Specialists: Difference between revisions
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=== Level 1 Specialists === | <span id="table-filter-insert"></span> | ||
{| class="table table-dark table-bordered" | |||
=== Level 1 Specialists <small style="color:#ccc;">[gray border]</small> === | |||
{|class="table table-dark table-bordered table-block-last" | |||
|+Cost: free | |||
!Name | !Name | ||
!Effect | !Effect | ||
|- | |- | ||
|Shield Device SPC | |Shield Device SPC | ||
|Increases the strength of shield devices by 40% | |||
|Increases the strength of shield devices by 40% | <div class="note">Not Fortress/Hacker/Portable. Only the buyable shields</div> | ||
|- | |- | ||
|Missile Device SPC | |Missile Device SPC | ||
|Increases the damage of Sentry Missile devices by 200% | |Increases the damage of Sentry Missile devices by 200% | ||
|- | |- | ||
|Strike SPC | |Strike SPC | ||
|Reduces the teleportation time required for strike units deployed at the enemy's rear by 50% | |Reduces the teleportation time required for strike units deployed at the enemy's rear by 50% | ||
|- | |- | ||
|< | |<s>Intelligent Fortress</s> | ||
| | |<del>Increases the experience gain rate of Fortress by 100%</del> <ins>(removed SPC)</ins> | ||
|- | |- | ||
| Improved Fortress | |Improved Fortress | ||
|The Fortress' HP is increased by 50%, the attack is increased by 30%, and the movement speed is increased by 3m/s, but the recruitment cost is increased by 100. | |||
| The Fortress' HP is increased by 50%, the attack is increased by 30%, and the movement speed is increased by | |- | ||
|Mass Produced Fortress | |||
|Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and decreases Fortress' HP by 30% | |||
|- | |- | ||
|Intelligent Marksman SPC | |Intelligent Marksman SPC | ||
|Increases the experience gain rate of Marksman by 75% | |||
| Increases the experience gain rate of Marksman by 75% | |||
|- | |- | ||
|< | |<s>Intelligent Vulcan</s> | ||
| | |<del>Increases the experience gain rate of Vulcan by 100%</del> <ins>(removed SPC)</ins> | ||
|- | |- | ||
|Mass Produced Rhino | |Mass Produced Rhino | ||
|Decreases the recruitment cost of Rhino by 100, but Rhino's ATK decreses by 30% HP decreases by 30% | |Decreases the recruitment cost of Rhino by 100, but Rhino's ATK decreses by 30% HP decreases by 30% | ||
|- | |- | ||
|Mass Produced Wasp | |Mass Produced Wasp | ||
|Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35%, decreases HP by 35% | |Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35%, decreases HP by 35% | ||
|- | |- | ||
| | |Assault Fang | ||
| | |Fang's ATK increases by 40%, movement speed increased by 3m/s, but range decreases by 15m | ||
<div class="note">also increase HP</div> | |||
|- | |- | ||
| | |Subsidized-Crawler | ||
| | |Decreases the upgrade cost of Crawler by 50 | ||
|- | |- | ||
| | |<s>Intelligent Overlord</s> | ||
| | |<del>Increases the experience gain rate of Overlord by 100%</del> <ins>(removed SPC)</ins> | ||
|- | |- | ||
| | |Mass Produced Overlord | ||
| | |Decreases the recruitment cost of Overlord by 100, but Overlord range decreases by 10m, ATK decreases by 20%, HP decreases by 20% | ||
|- | |- | ||
| | |Mass Produced Melting Point | ||
|Decreases the recruitment cost of Melting Point by 100, but decreases Melting Point's range by 10m, ATK by 20%, and HP by 20% | |||
|Decreases the | |||
|- | |- | ||
| | |Subsidized Stormcaller | ||
| | |Recruitment cost of Stormcaller is reduced by 50 | ||
|- | |- | ||
| | |Improved Stormcaller | ||
| | |Stormcaller's ATK increases by 50%, HP increases by 400%, movement speed increases by 5m/s but range decreases by 20m, recruitment cost increases by 100 | ||
|- | |- | ||
|Mass Produced Sledgehammer | |Mass Produced Sledgehammer | ||
|The recruitment cost of the Sledgehammer is reduced by 100, but the ATK is reduced by 30% and the HP is reduced by 30% | |||
|The recruitment | |||
