Specialists: Difference between revisions

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|Increases the shield of Energy Shield devices by 40%  
|Increases the shield of Energy Shield devices by 40%  
<div class="note">Does not boost Energy Shields gained by buying tech on a unit, i.e. Fortress' "Barrier".  Also does not boost personal shields that are a tech (i.e. Phoenix's "Energy Shield").  This does boost the energy shields you can freely purchase for 100 supply.</div>
<div class="note">Does not boost Energy Shields gained by buying tech on a unit, i.e. Fortress' "Barrier".  Also does not boost personal shields that are a tech (i.e. Phoenix's "Energy Shield").  This does boost the energy shields you can freely purchase for 100 supply.</div>
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|Advanced Missile Device
|Increases the damage of Sentry Missile devices by 200%
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|Amplify Specialist<sup>1</sup>
|Get 3 Small Amplifying Cores for free in the first round
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|Assault Fang  
|Assault Fang  
|Increases Fang's ATK by 40% and movement speed by 3 m/sec but decreases range by 15m
|Increases Fang's ATK by 40% and movement speed by 3 m/sec but decreases range by 15m
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|Assault Melting Point
|Increases Melting Point's HP by 70% and movement speed by 5m/s but decreases range by 15m
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|Assault Vulcan
|Increases Vulcan's HP by 40% and movement speed by 3m/s but decreases range by 10m
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|Berserk Rhino
|Every unit Rhino kills increases its ATK by 10% for the current round
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|Elite Marksman
|Able to immediately recruit Rank 3 Marksman
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|Elite Rhino
|Able to immediately recruit Rank 3 Rhino
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|Elite Tarantula
|Elite Tarantula
|Able to immediately recruit Rank 3 Tarantula
|Able to immediately recruit Rank 3 Tarantula
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|Extended Range Fortress
|Increases Fortress' range by 20m but decreases HP by 30%
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|Extended Range Phoenix
|Extended Range Phoenix
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|Improved Fortress
|Improved Fortress
|The Fortress' HP is increased by 50%, the attack is increased by 30%, and the movement speed is increased by 3m/s, but the recruitment cost is increased by 100.
|Increases Fortress' HP by 50%, movement speed by 3m/s, Attack by 30% and increases recruitment cost by 100.
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|Improved Melting Point
|Increases Melting Point's ATK by 50%, HP by 20%, and range by 20m but increases recruitment cost by 100
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|Improved Phoenix
|Improved Phoenix
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|Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and decreases Fortress' HP by 30%
|Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and decreases Fortress' HP by 30%
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|Mass Produced Melting Point
|Mass-Produced Melting Point
|Decreases the recruitment cost of Melting Point by 100, but decreases Melting Point's range by 10m, ATK by 20%, and HP by 20%
|Decreases the recruitment cost of Melting Point by 100, but decreases Melting Point's range by 10m, ATK by 20%, and HP by 20%
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|Decreases the recruitment cost of Phoenix by 100, but Poenix' ATK decreases by 40%, HP decreases by 40%
|Decreases the recruitment cost of Phoenix by 100, but Poenix' ATK decreases by 40%, HP decreases by 40%
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|Mass Produced Rhino
|Mass-Produced Rhino
|Decreases the recruitment cost of Rhino by 100, but Rhino's ATK decreses by 30% HP decreases by 30%
|Decreases the recruitment cost of Rhino by 100 but decreases Rhino's ATK by 20% and HP by 20%
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|Mass-Produced Sandworm
|Mass-Produced Sandworm
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|Decreases the recruitment cost of Sledgehammer by 100 but decreases Sledgehammer's ATK by 30% and HP by 30%
|Decreases the recruitment cost of Sledgehammer by 100 but decreases Sledgehammer's ATK by 30% and HP by 30%
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|Mass Produced Wasp
|Mass-Produced Wasp
|Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35%, decreases HP by 35%
|Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35% and HP by 35%
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|Mass-Produced Wraith
|Mass-Produced Wraith
