Specialists: Difference between revisions

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=== Level 1 Specialists <small style="color:#ccc;">[gray border]</small> ===
=== Rank 1 Specialists <small style="color:#ccc;">[gray border]</small> ===
{|class="table table-dark table-bordered table-block-last"
{|class="table table-dark table-bordered table-block-last"
|+Cost: free
|+Cost: free, ¹only offered as 1 of the 4 randomized Specialists the player may choose to start the game
!Name
!Name
!Effect
!Effect
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<div class="note">Does not boost Energy Shields gained by buying tech on a unit, i.e. Fortress' "Barrier".  Also does not boost personal shields that are a tech (i.e. Phoenix's "Energy Shield").  This does boost the energy shields you can freely purchase for 100 supply.</div>
<div class="note">Does not boost Energy Shields gained by buying tech on a unit, i.e. Fortress' "Barrier".  Also does not boost personal shields that are a tech (i.e. Phoenix's "Energy Shield").  This does boost the energy shields you can freely purchase for 100 supply.</div>
|-
|-
|Missile Device SPC
|Advanced Missile Device
|Increases the damage of Sentry Missile devices by 200%
|Increases the damage of Sentry Missile devices by 200%
|-
|-
|Strike SPC
|Amplify Specialist<sup>1</sup>
|Decreases the teleportation time required for strike units deployed at the enemy's rear by 50%
|Get 3 Small Amplifying Cores for free in the first round
|-
|Assault Fang
|Increases Fang's ATK by 40% and movement speed by 3m/s but decreases range by 15m
|-
|-
|Improved Wasp
|Assault Melting Point
|Increases Wasp's ATK by 60%, HP by 60%, and range by 20m but increases recruitment cost by 100
|Increases Melting Point's HP by 70% and movement speed by 5m/s but decreases range by 15m
|-
|-
|Improved Fortress
|Assault Stormcaller
|The Fortress' HP is increased by 50%, the attack is increased by 30%, and the movement speed is increased by 3m/s, but the recruitment cost is increased by 100.
|Increases Stormcaller's HP by 300% and movement speed by 5m/s but decreases range by 30m
|-
|-
|Mass Produced Fortress
|Assault Vulcan
|Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and decreases Fortress' HP by 30%
|Increases Vulcan's HP by 40% and movement speed by 3m/s but decreases range by 10m
|-
|-
|Intelligent Marksman SPC
|Berserk Rhino
|Increases the experience gain rate of Marksman by 75%
|Every unit Rhino kills increases its ATK by 10% for the current round
|-
|-
|Mass-Produced Sandworm
|Elite Arclight
|Decreases the recruitment cost of Sandworm by 100, but decreases Sandworm's ATK by 30% and HP by 30%
|Able to immediately recruit Rank 3 Arlight
|-
|-
|Mass Produced Rhino
|Elite Fang
|Decreases the recruitment cost of Rhino by 100, but Rhino's ATK decreses by 30% HP decreases by 30%
|Able to immediately recruit Rank 3 Fang
|-
|-
|Mass Produced Wasp
|Elite Hacker
|Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35%, decreases HP by 35%
|Able to immediately recruit Rank 3 Hacker
|-
|-
|Assault Fang
|Elite Marksman
|Increases Fang's ATK by 40% and movement speed by 3 m/sec but decreases range by 15m
|Able to immediately recruit Rank 3 Marksman
|-
|Elite Phoenix
|Able to immediately recruit Rank 3 Phoenix
|-
|-
|Subsidized-Crawler
|Elite Rhino
|Decreases the upgrade cost of Crawler by 50
|Able to immediately recruit Rank 3 Rhino
|-
|-
|Mass-Produced Wraith
|Elite Steel Ball
|Decreases the recruitment cost of Wraith by 100, but decreases Wraith's ATK by 20% and HP by 20%