|- | |- | ||
|Extended Range Sledgehammer | |Extended Range Sledgehammer | ||
|Sledgehammer's range icreased by 30m, but HP decreased by 30% | |||
|Sledgehammer's range icreased by | |- | ||
|Improved Sledgehammer | |||
|Sledgehammer's ATK increases by 60%, the HP increases by 60% and the movement speed increases by 3m/s but the recruitment cost increases by 100 | |||
|- | |- | ||
|Heavy Hacker | |Heavy Hacker | ||
|Hacker's HP increases by 500%, movement speed is increased by 5m/s, but range decreases by 35m | |||
|Hacker's HP increases by 500%, movement speed is increased by | |||
|- | |- | ||
|Subsidized | |Subsidized Arclight | ||
|Arclights recruitment cost reduced by 50 | |||
|Arclights recruitment | |||
|- | |- | ||
|Intelligent Arclight | |Intelligent Arclight | ||
|Increases the experience gain rate of Arclight by 75% | |Increases the experience gain rate of Arclight by 75% | ||
|- | |- | ||
|Mass Produced Phoenix | |Mass Produced Phoenix | ||
|Decreases the recruitment cost of Phoenix by 100, but Poenix' ATK decreases by 40%, HP decreases by 40% | |Decreases the recruitment cost of Phoenix by 100, but Poenix' ATK decreases by 40%, HP decreases by 40% | ||
|- | |- | ||
|Extended Range Phoenix | |Extended Range Phoenix | ||
|Phoenix' range increases by 20m, but ATK decreases by 20% | |||
|Phoenix' range increases by | |- | ||
|Improved Phoenix | |||
|Phoenix's ATK increases by 50%, HP increases by 250%, but recruitment cost increases by 100 | |||
|- | |||
|<s>Assault Marksman</s> | |||
|<del>Increases Marksman's HP by 300%, movement speed by 3m/s, and the Marksman's attack has a splash range of 8m, but the range is reduced by 70m.</del> <ins>(removed SCP)</ins> | |||
|- | |||
|Improved Steel Ball | |||
|Steel Ball's attack increased by 50%, HP increased by 30%, movement speed increased by 3m/s, and range increased by 10m, but the recruitment cost increased by 50. | |||
|} | |} | ||
===Level 2 Specialists === | === Level 2 Specialists <small style="color:#acf;">[blue border]</small> === | ||
{| class="table table-dark table-bordered" | {|class="table table-dark table-bordered table-block-last" | ||
|+Cost: 50, ¹only starting SPC, ²also starting SPC | |||
!Name | !Name | ||
!Effect | !Effect | ||
|- | |||
|Heavy Armor SPC¹ | |||
|HP of all units increased by 17%. | |||
|- | |- | ||
|Tech SPC | |Tech SPC | ||
|Reduces the Tech upgrade cost of all units by 50 | |Reduces the Tech upgrade cost of all units by 50 | ||
|- | |- | ||
|Senior Manufacturing SPC | |Senior Manufacturing SPC | ||
|Decreases the recruitment cost of giant units by 50 | |Decreases the recruitment cost of giant units by 50 | ||
|- | |- | ||
|Marksman | |Marksman SPC¹ | ||
|Start with a free Lv. 3 Marksman | |Start with a free Lv. 3 Marksman | ||
|- | |- | ||
|Defense Enhancement | |Defense Enhancement | ||
|Increases the HP of all units by 15% | |Increases the HP of all units by 15% | ||
|- | |- | ||
|Attack Enhancement | |Attack Enhancement | ||
|Increases the attack of all units by 10% | |Increases the attack of all units by 10% | ||
|- | |- | ||
|Elite | |Elite SPC¹ | ||
| | |Obtain an extra 50 supplies in the first round, able to immediately recruit Lv. 2 units | ||
|- | |- | ||
|Rhino | |Rhino SPC¹ | ||
|Get 1 Lv. 2 Rhino free on round 4 | |||
|Get 1 Lv. 2 Rhino free on round | |||
|- | |- | ||
|Cost Control | |Cost Control SPC¹ | ||
|Get an extra 100 supply every round, but the ATK of all units is reduced by 13%, and the HP is reduced by 13% | |||
|Get an extra 100 supply every round, but the ATK of all units is reduced by | |||
|- | |- | ||
|Supply | |Supply SPC² | ||
|Obtain 50 additional supplies per round | |Obtain 50 additional supplies per round | ||
|- | |- | ||
|Deployment SPC | |Deployment SPC | ||
|Increases the number of deployable units per round to 3 | |Increases the number of deployable units per round to 3 | ||
|- | |- | ||