|Decreases the recruitment cost of Wraith by 100, but decreases Wraith's ATK by 20% and HP by 20%
|Decreases the recruitment cost of Wraith by 100, but decreases Wraith's ATK by 20% and HP by 20%
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|Missile Device SPC
|Missile Specialist<sup>1</sup>
|Increases the damage of Sentry Missile devices by 200%
|Get 2 Missile Strike for free on round 2
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|Strike SPC
|Quick Teleport
|Decreases the teleportation time required for strike units deployed at the enemy's rear by 50%
|Decreases the teleportation time required for strike units deployed at the enemy's rear by 50%
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|Smart Marksman
|Increases Marksman's EXP Growth Rate by 75%
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|Subsidized Arclight
|Subsidized Arclight
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|Additional Deployment Slot
|Additional Deployment Slot
|The number of units that can be deployed increases by 1 each round
|The number of units that can be deployed increases by 1 each round
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|Amplify SPC<sup>1</sup>
|Get 3 Small Amplifying Cores for free in the first round
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|Assault Fortress  
|Assault Fortress  
|Increases Fortress' ATK by 30%, increases Fortress' HP by 30%, increases Fortress' Speed by 3m/s, but decreases Fortress' range by 10m
|Increases Fortress' ATK by 20%, HP by 20%, and movement speed by 3m/s, but decreases range by 10m
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|Assault Melting Point
|Assault Scorpion
|Melting Point's HP increases by 70%, movement speed increases by 3m/s, but range decreases by 15m
|Increases Scorpion's HP by 20%, movement speed by 3m/s, and decreases attack interval by 1.5s, but decreases range by 30.
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|Assault Stormcaller
|Assault Stormcaller
|Increases Stormcaller's HP by 300% and movement speed by 5m/sec but decreases range by 30m
|Increases Stormcaller's HP by 300% and movement speed by 5m/sec but decreases range by 30m
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|Assault Vulcan
|Vulcan's HP increases by 40%, movement speed increases by 3m/s but range decreases by 10m
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|Attack Enhancement
|Attack Enhancement
|Increases the attack of all units by 10%
|Increases the attack of all units by 10%
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|Cost Control SPC¹
|Cost Control Specialist¹
|Get an extra 100 supply every round, but the ATK of all units is reduced by 13%, and the HP is reduced by 13%
|Grants 100 additional supplies per round but decreases the ATK of all units by 11% and HP by 11%
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|Defensive SPC¹
|Defensive SPC¹
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|Elite Crawler
|Elite Crawler
|Able to recruit Lv. 5 Crawler
|Able to immediately recruit Rank 5 Crawler
<div class="note">The earliest round to appear is the 4th round</div>
<div class="note">The earliest round to appear is the 4th round</div>
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|Elite Hacker
|Elite Hacker
|Able to recruit Lv. 3 Hacker
|Able to recruit Lv. 3 Hacker
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|Elite Marksman
|Able to recruit Lv. 3 Marksman
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|Elite Mustang
|Elite Mustang
|Able to recruit Lv. 3 Mustang
|Able to immediately recruit Rank 3 Mustang
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|Elite Phoenix
|Elite Phoenix
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|Elite Sledgehammer
|Elite Sledgehammer
|Able to recruit Lv. 3 Sledgehammer
|Able to immediately recruit Rank 3 Sledgehammer
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|Elite SPC¹
|Elite Specialist¹
|Obtain an extra 100 supplies in the first round, able to immediately recruit Lv. 2 units
|Obtain extra 100 supplies in the first round, able to immediately recruit Rank 2 units
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|Elite Steel Ball
|Elite Steel Ball
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|Elite Wasp
|Elite Wasp
|Able to recruit Lv. 3 Wasp
|Able to immediately recruit Rank 3 Wasp
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|Extended Range Arclight
|Extended Range Arclight
|Arclight's range increases by 20m, but ATK decreases by 20%
|Increases Arclight's range by 20m but decreases ATK by 20%
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|Extended Range Fortress
|Fortress' range increased by 20m, but HP decreased by 30%
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|<s>Extended Range Hacker</s>
|<del>Hacker's range increases by 30m, but ATK decreases by 30%</del> <ins>(removed SPC)</ins>
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|Extended Range Marksman