|Able to immediately recruit Rank 3 Steel Ball
|-
|-
|Mass Produced Overlord
|Elite Stormcaller
|Decreases the recruitment cost of Overlord by 100, but Overlord range decreases by 10m, ATK decreases by 20%, HP decreases by 20%
|Able to immediately recruit Rank 3 Stormcaller
|-
|-
|Mass Produced Melting Point
|Elite Tarantula
|Decreases the recruitment cost of Melting Point by 100, but decreases Melting Point's range by 10m, ATK by 20%, and HP by 20%
|Able to immediately recruit Rank 3 Tarantula
|-
|-
|Subsidized Stormcaller
|Extended Range Fortress
|Recruitment cost of Stormcaller is reduced by 50
|Increases Fortress' range by 20m but decreases HP by 30%
|-
|-
|Improved Stormcaller
|Extended Range Phantom Ray
|Stormcaller's ATK increases by 50%, HP increases by 400%, movement speed increases by 5m/s but range decreases by 20m, recruitment cost increases by 100
|Increases Phantom Ray's range by 20m but decreases HP by 40%
|-
|-
|Mass-Produced Sledgehammer
|Extended Range Phoenix
|Decreases the recruitment cost of Sledgehammer by 100 but decreases Sledgehammer's ATK by 30% and HP by 30%
|Increases Phoenix's range by 20m but decreases ATK by 20%
|-
|-
|Extended Range Sledgehammer
|Extended Range Sledgehammer
|Sledgehammer's range icreased by 30m, but HP decreased by 30%
|Increases Sledgehammer's range by 30m but decreases HP by 20% and ATK by 20%
|-
|-
|Improved Sledgehammer
|Extended Range War Factory
|Sledgehammer's ATK increases by 60%, the HP increases by 60% and the movement speed increases by 3m/s but the recruitment cost increases by 100
|Increases War Factory's range by 20m, but decreases HP by 40% and ATK by 20%
|-
|Fortified Hacker
|Increases Hacker's HP by 500%, movement speed by 5m/s, and ATK by 20%, but decreases range by 35m
|-
|-
|Heavy Hacker
|Fortified Overlord
|Hacker's HP increases by 500%, movement speed is increased by 5m/s, but range decreases by 35m
|Increases Overlord's HP by 75% but decreases ATK by 35%
|-
|-
|Subsidized Arclight
|Improved Fortress
|Arclights recruitment cost reduced by 50
|Increases Fortress' HP by 50%, movement speed by 3m/s, Attack by 30% and increases recruitment cost by 100.
|-
|-
|Intelligent Arclight
|Improved Melting Point
|Increases the experience gain rate of Arclight by 75%
|Increases Melting Point's ATK by 50%, HP by 20%, and range by 20m but increases recruitment cost by 100
|-
|-
|Mass Produced Phoenix
|Improved Phoenix
|Decreases the recruitment cost of Phoenix by 100, but Poenix' ATK decreases by 40%, HP decreases by 40%
|Increases Phoenix's ATK by 50% and HP by 250% but increases recruitment cost by 100
|-
|-
|Extended Range Phoenix
|Improved Sandworm
|Phoenix' range increases by 20m, but ATK decreases by 20%
|Increases Sandworm's movement speed by 3m/s, ATK by 40% and splash range by 5m, but increases recruitment cost by 100
|-
|-
|Improved Phoenix
|Improved Scorpion
|Phoenix's ATK increases by 50%, HP increases by 250%, but recruitment cost increases by 100
|Increases Scorpion's ATK by 15%, HP by 15%, and range by 10m but increases recruitment cost by 50
|-
|-
|Elite Tarantula
|Improved Sledgehammer
|Able to immediately recruit Rank 3 Tarantula
|Increases Sledgehammer's ATK by 100% and movement speed by 3m/s but increases recruitment cost by 50
|-
|-
|Improved Steel Ball
|Improved Steel Ball
|Increases Steel Ball's ATK by 50%, HP by 30%, movement speed by 3m/s, and the range by 10m, but increases recruitment cost by 50.
|Increases Steel Ball's ATK by 50%, HP by 30%, movement speed by 3m/s, and the range by 10m, but increases recruitment cost by 50.
