Specialists: Difference between revisions

From Mechabellum Wiki
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|Heavy Armor SPC¹
|Heavy Armor SPC¹
|HP of all units increased by 17%.
|HP of all units increased by 17%.
|-
|Tech SPC
|Reduces the Tech upgrade cost of all units by 50
|-
|-
|Senior Manufacturing SPC  
|Senior Manufacturing SPC  
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|Aerial SPC¹
|Aerial SPC¹
|Aerial units no longer consume supplies when being unlocked and increases the range of all aerial units by 10m
|Aerial units no longer consume supplies when being unlocked and increases the range of all aerial units by 10m
|-
|Efficient Tech Research
|Decreases the Tech upgrade cost of all units by 50
|-
|-
|Speed SPC²
|Speed SPC²

Revision as of 16:17, 15 December 2024

Level 1 Specialists [gray border]

Cost: free
Name Effect
Advanced Shield Device Increases the shield of Energy Shield devices by 40%
Does not boost Energy Shields gained by buying tech on a unit, i.e. Fortress' "Barrier". Also does not boost personal shields that are a tech (i.e. Phoenix's "Energy Shield"). This does boost the energy shields you can freely purchase for 100 supply.
Missile Device SPC Increases the damage of Sentry Missile devices by 200%
Strike SPC Decreases the teleportation time required for strike units deployed at the enemy's rear by 50%
Improved Wasp Increases Wasp's ATK by 60%, HP by 60%, and range by 20m but increases recruitment cost by 100
Improved Fortress The Fortress' HP is increased by 50%, the attack is increased by 30%, and the movement speed is increased by 3m/s, but the recruitment cost is increased by 100.
Mass Produced Fortress Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and decreases Fortress' HP by 30%
Intelligent Marksman SPC Increases the experience gain rate of Marksman by 75%
Mass-Produced Sandworm Decreases the recruitment cost of Sandworm by 100, but decreases Sandworm's ATK by 30% and HP by 30%
Mass Produced Rhino Decreases the recruitment cost of Rhino by 100, but Rhino's ATK decreses by 30% HP decreases by 30%
Mass Produced Wasp Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35%, decreases HP by 35%
Assault Fang Increases Fang's ATK by 40% and movement speed by 3 m/sec but decreases range by 15m
Subsidized-Crawler Decreases the upgrade cost of Crawler by 50
Mass-Produced Wraith Decreases the recruitment cost of Wraith by 100, but decreases Wraith's ATK by 20% and HP by 20%
Mass Produced Overlord Decreases the recruitment cost of Overlord by 100, but Overlord range decreases by 10m, ATK decreases by 20%, HP decreases by 20%
Mass Produced Melting Point Decreases the recruitment cost of Melting Point by 100, but decreases Melting Point's range by 10m, ATK by 20%, and HP by 20%
Subsidized Stormcaller Recruitment cost of Stormcaller is reduced by 50
Improved Stormcaller Stormcaller's ATK increases by 50%, HP increases by 400%, movement speed increases by 5m/s but range decreases by 20m, recruitment cost increases by 100
Mass-Produced Sledgehammer Decreases the recruitment cost of Sledgehammer by 100 but decreases Sledgehammer's ATK by 30% and HP by 30%
Extended Range Sledgehammer Sledgehammer's range icreased by 30m, but HP decreased by 30%
Improved Sledgehammer Sledgehammer's ATK increases by 60%, the HP increases by 60% and the movement speed increases by 3m/s but the recruitment cost increases by 100
Heavy Hacker Hacker's HP increases by 500%, movement speed is increased by 5m/s, but range decreases by 35m
Subsidized Arclight Arclights recruitment cost reduced by 50
Intelligent Arclight Increases the experience gain rate of Arclight by 75%
Mass Produced Phoenix Decreases the recruitment cost of Phoenix by 100, but Poenix' ATK decreases by 40%, HP decreases by 40%
Extended Range Phoenix Phoenix' range increases by 20m, but ATK decreases by 20%
Improved Phoenix Phoenix's ATK increases by 50%, HP increases by 250%, but recruitment cost increases by 100
Assault Marksman Increases Marksman's HP by 300%, movement speed by 3m/s, and the Marksman's attack has a splash range of 8m, but the range is reduced by 70m. (removed SCP)
Improved Steel Ball Increases Steel Ball's ATK by 50%, HP by 30%, movement speed by 3m/s, and the range by 10m, but increases recruitment cost by 50.
Mass-Produced Scorpion Decreases the recruitment cost of Scorpion by 100, but decreases Scorpion's ATK by 20%, HP by 20%, and range by 10m

Level 2 Specialists [blue border]