|Extended Range Marksman
|Increases Marksman's range by 30m, but decreases Marksman's ATK by 20%  
|Increases Marksman's range by 30m but decreases HP by 20% and ATK by 20%  
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|<s>Extended Range Steel Ball</s>
|<del>Steel Ball's range increases by 40m, but HP decreases by 40%</del> <ins>(removed SPC)</ins>
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|Extended Range Stormcaller
|Extended Range Stormcaller
|Increase Stormcaller's range by 35m but decreases attack by 30%
|Increases Stormcaller's range by 35m but decreases ATK by 30%
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|Extended Range Vulcan
|Extended Range Vulcan
|Increases Vulcan's range by 20m but decreases HP by 35%
|Increases Vulcan's range by 20m but decreases HP by 35%
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|Fire Badger Specialist<sup>1</sup>
|Get 1 Rank 1 Fire Badger(s) for free on round 2
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|Fortified Specialist<sup>1</sup>
|Increases the HP of all units by 17%
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|Heavy Overlord
|Heavy Overlord
|Overlord's HP increases by 75% but ATK decreases by 35%
|Overlord's HP increases by 75% but ATK decreases by 35%
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|<s>Improved Crawler</s>
|<del>The Crawler's ATK increases by 80%, HP increases by 40% but the recruitment cost increases by 50</del> <ins>Temporarily removed</ins>
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|Improved Melting Point
|Improved Melting Point
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|Improved Overlord
|Improved Overlord
|Overlord's ATK increased by 30%, HP increased by 30%, range increased by 20m but the recruitment cost increases by 100
|Increases Overlord's ATK by 30%, HP by 30%, and splash range by 5m but increases recruitment cost by 100
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|Improved Sandworm
|Improved Sandworm
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|Improved Wasp
|Improved Wasp
|Wasp's ATK increases by 50%, HP increases by 50%, range increases by 20m, but recruitment cost increases by 100  
|Increase Wasp's ATK by 60%, HP by 60%, and range by 20m but increases recruitment cost by 100  
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|Marksman SPC¹
|Marksman Specialist¹
|Start with a free Lv. 3 Marksman
|Get 1 Rank 3 Marksman(s) for free on round 2
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|Quick Supply SPC¹
|Mass-Produced Fortress
|Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and HP by 30%
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|Quick Supply Specialist¹
|Obtain 200 supplies in the first round
|Obtain 200 supplies in the first round
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|Rage Rhino
|Rhino Specialist¹
|Every unit Rhino kills increases its ATK by 10% for this round
|Get 1 Rank 2 Rhino(s) for free on round 4
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|<s>Rage Sledgehammer</s>
|<del>Every time the Sledgehammer kills a unit, the attak power of this round will increase by 8% and the HP will increase by 8%</del> <ins>(removed SPC)</ins>
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|Rhino SPC¹
|Sabertooth Specialist<sup>1</sup>
|Get 1 Lv. 2 Rhino free on round 4
|Get 1 Rank 1 Sabertooth(s) for free on round 2
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|Senior Manufacturing SPC  
|Senior Manufacturing SPC  
|Decreases the recruitment cost of giant units by 50
|Decreases the recruitment cost of giant units by 50
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|Subsidized Arclight
|Decreases the recruitment cost of Arclight by 50
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|Subsidized Marksman
|Subsidized Marksman
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|Subsidized Mustang
|Subsidized Mustang
|Mustang recruitment cost is reduced by 50
|Decreases the recruitment cost of Mustang by 50
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|Subsidized Steel Ball
|Subsidized Steel Ball
|The recruitment cost of Steel Ball is reduced by 50
|Decreases the recruitment cost of Steel Ball by 50
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|Supply SPC²
|Subsidized Stormcaller
|Obtain 50 additional supplies per round
|Decreases the recruitment cost of Stormcaller by 50
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Revision as of 15:43, 16 December 2024

Rank 1 Specialists [gray border]

Cost: free
Name Effect
Advanced Shield Device Increases the shield of Energy Shield devices by 40%
Does not boost Energy Shields gained by buying tech on a unit, i.e. Fortress' "Barrier". Also does not boost personal shields that are a tech (i.e. Phoenix's "Energy Shield"). This does boost the energy shields you can freely purchase for 100 supply.