|-
|-
|Mass-Produced Scorpion
|Improved Tarantula
|Decreases the recruitment cost of Scorpion by 100, but decreases Scorpion's ATK by 20%, HP by 20%, and range by 10m
|Increases Tarantula's movement speed by 5m/s, ATK by 20% and splash range by 4m, but increases recruitment cost by 50
|}
 
=== Level 2 Specialists <small style="color:#acf;">[blue border]</small> ===
{|class="table table-dark table-bordered table-block-last"
|+Cost: 50, ¹only starting SPC, ²also starting SPC
!Name
!Effect
|-
|-
|Amplify SPC<sup>1</sup>
|Improved War Factory
|Get 3 Small Amplifying Cores for free in the first round
|Increases War Factory's HP by 40%, ATK by 15%, range by 10m, and decreases attack interval by 0.2s, but increases recruitment cost by 200
|-
|-
|Heavy Armor SPC¹
|Improved Wraith
|HP of all units increased by 17%.
|Increases Wraith's ATK by 30% and range by 5m but increases recruitment cost by 50
|-
|-
|Senior Manufacturing SPC
|Mass-Produced Melting Point
|Decreases the recruitment cost of giant units by 50
|Decreases the recruitment cost of Melting Point by 100, but decreases Melting Point's range by 10m, ATK by 20%, and HP by 20%
|-
|-
|Marksman SPC¹
|Mass-Produced Overlord
|Start with a free Lv. 3 Marksman
|Decreases the recruitment cost of Overlord by 100 but decreases Overlord's range by 10m, ATK by 20%, and HP by 20%
|-
|-
|Defense Enhancement
|Mass-Produced Phoenix
|Increases the HP of all units by 15%
|Decreases the recruitment cost of Phoenix by 100, but decreases Poenix's ATK by 30% and HP by 30%
|-
|-
|Attack Enhancement
|Mass-Produced Rhino
|Increases the attack of all units by 10%
|Decreases the recruitment cost of Rhino by 100 but decreases Rhino's ATK by 20% and HP by 20%
|-
|-
|Elite SPC¹
|Mass-Produced Sandworm
|Obtain an extra 100 supplies in the first round, able to immediately recruit Lv. 2 units
|Decreases the recruitment cost of Sandworm by 100, but decreases Sandworm's ATK by 30% and HP by 30%
|-
|-
|Rhino SPC¹
|Mass-Produced Scorpion
|Get 1 Lv. 2 Rhino free on round 4
|Decreases the recruitment cost of Scorpion by 100, but decreases Scorpion's ATK by 20%, HP by 20%, and range by 10m
|-
|-
|Cost Control SPC¹
|Mass-Produced Sledgehammer
|Get an extra 100 supply every round, but the ATK of all units is reduced by 13%, and the HP is reduced by 13%
|Decreases the recruitment cost of Sledgehammer by 100 but decreases Sledgehammer's ATK by 30% and HP by 30%
|-
|-
|Supply SPC²
|Mass-Produced Wasp
|Obtain 50 additional supplies per round
|Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35% and HP by 35%
|-
|-
|Additional Deployment Slot
|Mass-Produced Wraith
|The number of units that can be deployed increases by 1 each round
|Decreases the recruitment cost of Wraith by 100, but decreases Wraith's ATK by 20% and HP by 20%
|-
|-
|Quick Supply SPC¹
|Missile Specialist<sup>1</sup>
|Obtain 200 supplies in the first round
|Get 2 Missile Strike for free on round 2
|-
|-
|Assault Fortress
|Quick Teleport
|Increases Fortress' ATK by 30%, increases Fortress' HP by 30%, increases Fortress' Speed by 3m/s, but decreases Fortress' range by 10m
|Decreases the teleportation time required for strike units deployed at the enemy's rear by 50%
|-
|-
|Extended Range Fortress
|Smart Arclight
|Fortress' range increased by 20m, but HP decreased by 30%
|Increases Arclight's EXP Rate by 75%
|-
|-
|Extended Range Marksman
|Smart Marksman
|Increases Marksman's range by 30m, but decreases Marksman's ATK by 20%
|Increases Marksman's EXP Growth Rate by 75%
|}
 
=== Rank 2 Specialists <small style="color:#acf;">[blue border]</small> ===
{|class="table table-dark table-bordered table-block-last"
|+Cost: 50, ¹only offered as 1 of the 4 randomized Specialists the player may choose to start the game
!Name
!Effect
|-
|-
|Subsidized Marksman
|Assault Fortress
|Decreases the recruitment cost of Marksman by 50
|Increases Fortress' ATK by 20%, HP by 20%, and movement speed by 3m/s, but decreases range by 10m
|-
|-
|Elite Marksman
|Assault Scorpion
|Able to recruit Lv. 3 Marksman
|Increases Scorpion's HP by 20%, movement speed by 3m/s, and decreases attack interval by 1.5s, but decreases range by 30.