|Quick Supply | |Quick Supply SPC¹ | ||
|Obtain 200 supplies in the first round | |Obtain 200 supplies in the first round | ||
|- | |- | ||
|Assault Fortress | |Assault Fortress | ||
|Increases Fortress' ATK by 30%, increases Fortress' HP by 30%, increases Fortress' Speed by 3m/s, but decreases Fortress' range by 10m | |||
|Increases Fortress' ATK by 30%, increases Fortress' HP by 30%, increases Fortress' Speed by | |||
|- | |- | ||
|Extended Range Fortress | |Extended Range Fortress | ||
|Fortress' range increased by 20m, but HP decreased by 30% | |||
|Fortress' range increased by | |||
|- | |- | ||
|Extended Range Marksman | |Extended Range Marksman | ||
|Increases Marksman's range by 30m, but decreases Marksman's ATK by 20% | |||
|Increases Marksman's range by | |||
|- | |- | ||
|Subsidized | |Subsidized Marksman | ||
|Decreases the recruitment cost of Marksman by 50 | |Decreases the recruitment cost of Marksman by 50 | ||
|- | |||
|Elite Marksman | |||
|Able to recruit Lv. 3 Marksman | |||
|- | |- | ||
|Extended Range Vulcan | |Extended Range Vulcan | ||
|Vulcan range increases by 20m, ATK increases by 50% but HP decreases by 35% | |||
|Vulcan range increases by 20m, ATK increases by 50% but HP decreases by | |||
|- | |- | ||
|Assault Vulcan | |Assault Vulcan | ||
|Vulcan's HP increases by 40%, movement speed increases by 3m/s but range decreases by 10m | |||
|Vulcan's HP increases by 40%, movement speed increases by | |||
|- | |- | ||
|Assault Melting Point | |Assault Melting Point | ||
|Melting Point's HP increases by 70%, movement speed increases by 3m/s, but range decreases by 15m | |||
|Melting Point's HP increases by 70%, movement speed increases by | |||
|- | |- | ||
|Improved Melting Point | |Improved Melting Point | ||
|Melting Point ATK increases by 50%, range increases by 20m, and HP increased by 20%, but recruitment cost increases by 100 | |||
|Melting Point ATK increases by 50%, range increases by 20m, but recruitment cost increases by 100 | |||
|- | |- | ||
|Rage Rhino | |Rage Rhino | ||
|Every unit Rhino kills increases its ATK by 10% for this round | |Every unit Rhino kills increases its ATK by 10% for this round | ||
|- | |||
|Elite Rhino | |||
|Able to recruit Lv. 3 Rhino | |||
|- | |- | ||
|Improved Wasp | |Improved Wasp | ||
|Wasp's ATK increases by 50%, HP increases by 50%, range increases by 20m, but recruitment cost increases by 100 | |Wasp's ATK increases by 50%, HP increases by 50%, range increases by 20m, but recruitment cost increases by 100 | ||
|- | |- | ||
| | |Elite Wasp | ||
| | |Able to recruit Lv. 3 Wasp | ||
|Every unit Wasp kills increases its ATK by 20% and increases its HP by 20% for this round | |- | ||
|<s>Rage Wasp</s> | |||
|<del>Every unit Wasp kills increases its ATK by 20% and increases its HP by 20% for this round</del> <ins>(removed SPC)</ins> | |||
|- | |- | ||
| | |Elite Mustang | ||
| | |Able to recruit Lv. 3 Mustang | ||
|- | |- | ||
| | |Subsidized Mustang | ||
| | |Mustang recruitment cost is reduced by 50 | ||
|- | |||
|<s>Extended Range Steel Ball</s> | |||
|<del>Steel Ball's range increases by 40m, but HP decreases by 40%</del> <ins>(removed SPC)</ins> | |||
|- | |||
|Subsidized Steel Ball | |||
|The recruitment cost of Steel Ball is reduced by 50 | |||
|- | |||
|Elite Steel Ball | |||
|Able to recruit Lv. 3 Steel Ball | |||
|- | |- | ||
|Elite Fang | |Elite Fang | ||
|Able to recruit Lv. 3 Fang | |Able to recruit Lv. 3 Fang | ||
|- | |- | ||
|Elite Crawler | |Elite Crawler | ||
|Able to recruit Lv. 5 Crawler | |Able to recruit Lv. 5 Crawler | ||
<div class="note">The earliest round to appear is the 4th round</div> | |||
|- | |- | ||
|Improved Crawler | |<s>Improved Crawler</s> | ||
| | |<del>The Crawler's ATK increases by 80%, HP increases by 40% but the recruitment cost increases by 50</del> <ins>Temporarily removed</ins> | ||
|- | |- | ||
|Heavy Overlord | |Heavy Overlord | ||