Cost: 50, ¹only starting SPC, ²also starting SPC
Name Effect
Amplify SPC1 Get 3 Small Amplifying Cores for free in the first round
Heavy Armor SPC¹ HP of all units increased by 17%.
Senior Manufacturing SPC Decreases the recruitment cost of giant units by 50
Marksman SPC¹ Start with a free Lv. 3 Marksman
Defense Enhancement Increases the HP of all units by 15%
Attack Enhancement Increases the attack of all units by 10%
Elite SPC¹ Obtain an extra 50 supplies in the first round, able to immediately recruit Lv. 2 units
Rhino SPC¹ Get 1 Lv. 2 Rhino free on round 4
Cost Control SPC¹ Get an extra 100 supply every round, but the ATK of all units is reduced by 13%, and the HP is reduced by 13%
Supply SPC² Obtain 50 additional supplies per round
Additional Deployment Slot The number of units that can be deployed increases by 1 each round
Quick Supply SPC¹ Obtain 200 supplies in the first round
Assault Fortress Increases Fortress' ATK by 30%, increases Fortress' HP by 30%, increases Fortress' Speed by 3m/s, but decreases Fortress' range by 10m
Extended Range Fortress Fortress' range increased by 20m, but HP decreased by 30%
Extended Range Marksman Increases Marksman's range by 30m, but decreases Marksman's ATK by 20%
Subsidized Marksman Decreases the recruitment cost of Marksman by 50
Elite Marksman Able to recruit Lv. 3 Marksman
Extended Range Vulcan Increases Vulcan's range by 20m but decreases HP by 35%
Assault Vulcan Vulcan's HP increases by 40%, movement speed increases by 3m/s but range decreases by 10m
Assault Melting Point Melting Point's HP increases by 70%, movement speed increases by 3m/s, but range decreases by 15m
Improved Melting Point Melting Point ATK increases by 50%, range increases by 20m, and HP increased by 20%, but recruitment cost increases by 100
Rage Rhino Every unit Rhino kills increases its ATK by 10% for this round
Elite Rhino Able to recruit Lv. 3 Rhino
Improved Wasp Wasp's ATK increases by 50%, HP increases by 50%, range increases by 20m, but recruitment cost increases by 100
Elite Wasp Able to recruit Lv. 3 Wasp
Improved Sandworm Increases Sandworm's movement speed by 3 m/sec, ATK by 40%, and splash range by 5m, but increases recruitment cost by 100
Elite Mustang Able to recruit Lv. 3 Mustang
Subsidized Mustang Mustang recruitment cost is reduced by 50
Extended Range Steel Ball Steel Ball's range increases by 40m, but HP decreases by 40% (removed SPC)
Subsidized Steel Ball The recruitment cost of Steel Ball is reduced by 50
Elite Steel Ball Able to recruit Lv. 3 Steel Ball
Elite Fang Able to recruit Lv. 3 Fang
Elite Crawler Able to recruit Lv. 5 Crawler
The earliest round to appear is the 4th round
Improved Crawler The Crawler's ATK increases by 80%, HP increases by 40% but the recruitment cost increases by 50 Temporarily removed
Heavy Overlord Overlord's HP increases by 75% but ATK decreases by 35%
Improved Overlord Overlord's ATK increased by 30%, HP increased by 30%, range increased by 20m but the recruitment cost increases by 100
Assault Stormcaller Increases Stormcaller's HP by 300% and movement speed by 5m/sec but decreases range by 30m
Extended Range Stormcaller Increase Stormcaller's range by 35m but decreases attack by 30%
Elite Stormcaller Able to recruit Lv. 3 Stormcaller
Rage Sledgehammer Every time the Sledgehammer kills a unit, the attak power of this round will increase by 8% and the HP will increase by 8% (removed SPC)
Elite Sledgehammer Able to recruit Lv. 3 Sledgehammer
Extended Range Hacker Hacker's range increases by 30m, but ATK decreases by 30% (removed SPC)
Elite Hacker Able to recruit Lv. 3 Hacker
Extended Range Arclight Arclight's range increases by 20m, but ATK decreases by 20%
Elite Arclight Able to recruit Lv. 3 Arclight
The earliest round to appear is the 4th round
Elite Phoenix Able to immediately recruit Rank 3 Phoenix

Level 3 Specialists [gold border]

Cost: 100, ¹only starting SPC, ²also starting SPC
Name Effect
Giant SPC¹ Giant units no longer consume supplies when being unlocked
Aerial SPC¹ Aerial units no longer consume supplies when being unlocked and increases the range of all aerial units by 10m
Efficient Tech Research Decreases the Tech upgrade cost of all units by 50
Speed SPC² Increases the movement speed of all units by 3m/s
Skill SPC Decreases the cooldown of all Battlefield Powers by 1 rounds
Giant Hunter Obtain 50 supplies for every enemy giant unit destroyed (removed SPC)
Heavy Mustang Mustang's HP increases by 200%, but range decreases by 20m
Fortified Arclight Increases Arclight's HP by 180% but decreases range by 15m

Level 4 Specialists [red border]

Cost: 200+
Name Cost Effect
Advanced Defensive Tactics 350 Increases the HP of all units by 30%
Senior Attack SPC 250 Increases the attack of all units by 30%
Ranged SPC 300 Increases the range of all ranged units by 12m
Junior Recruitment SPC 200 Decreases the recruitment cost of non-giant units by 50
Top Supply SPC 200 Starting from the next round, obtain 150 additional supplies per round