|-
|-
|Extended Range Vulcan
|Cost Control Specialist¹
|Increases Vulcan's range by 20m but decreases HP by 35%
|Grants 100 additional supplies per round but decreases the ATK of all units by 11% and HP by 11%
|-
|-
|Assault Vulcan
|Elite Crawler
|Vulcan's HP increases by 40%, movement speed increases by 3m/s but range decreases by 10m
|Able to immediately recruit Rank 5 Crawler
<div class="note">The earliest round to appear is the 4th round</div>
|-
|-
|Assault Melting Point
|Elite Mustang
|Melting Point's HP increases by 70%, movement speed increases by 3m/s, but range decreases by 15m
|Able to immediately recruit Rank 3 Mustang
|-
|-
|Improved Melting Point
|Elite Sledgehammer
|Melting Point ATK increases by 50%, range increases by 20m, and HP increased by 20%, but recruitment cost increases by 100
|Able to immediately recruit Rank 3 Sledgehammer
|-
|-
|Rage Rhino
|Elite Specialist¹
|Every unit Rhino kills increases its ATK by 10% for this round
|Obtain extra 100 supplies in the first round, able to immediately recruit Rank 2 units
|-
|Elite Rhino
|Able to recruit Lv. 3 Rhino
|-
|Improved Wasp
|Wasp's ATK increases by 50%, HP increases by 50%, range increases by 20m, but recruitment cost increases by 100
|-
|-
|Elite Wasp
|Elite Wasp
|Able to recruit Lv. 3 Wasp
|Able to immediately recruit Rank 3 Wasp
|-
|-
|Improved Sandworm
|Extended Range Arclight
|Increases Sandworm's movement speed by 3 m/sec, ATK by 40%, and splash range by 5m, but increases recruitment cost by 100
|Increases Arclight's range by 20m but decreases ATK by 20%
|-
|-
|Elite Mustang
|Extended Range Marksman
|Able to recruit Lv. 3 Mustang
|Increases Marksman's range by 30m but decreases HP by 20% and ATK by 20%
|-
|-
|Subsidized Mustang
|Extended Range Stormcaller
|Mustang recruitment cost is reduced by 50
|Increases Stormcaller's range by 35m but decreases ATK by 30%
|-
|-
|<s>Extended Range Steel Ball</s>
|Extended Range Vulcan
|<del>Steel Ball's range increases by 40m, but HP decreases by 40%</del> <ins>(removed SPC)</ins>
|Increases Vulcan's range by 20m but decreases HP by 35%
|-
|-
|Subsidized Steel Ball
|Fire Badger Specialist<sup>1</sup>
|The recruitment cost of Steel Ball is reduced by 50
|Get 1 Rank 1 Fire Badger(s) for free on round 2
|-
|-
|Elite Steel Ball
|Fortified Specialist<sup>1</sup>
|Able to recruit Lv. 3 Steel Ball
|Increases the HP of all units by 17%
|-
|-
|Elite Fang
|Improved Overlord
|Able to recruit Lv. 3 Fang
|Increases Overlord's ATK by 30%, HP by 30%, and splash range by 5m but increases recruitment cost by 100
|-
|-
|Elite Crawler
|Improved Wasp
|Able to recruit Lv. 5 Crawler
|Increase Wasp's ATK by 60%, HP by 60%, and range by 20m but increases recruitment cost by 100
<div class="note">The earliest round to appear is the 4th round</div>
|-
|-
|<s>Improved Crawler</s>
|Marksman Specialist¹
|<del>The Crawler's ATK increases by 80%, HP increases by 40% but the recruitment cost increases by 50</del> <ins>Temporarily removed</ins>
|Get 1 Rank 3 Marksman(s) for free on round 2
|-
|-
|Heavy Overlord
|Mass-Produced Fortress
|Overlord's HP increases by 75% but ATK decreases by 35%
|Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and HP by 30%
|-
|-
|Improved Overlord
|Quick Supply Specialist¹
|Overlord's ATK increased by 30%, HP increased by 30%, range increased by 20m but the recruitment cost increases by 100
|Obtain 200 supplies in the first round
|-
|-
|Assault Stormcaller
|Rhino Specialist¹
|Increases Stormcaller's HP by 300% and movement speed by 5m/sec but decreases range by 30m
|Get 1 Rank 2 Rhino(s) for free on round 4
|-
|-
|Extended Range Stormcaller