|Overlord's HP increases by 75% but ATK decreases by 35% | |Overlord's HP increases by 75% but ATK decreases by 35% | ||
|- | |- | ||
|Improved Overlord | |Improved Overlord | ||
|Overlord's ATK increased by 30%, HP increased by 30%, range increased by 20m but the recruitment cost increases by 100 | |||
|Overlord's ATK increased by 30%, HP increased by | |||
|- | |- | ||
|Assault Stormcaller | |<s>Assault Stormcaller</s> | ||
| | |<del>Stormcaller's ATK increases by 40%, movement speed increases by 3m/s, but range decreases by 30m</del> <ins>(removed SPC)</ins> | ||
|- | |- | ||
|Extended Range Stormcaller | |Extended Range Stormcaller | ||
|Stormcaller range increased by 35m, attack reduced by 30% | |||
|Stormcaller range increased by | |||
|- | |- | ||
| | |Elite Stormcaller | ||
| | |Able to recruit Lv. 3 Stormcaller | ||
| | |- | ||
|<s>Rage Sledgehammer</s> | |||
|<del>Every time the Sledgehammer kills a unit, the attak power of this round will increase by 8% and the HP will increase by 8%</del> <ins>(removed SPC)</ins> | |||
|- | |- | ||
| | |Elite Sledgehammer | ||
| | |Able to recruit Lv. 3 Sledgehammer | ||
|- | |- | ||
| | |<s>Extended Range Hacker</s> | ||
|<del>Hacker's range increases by 30m, but ATK decreases by 30%</del> <ins>(removed SPC)</ins> | |||
| | |||
|- | |- | ||
| | |Elite Hacker | ||
| | |Able to recruit Lv. 3 Hacker | ||
|- | |- | ||
|Extended Range Arclight | |Extended Range Arclight | ||
|Arclight's range increases by 20m, but ATK decreases by 20% | |Arclight's range increases by 20m, but ATK decreases by 20% | ||
|- | |- | ||
| | |Elite Arclight | ||
| | |Able to recruit Lv. 3 Arclight | ||
<div class="note">The earliest round to appear is the 4th round</div> | |||
|- | |- | ||
| | |Elite Phoenix | ||
| | |Able to recruit Lv. 3 Phoenix | ||
|} | |} | ||
===Level 3 Specialists=== | === Level 3 Specialists <small style="color:#f90;">[gold border]</small> === | ||
{| class="table table-dark table-bordered" | {|class="table table-dark table-bordered table-block-last" | ||
|+ | |+Cost: 100, ¹only starting SPC, ²also starting SPC | ||
!Name | !Name | ||
!Effect | !Effect | ||
|- | |- | ||
|Giant | |Giant SPC¹ | ||
|Giant units no longer consume supplies when being unlocked | |Giant units no longer consume supplies when being unlocked | ||
|- | |- | ||
|Aerial | |Aerial SPC¹ | ||
|Aerial units no longer consume supplies when being unlocked and increases the range of all aerial units by 10m | |Aerial units no longer consume supplies when being unlocked and increases the range of all aerial units by 10m | ||
|- | |- | ||
|Speed | |Speed SPC² | ||
|Increases movement speed of all units by 3m/s | |||
|Increases movement speed of all units by | |||
|- | |- | ||
|Skill SPC | |Skill SPC | ||
|Decreases the cooldown of all battlefield skills by 1 rounds | |Decreases the cooldown of all battlefield skills by 1 rounds | ||
|- | |- | ||
|Giant Hunter | |<s>Giant Hunter</s> | ||
| | |<s>Obtain 50 supplies for every enemy giant unit destroyed</s> <ins>(removed SPC)</ins> | ||
|- | |||
|Heavy Mustang | |||
|Mustang's HP increases by 200%, but range decreases by 20m | |||
|- | |- | ||
|Heavy Arclight | |Heavy Arclight | ||
|Arclight's HP increases by 180%, but range decreases by 15m | |Arclight's HP increases by 180%, but range decreases by 15m | ||
|} | |} | ||
===Level 4 Specialists=== | === Level 4 Specialists <small style="color:#d00;">[red border]</small> === | ||
{| class="table table-dark table-bordered" | {|class="table table-dark table-bordered table-block-last" | ||
|+ | |+Cost: 200+ | ||
!Name | !Name | ||
! | !Cost | ||
!Effect | !Effect | ||
|- | |- | ||
|Senior Defense SPC | |Senior Defense SPC | ||
| | |250 | ||
|Increases the HP of all units by 30% | |Increases the HP of all units by 30% | ||
|- | |- | ||
|Senior Attack SPC | |Senior Attack SPC | ||
| | |250 | ||
|Increases the attack of all units by 30% | |Increases the attack of all units by 30% | ||
