HP by 60%, and range by 20m but increases recruitment cost by 100 |
Improved Fortress | The Fortress' HP is increased by 50%, the attack is increased by 30%, and the movement speed is increased by 3m/s, but the recruitment cost is increased by 100. |
Improved Phoenix | Phoenix's ATK increases by 50%, HP increases by 250%, but recruitment cost increases by 100 |
Improved Sledgehammer | Sledgehammer's ATK increases by 60%, the HP increases by 60% and the movement speed increases by 3m/s but the recruitment cost increases by 100 |
Improved Steel Ball | Increases Steel Ball's ATK by 50%, HP by 30%, movement speed by 3m/s, and the range by 10m, but increases recruitment cost by 50. |
Improved Stormcaller | Stormcaller's ATK increases by 50%, HP increases by 400%, movement speed increases by 5m/s but range decreases by 20m, recruitment cost increases by 100 |
Improved Wraith | Increases Wraith's ATK by 30% and range by 5m but increases recruitment cost by 50 |
Intelligent Arclight | Increases the experience gain rate of Arclight by 75% |
Intelligent Marksman | Increases the experience gain rate of Marksman by 75% |
Mass Produced Fortress | Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and decreases Fortress' HP by 30% |
Mass Produced Melting Point | Decreases the recruitment cost of Melting Point by 100, but decreases Melting Point's range by 10m, ATK by 20%, and HP by 20% |
Mass Produced Overlord | Decreases the recruitment cost of Overlord by 100, but Overlord range decreases by 10m, ATK decreases by 20%, HP decreases by 20% |
Mass-Produced Phoenix | Decreases the recruitment cost of Phoenix by 100, but Poenix' ATK decreases by 40%, HP decreases by 40% |
Mass Produced Rhino | Decreases the recruitment cost of Rhino by 100, but Rhino's ATK decreses by 30% HP decreases by 30% |
Mass-Produced Sandworm | Decreases the recruitment cost of Sandworm by 100, but decreases Sandworm's ATK by 30% and HP by 30% |
Mass-Produced Scorpion | Decreases the recruitment cost of Scorpion by 100, but decreases Scorpion's ATK by 20%, HP by 20%, and range by 10m |
Mass-Produced Sledgehammer | Decreases the recruitment cost of Sledgehammer by 100 but decreases Sledgehammer's ATK by 30% and HP by 30% |
Mass Produced Wasp | Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35%, decreases HP by 35% |
Mass-Produced Wraith | Decreases the recruitment cost of Wraith by 100, but decreases Wraith's ATK by 20% and HP by 20% |
Missile Device SPC | Increases the damage of Sentry Missile devices by 200% |
Strike SPC | Decreases the teleportation time required for strike units deployed at the enemy's rear by 50% |
Subsidized Arclight | Arclights recruitment cost reduced by 50 |
Subsidized Crawler | Decreases the upgrade cost of Crawler by 50 |
Subsidized Stormcaller | Recruitment cost of Stormcaller is reduced by 50 |
Level 2 Specialists [blue border]
Name | Effect |
---|---|
Additional Deployment Slot | The number of units that can be deployed increases by 1 each round |
Amplify SPC1 | Get 3 Small Amplifying Cores for free in the first round |
Assault Fortress | Increases Fortress' ATK by 30%, increases Fortress' HP by 30%, increases Fortress' Speed by 3m/s, but decreases Fortress' range by 10m |
Assault Melting Point | Melting Point's HP increases by 70%, movement speed increases by 3m/s, but range decreases by 15m |
Assault Stormcaller | Increases Stormcaller's HP by 300% and movement speed by 5m/sec but decreases range by 30m |
Assault Vulcan | Vulcan's HP increases by 40%, movement speed increases by 3m/s but range decreases by 10m |
Attack Enhancement | Increases the attack of all units by 10% |
Cost Control SPC¹ | Get an extra 100 supply every round, but the ATK of all units is reduced by 13%, and the HP is reduced by 13% |