|Sabertooth Specialist<sup>1</sup>
|Increase Stormcaller's range by 35m but decreases attack by 30%
|Get 1 Rank 1 Sabertooth(s) for free on round 2
|-
|-
|Elite Stormcaller
|Subsidized Arclight
|Able to recruit Lv. 3 Stormcaller
|Decreases the recruitment cost of Arclight by 50
|-
|-
|<s>Rage Sledgehammer</s>
|Subsidized Marksman
|<del>Every time the Sledgehammer kills a unit, the attak power of this round will increase by 8% and the HP will increase by 8%</del> <ins>(removed SPC)</ins>
|Decreases the recruitment cost of Marksman by 50
|-
|-
|Elite Sledgehammer
|Subsidized Mustang
|Able to recruit Lv. 3 Sledgehammer
|Decreases the recruitment cost of Mustang by 50
|-
|-
|<s>Extended Range Hacker</s>
|Subsidized Steel Ball
|<del>Hacker's range increases by 30m, but ATK decreases by 30%</del> <ins>(removed SPC)</ins>
|Decreases the recruitment cost of Steel Ball by 50
|-
|-
|Elite Hacker
|Subsidized Stormcaller
|Able to recruit Lv. 3 Hacker
|Decreases the recruitment cost of Stormcaller by 50
|-
|Extended Range Arclight
|Arclight's range increases by 20m, but ATK decreases by 20%
|-
|Elite Arclight
|Able to recruit Lv. 3 Arclight
<div class="note">The earliest round to appear is the 4th round</div>
|-
|Elite Phoenix
|Able to immediately recruit Rank 3 Phoenix
|}
|}


=== Level 3 Specialists <small style="color:#f90;">[gold border]</small> ===
=== Rank 3 Specialists <small style="color:#f90;">[gold border]</small> ===
{|class="table table-dark table-bordered table-block-last"
{|class="table table-dark table-bordered table-block-last"
|+Cost: 100, ¹only starting SPC, ²also starting SPC
|+Cost: 100, ¹only offered as 1 of the 4 randomized Specialists the player may choose to start the game
!Name
!Name
!Effect
!Effect
|-
|-
|Giant SPC¹
|Additional Deployment Slot
|Giant units no longer consume supplies when being unlocked
|The number of units that can be deployed increases by 1 each round
|-
|Advanced Power System
|Increases the movement speed of all units by 3m/s
|-
|-
|Aerial SPC¹
|Aerial Specialist¹
|Aerial units no longer consume supplies when being unlocked and increases the range of all aerial units by 10m
|Aerial units no longer consume supplies when being unlocked.  Increases their ATK by 13% and HP by 13%
|-
|Efficient Giant Manufacturing
|Decreases the recruitment cost of giant units by 50
|-
|-
|Efficient Tech Research
|Efficient Tech Research
|Decreases the Tech upgrade cost of all units by 50
|Decreases the Tech upgrade cost of all units by 50
|-
|-
|Speed SPC²
|Farseer Specialist
|Get 1 Rank 1 Farseer(s) for free on round 3
|-
|Fortified Arclight
|Increases Arclight's HP by 180% but decreases range by 15m
|-
|Fortified Mustang
|Increases Mustang's HP by 200% but decreases range by 20
|-
|Giant Specialist¹
|Giant units no longer consume supplies when being unlocked
|-
|Quick Cooldown
|Decreases the cooldown of all Battlefield Powers by 1 rounds
|-
|Speed Specialist<sup>1</sup>
|Increases the movement speed of all units by 3m/s
|Increases the movement speed of all units by 3m/s
|-
|-
|Skill SPC
|Subsidized Crawler
|Decreases the cooldown of all Battlefield Powers by 1 rounds
|Decreases the upgrade cost of Crawler by 50
|-
|-
|<s>Giant Hunter</s>
|Supply Enhancement
|<s>Obtain 50 supplies for every enemy giant unit destroyed</s> <ins>(removed SPC)</ins>
|Obtain 50 additional supplies per round
|-
|-
|Heavy Mustang
|Supply Specialist<sup>1</sup>
|Mustang's HP increases by 200%, but range decreases by 20m
|Obtain 50 additional supplies per round
|-
|-
|Fortified Arclight
|Typhoon Specialist<sup>1</sup>
|Increases Arclight's HP by 180% but decreases range by 15m