|- | |- | ||
|Ranged SPC | |Ranged SPC | ||
| | |300 | ||
|Increases the range of all ranged units by 12m | |Increases the range of all ranged units by 12m | ||
|- | |- | ||
|Junior Recruitment SPC | |Junior Recruitment SPC | ||
| | |200 | ||
|Decreases the recruitment cost of non-giant units by 50 | |Decreases the recruitment cost of non-giant units by 50 | ||
|- | |- | ||
|Top Supply SPC | |Top Supply SPC | ||
| | |200 | ||
|Starting from the next round, obtain 150 additional supplies per round | |Starting from the next round, obtain 150 additional supplies per round | ||
|} | |} |
Latest revision as of 00:30, 9 October 2024
Level 1 Specialists [gray border]
Name | Effect |
---|---|
Shield Device SPC | Increases the strength of shield devices by 40%
Not Fortress/Hacker/Portable. Only the buyable shields
|
Missile Device SPC | Increases the damage of Sentry Missile devices by 200% |
Strike SPC | Reduces the teleportation time required for strike units deployed at the enemy's rear by 50% |
Improved Fortress | The Fortress' HP is increased by 50%, the attack is increased by 30%, and the movement speed is increased by 3m/s, but the recruitment cost is increased by 100. |
Mass Produced Fortress | Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and decreases Fortress' HP by 30% |
Intelligent Marksman SPC | Increases the experience gain rate of Marksman by 75% |
Mass Produced Rhino | Decreases the recruitment cost of Rhino by 100, but Rhino's ATK decreses by 30% HP decreases by 30% |
Mass Produced Wasp | Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35%, decreases HP by 35% |
Assault Fang | Fang's ATK increases by 40%, movement speed increased by 3m/s, but range decreases by 15m
also increase HP
|
Subsidized-Crawler | Decreases the upgrade cost of Crawler by 50 |
Mass Produced Overlord | Decreases the recruitment cost of Overlord by 100, but Overlord range decreases by 10m, ATK decreases by 20%, HP decreases by 20% |
Mass Produced Melting Point | Decreases the recruitment cost of Melting Point by 100, but decreases Melting Point's range by 10m, ATK by 20%, and HP by 20% |
Subsidized Stormcaller | Recruitment cost of Stormcaller is reduced by 50 |
Improved Stormcaller | Stormcaller's ATK increases by 50%, HP increases by 400%, movement speed increases by 5m/s but range decreases by 20m, recruitment cost increases by 100 |
Mass Produced Sledgehammer | The recruitment cost of the Sledgehammer is reduced by 100, but the ATK is reduced by 30% and the HP is reduced by 30% |
Extended Range Sledgehammer | Sledgehammer's range icreased by 30m, but HP decreased by 30% |
Improved Sledgehammer | Sledgehammer's ATK increases by 60%, the HP increases by 60% and the movement speed increases by 3m/s but the recruitment cost increases by 100 |
Heavy Hacker | Hacker's HP increases by 500%, movement speed is increased by 5m/s, but range decreases by 35m |
Subsidized Arclight | Arclights recruitment cost reduced by 50 |
Intelligent Arclight | Increases the experience gain rate of Arclight by 75% |
Mass Produced Phoenix | Decreases the recruitment cost of Phoenix by 100, but Poenix' ATK decreases by 40%, HP decreases by 40% |
Extended Range Phoenix | Phoenix' range increases by 20m, but ATK decreases by 20% |
Improved Phoenix | Phoenix's ATK increases by 50%, HP increases by 250%, but recruitment cost increases by 100 |
Improved Steel Ball | Steel Ball's attack increased by 50%, HP increased by 30%, movement speed increased by 3m/s, and range increased by 10m, but the recruitment cost increased by 50. |
Level 2 Specialists [blue border]
Name | Effect |
---|---|
Heavy Armor SPC¹ | HP of all units increased by 17%. |
Tech SPC | Reduces the Tech upgrade cost of all units by 50 |
Senior Manufacturing SPC | Decreases the recruitment cost of giant units by 50 |
Marksman SPC¹ | Start with a free Lv. 3 Marksman |