Defensive SPC¹ | HP of all units increased by 17%. |
Defense Enhancement | Increases the HP of all units by 15% |
Elite Arclight | Able to recruit Lv. 3 Arclight
The earliest round to appear is the 4th round
|
Elite Crawler | Able to recruit Lv. 5 Crawler
The earliest round to appear is the 4th round
|
Elite Fang | Able to recruit Lv. 3 Fang |
Elite Hacker | Able to recruit Lv. 3 Hacker |
Elite Marksman | Able to recruit Lv. 3 Marksman |
Elite Mustang | Able to recruit Lv. 3 Mustang |
Elite Phoenix | Able to immediately recruit Rank 3 Phoenix |
Elite Rhino | Able to recruit Lv. 3 Rhino |
Elite Sledgehammer | Able to recruit Lv. 3 Sledgehammer |
Elite SPC¹ | Obtain an extra 100 supplies in the first round, able to immediately recruit Lv. 2 units |
Elite Steel Ball | Able to recruit Lv. 3 Steel Ball |
Elite Stormcaller | Able to recruit Lv. 3 Stormcaller |
Elite Wasp | Able to recruit Lv. 3 Wasp |
Extended Range Arclight | Arclight's range increases by 20m, but ATK decreases by 20% |
Extended Range Fortress | Fortress' range increased by 20m, but HP decreased by 30% |
Extended Range Marksman | Increases Marksman's range by 30m, but decreases Marksman's ATK by 20% |
Extended Range Stormcaller | Increase Stormcaller's range by 35m but decreases attack by 30% |
Extended Range Vulcan | Increases Vulcan's range by 20m but decreases HP by 35% |
Heavy Overlord | Overlord's HP increases by 75% but ATK decreases by 35% |
Improved Melting Point | Melting Point ATK increases by 50%, range increases by 20m, and HP increased by 20%, but recruitment cost increases by 100 |
Improved Overlord | Overlord's ATK increased by 30%, HP increased by 30%, range increased by 20m but the recruitment cost increases by 100 |
Improved Sandworm | Increases Sandworm's movement speed by 3 m/sec, ATK by 40%, and splash range by 5m, but increases recruitment cost by 100 |
Improved Wasp | Wasp's ATK increases by 50%, HP increases by 50%, range increases by 20m, but recruitment cost increases by 100 |
Marksman SPC¹ | Start with a free Lv. 3 Marksman |
Quick Supply SPC¹ | Obtain 200 supplies in the first round |
Rage Rhino | Every unit Rhino kills increases its ATK by 10% for this round |
Rhino SPC¹ | Get 1 Lv. 2 Rhino free on round 4 |
Senior Manufacturing SPC | Decreases the recruitment cost of giant units by 50 |
Subsidized Marksman | Decreases the recruitment cost of Marksman by 50 |
Subsidized Mustang | Mustang recruitment cost is reduced by 50 |
Subsidized Steel Ball | The recruitment cost of Steel Ball is reduced by 50 |
Supply SPC² | Obtain 50 additional supplies per round |
Level 3 Specialists [gold border]
Name | Effect |
---|---|
Aerial SPC¹ | Aerial units no longer consume supplies when being unlocked and increases the range of all aerial units by 10m |
Efficient Tech Research | Decreases the Tech upgrade cost of all units by 50 |
Fortified Arclight | Increases Arclight's HP by 180% but decreases range by 15m |
Giant SPC¹ | Giant units no longer consume supplies when being unlocked |
Heavy Mustang | Mustang's HP increases by 200%, but range decreases by 20m |
Skill SPC | Decreases the cooldown of all Battlefield Powers by 1 rounds |
Speed SPC² | Increases the movement speed of all units by 3m/s |
Level 4 Specialists [red border]
Name | Cost | Effect |
---|---|---|
Advanced Defensive Tactics | 350 | Increases the HP of all units by 30% |
Junior Recruitment SPC | 200 | Decreases the recruitment cost of non-giant units by 50 |
Ranged SPC | 300 | Increases the range of all ranged units by 12m |
Senior Attack SPC | 250 | Increases the attack of all units by 30% |
Top Supply SPC | 200 | Starting from the next round, obtain 150 additional supplies per round |