|Get 1 Rank 1 Typhoon(s) for free on round 3
|}
|}


=== Level 4 Specialists <small style="color:#d00;">[red border]</small> ===
=== Rank 4 Specialists <small style="color:#d00;">[red border]</small> ===
{|class="table table-dark table-bordered table-block-last"
{|class="table table-dark table-bordered table-block-last"
|+Cost: 200+
|+Cost: 200+
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|Increases the HP of all units by 30%
|Increases the HP of all units by 30%
|-
|-
|Senior Attack SPC
|Advanced Offensive Tactics
|250
|250
|Increases the attack of all units by 30%
|Increases the attack of all units by 30%
|-
|-
|Ranged SPC
|Advanced Targeting System
|300
|300
|Increases the range of all ranged units by 12m
|Increases the range of all ranged units by 10m
|-
|-
|Junior Recruitment SPC
|Efficient Light Manufacturing
|200
|200
|Decreases the recruitment cost of non-giant units by 50
|Decreases the recruitment cost of non-giant units by 50
|-
|-
|Top Supply SPC
|Super Supply Enhancement
|200
|200
|Starting from the next round, obtain 150 additional supplies per round
|Starting from the next round, obtain 150 additional supplies per round
|}
|}

Latest revision as of 18:15, 16 December 2024

Rank 1 Specialists [gray border]

Cost: free, ¹only offered as 1 of the 4 randomized Specialists the player may choose to start the game
Name Effect
Advanced Shield Device Increases the shield of Energy Shield devices by 40%
Does not boost Energy Shields gained by buying tech on a unit, i.e. Fortress' "Barrier". Also does not boost personal shields that are a tech (i.e. Phoenix's "Energy Shield"). This does boost the energy shields you can freely purchase for 100 supply.
Advanced Missile Device Increases the damage of Sentry Missile devices by 200%
Amplify Specialist1 Get 3 Small Amplifying Cores for free in the first round
Assault Fang Increases Fang's ATK by 40% and movement speed by 3m/s but decreases range by 15m
Assault Melting Point Increases Melting Point's HP by 70% and movement speed by 5m/s but decreases range by 15m
Assault Stormcaller Increases Stormcaller's HP by 300% and movement speed by 5m/s but decreases range by 30m
Assault Vulcan Increases Vulcan's HP by 40% and movement speed by 3m/s but decreases range by 10m
Berserk Rhino Every unit Rhino kills increases its ATK by 10% for the current round
Elite Arclight Able to immediately recruit Rank 3 Arlight
Elite Fang Able to immediately recruit Rank 3 Fang
Elite Hacker Able to immediately recruit Rank 3 Hacker
Elite Marksman Able to immediately recruit Rank 3 Marksman
Elite Phoenix Able to immediately recruit Rank 3 Phoenix
Elite Rhino Able to immediately recruit Rank 3 Rhino
Elite Steel Ball Able to immediately recruit Rank 3 Steel Ball
Elite Stormcaller Able to immediately recruit Rank 3 Stormcaller
Elite Tarantula Able to immediately recruit Rank 3 Tarantula
Extended Range Fortress Increases Fortress' range by 20m but decreases HP by 30%
Extended Range Phantom Ray Increases Phantom Ray's range by 20m but decreases HP by 40%
Extended Range Phoenix Increases Phoenix's range by 20m but decreases ATK by 20%
Extended Range Sledgehammer Increases Sledgehammer's range by 30m but decreases HP by 20% and ATK by 20%
Extended Range War Factory Increases War Factory's range by 20m, but decreases HP by 40% and ATK by 20%
Fortified Hacker Increases Hacker's HP by 500%, movement speed by 5m/s, and ATK by 20%, but decreases range by 35m
Fortified Overlord Increases Overlord's HP by 75% but decreases ATK by 35%
Improved Fortress Increases Fortress' HP by 50%, movement speed by 3m/s, Attack by 30% and increases recruitment cost by 100.