Defense Enhancement | Increases the HP of all units by 15% |
Attack Enhancement | Increases the attack of all units by 10% |
Elite SPC¹ | Obtain an extra 50 supplies in the first round, able to immediately recruit Lv. 2 units |
Rhino SPC¹ | Get 1 Lv. 2 Rhino free on round 4 |
Cost Control SPC¹ | Get an extra 100 supply every round, but the ATK of all units is reduced by 13%, and the HP is reduced by 13% |
Supply SPC² | Obtain 50 additional supplies per round |
Deployment SPC | Increases the number of deployable units per round to 3 |
Quick Supply SPC¹ | Obtain 200 supplies in the first round |
Assault Fortress | Increases Fortress' ATK by 30%, increases Fortress' HP by 30%, increases Fortress' Speed by 3m/s, but decreases Fortress' range by 10m |
Extended Range Fortress | Fortress' range increased by 20m, but HP decreased by 30% |
Extended Range Marksman | Increases Marksman's range by 30m, but decreases Marksman's ATK by 20% |
Subsidized Marksman | Decreases the recruitment cost of Marksman by 50 |
Elite Marksman | Able to recruit Lv. 3 Marksman |
Extended Range Vulcan | Vulcan range increases by 20m, ATK increases by 50% but HP decreases by 35% |
Assault Vulcan | Vulcan's HP increases by 40%, movement speed increases by 3m/s but range decreases by 10m |
Assault Melting Point | Melting Point's HP increases by 70%, movement speed increases by 3m/s, but range decreases by 15m |
Improved Melting Point | Melting Point ATK increases by 50%, range increases by 20m, and HP increased by 20%, but recruitment cost increases by 100 |
Rage Rhino | Every unit Rhino kills increases its ATK by 10% for this round |
Elite Rhino | Able to recruit Lv. 3 Rhino |
Improved Wasp | Wasp's ATK increases by 50%, HP increases by 50%, range increases by 20m, but recruitment cost increases by 100 |
Elite Wasp | Able to recruit Lv. 3 Wasp |
Elite Mustang | Able to recruit Lv. 3 Mustang |
Subsidized Mustang | Mustang recruitment cost is reduced by 50 |
Subsidized Steel Ball | The recruitment cost of Steel Ball is reduced by 50 |
Elite Steel Ball | Able to recruit Lv. 3 Steel Ball |
Elite Fang | Able to recruit Lv. 3 Fang |
Elite Crawler | Able to recruit Lv. 5 Crawler
The earliest round to appear is the 4th round
|
Heavy Overlord | Overlord's HP increases by 75% but ATK decreases by 35% |
Improved Overlord | Overlord's ATK increased by 30%, HP increased by 30%, range increased by 20m but the recruitment cost increases by 100 |
Extended Range Stormcaller | Stormcaller range increased by 35m, attack reduced by 30% |
Elite Stormcaller | Able to recruit Lv. 3 Stormcaller |
Elite Sledgehammer | Able to recruit Lv. 3 Sledgehammer |
Elite Hacker | Able to recruit Lv. 3 Hacker |
Extended Range Arclight | Arclight's range increases by 20m, but ATK decreases by 20% |
Elite Arclight | Able to recruit Lv. 3 Arclight
The earliest round to appear is the 4th round
|
Elite Phoenix | Able to recruit Lv. 3 Phoenix |
Level 3 Specialists [gold border]
Name | Effect |
---|---|
Giant SPC¹ | Giant units no longer consume supplies when being unlocked |
Aerial SPC¹ | Aerial units no longer consume supplies when being unlocked and increases the range of all aerial units by 10m |
Speed SPC² | Increases movement speed of all units by 3m/s |
Skill SPC | Decreases the cooldown of all battlefield skills by 1 rounds |
Heavy Mustang | Mustang's HP increases by 200%, but range decreases by 20m |
Heavy Arclight | Arclight's HP increases by 180%, but range decreases by 15m |
Level 4 Specialists [red border]
Name | Cost | Effect |
---|---|---|
Senior Defense SPC | 250 | Increases the HP of all units by 30% |
Senior Attack SPC | 250 | Increases the attack of all units by 30% |
Ranged SPC | 300 | Increases the range of all ranged units by 12m |
Junior Recruitment SPC | 200 | Decreases the recruitment cost of non-giant units by 50 |
Top Supply SPC | 200 | Starting from the next round, obtain 150 additional supplies per round |