Improved Melting Point Increases Melting Point's ATK by 50%, HP by 20%, and range by 20m but increases recruitment cost by 100
Improved Phoenix Increases Phoenix's ATK by 50% and HP by 250% but increases recruitment cost by 100
Improved Sandworm Increases Sandworm's movement speed by 3m/s, ATK by 40% and splash range by 5m, but increases recruitment cost by 100
Improved Scorpion Increases Scorpion's ATK by 15%, HP by 15%, and range by 10m but increases recruitment cost by 50
Improved Sledgehammer Increases Sledgehammer's ATK by 100% and movement speed by 3m/s but increases recruitment cost by 50
Improved Steel Ball Increases Steel Ball's ATK by 50%, HP by 30%, movement speed by 3m/s, and the range by 10m, but increases recruitment cost by 50.
Improved Tarantula Increases Tarantula's movement speed by 5m/s, ATK by 20% and splash range by 4m, but increases recruitment cost by 50
Improved War Factory Increases War Factory's HP by 40%, ATK by 15%, range by 10m, and decreases attack interval by 0.2s, but increases recruitment cost by 200
Improved Wraith Increases Wraith's ATK by 30% and range by 5m but increases recruitment cost by 50
Mass-Produced Melting Point Decreases the recruitment cost of Melting Point by 100, but decreases Melting Point's range by 10m, ATK by 20%, and HP by 20%
Mass-Produced Overlord Decreases the recruitment cost of Overlord by 100 but decreases Overlord's range by 10m, ATK by 20%, and HP by 20%
Mass-Produced Phoenix Decreases the recruitment cost of Phoenix by 100, but decreases Poenix's ATK by 30% and HP by 30%
Mass-Produced Rhino Decreases the recruitment cost of Rhino by 100 but decreases Rhino's ATK by 20% and HP by 20%
Mass-Produced Sandworm Decreases the recruitment cost of Sandworm by 100, but decreases Sandworm's ATK by 30% and HP by 30%
Mass-Produced Scorpion Decreases the recruitment cost of Scorpion by 100, but decreases Scorpion's ATK by 20%, HP by 20%, and range by 10m
Mass-Produced Sledgehammer Decreases the recruitment cost of Sledgehammer by 100 but decreases Sledgehammer's ATK by 30% and HP by 30%
Mass-Produced Wasp Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35% and HP by 35%
Mass-Produced Wraith Decreases the recruitment cost of Wraith by 100, but decreases Wraith's ATK by 20% and HP by 20%
Missile Specialist1 Get 2 Missile Strike for free on round 2
Quick Teleport Decreases the teleportation time required for strike units deployed at the enemy's rear by 50%
Smart Arclight Increases Arclight's EXP Rate by 75%
Smart Marksman Increases Marksman's EXP Growth Rate by 75%

Rank 2 Specialists [blue border]

Cost: 50, ¹only offered as 1 of the 4 randomized Specialists the player may choose to start the game
Name Effect
Assault Fortress Increases Fortress' ATK by 20%, HP by 20%, and movement speed by 3m/s, but decreases range by 10m
Assault Scorpion Increases Scorpion's HP by 20%, movement speed by 3m/s, and decreases attack interval by 1.5s, but decreases range by 30.
Cost Control Specialist¹ Grants 100 additional supplies per round but decreases the ATK of all units by 11% and HP by 11%
Elite Crawler Able to immediately recruit Rank 5 Crawler
The earliest round to appear is the 4th round
Elite Mustang Able to immediately recruit Rank 3 Mustang
Elite Sledgehammer Able to immediately recruit Rank 3 Sledgehammer
Elite Specialist¹ Obtain extra 100 supplies in the first round, able to immediately recruit Rank 2 units
Elite Wasp Able to immediately recruit Rank 3 Wasp
Extended Range Arclight Increases Arclight's range by 20m but decreases ATK by 20%
Extended Range Marksman Increases Marksman's range by 30m but decreases HP by 20% and ATK by 20%
Extended Range Stormcaller Increases Stormcaller's range by 35m but decreases ATK by 30%
Extended Range Vulcan Increases Vulcan's range by 20m but decreases HP by 35%
Fire Badger Specialist1 Get 1 Rank 1 Fire Badger(s) for free on round 2
Fortified Specialist1 Increases the HP of all units by 17%
Improved Overlord Increases Overlord's ATK by 30%, HP by 30%, and splash range by 5m but increases recruitment cost by 100
Improved Wasp Increase Wasp's ATK by 60%, HP by 60%, and range by 20m but increases recruitment cost by 100
Marksman Specialist¹ Get 1 Rank 3 Marksman(s) for free on round 2
Mass-Produced Fortress Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and HP by 30%
Quick Supply Specialist¹ Obtain 200 supplies in the first round
Rhino Specialist¹ Get 1 Rank 2 Rhino(s) for free on round 4
Sabertooth Specialist1 Get 1 Rank 1 Sabertooth(s) for free on round 2
Subsidized Arclight Decreases the recruitment cost of Arclight by 50
Subsidized Marksman Decreases the recruitment cost of Marksman by 50
Subsidized Mustang Decreases the recruitment cost of Mustang by 50
Subsidized Steel Ball Decreases the recruitment cost of Steel Ball by 50
Subsidized Stormcaller Decreases the recruitment cost of Stormcaller by 50

Rank 3 Specialists [gold border]

Cost: 100, ¹only offered as 1 of the 4 randomized Specialists the player may choose to start the game
Name Effect
Additional Deployment Slot The number of units that can be deployed increases by 1 each round
Advanced Power System Increases the movement speed of all units by 3m/s
Aerial Specialist¹ Aerial units no longer consume supplies when being unlocked. Increases their ATK by 13% and HP by 13%
Efficient Giant Manufacturing Decreases the recruitment cost of giant units by 50
Efficient Tech Research Decreases the Tech upgrade cost of all units by 50
Farseer Specialist Get 1 Rank 1 Farseer(s) for free on round 3
Fortified Arclight Increases Arclight's HP by 180% but decreases range by 15m
Fortified Mustang Increases Mustang's HP by 200% but decreases range by 20
Giant Specialist¹ Giant units no longer consume supplies when being unlocked
Quick Cooldown Decreases the cooldown of all Battlefield Powers by 1 rounds
Speed Specialist1 Increases the movement speed of all units by 3m/s
Subsidized Crawler Decreases the upgrade cost of Crawler by 50
Supply Enhancement Obtain 50 additional supplies per round
Supply Specialist1 Obtain 50 additional supplies per round
Typhoon Specialist1 Get 1 Rank 1 Typhoon(s) for free on round 3

Rank 4 Specialists [red border]

Cost: 200+
Name Cost Effect
Advanced Defensive Tactics 350 Increases the HP of all units by 30%
Advanced Offensive Tactics 250 Increases the attack of all units by 30%
Advanced Targeting System 300 Increases the range of all ranged units by 10m
Efficient Light Manufacturing 200 Decreases the recruitment cost of non-giant units by 50
Super Supply Enhancement 200 Starting from the next round, obtain 150 additional supplies per round