Advanced Missile Device Increases the damage of Sentry Missile devices by 200%
Amplify Specialist1 Get 3 Small Amplifying Cores for free in the first round
Assault Fang Increases Fang's ATK by 40% and movement speed by 3 m/sec but decreases range by 15m
Assault Melting Point Increases Melting Point's HP by 70% and movement speed by 5m/s but decreases range by 15m
Assault Vulcan Increases Vulcan's HP by 40% and movement speed by 3m/s but decreases range by 10m
Berserk Rhino Every unit Rhino kills increases its ATK by 10% for the current round
Elite Marksman Able to immediately recruit Rank 3 Marksman
Elite Rhino Able to immediately recruit Rank 3 Rhino
Elite Tarantula Able to immediately recruit Rank 3 Tarantula
Extended Range Fortress Increases Fortress' range by 20m but decreases HP by 30%
Extended Range Phoenix Phoenix' range increases by 20m, but ATK decreases by 20%
Extended Range Sledgehammer Sledgehammer's range icreased by 30m, but HP decreased by 30%
Improved Wasp Increases Wasp's ATK by 60%, HP by 60%, and range by 20m but increases recruitment cost by 100
Improved Fortress Increases Fortress' HP by 50%, movement speed by 3m/s, Attack by 30% and increases recruitment cost by 100.
Improved Melting Point Increases Melting Point's ATK by 50%, HP by 20%, and range by 20m but increases recruitment cost by 100
Improved Phoenix Phoenix's ATK increases by 50%, HP increases by 250%, but recruitment cost increases by 100
Improved Sledgehammer Sledgehammer's ATK increases by 60%, the HP increases by 60% and the movement speed increases by 3m/s but the recruitment cost increases by 100
Improved Steel Ball Increases Steel Ball's ATK by 50%, HP by 30%, movement speed by 3m/s, and the range by 10m, but increases recruitment cost by 50.
Improved Stormcaller Stormcaller's ATK increases by 50%, HP increases by 400%, movement speed increases by 5m/s but range decreases by 20m, recruitment cost increases by 100
Improved Wraith Increases Wraith's ATK by 30% and range by 5m but increases recruitment cost by 50
Intelligent Arclight Increases the experience gain rate of Arclight by 75%
Intelligent Marksman Increases the experience gain rate of Marksman by 75%
Mass Produced Fortress Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and decreases Fortress' HP by 30%
Mass-Produced Melting Point Decreases the recruitment cost of Melting Point by 100, but decreases Melting Point's range by 10m, ATK by 20%, and HP by 20%
Mass Produced Overlord Decreases the recruitment cost of Overlord by 100, but Overlord range decreases by 10m, ATK decreases by 20%, HP decreases by 20%
Mass-Produced Phoenix Decreases the recruitment cost of Phoenix by 100, but Poenix' ATK decreases by 40%, HP decreases by 40%
Mass-Produced Rhino Decreases the recruitment cost of Rhino by 100 but decreases Rhino's ATK by 20% and HP by 20%
Mass-Produced Sandworm Decreases the recruitment cost of Sandworm by 100, but decreases Sandworm's ATK by 30% and HP by 30%
Mass-Produced Scorpion Decreases the recruitment cost of Scorpion by 100, but decreases Scorpion's ATK by 20%, HP by 20%, and range by 10m
Mass-Produced Sledgehammer Decreases the recruitment cost of Sledgehammer by 100 but decreases Sledgehammer's ATK by 30% and HP by 30%
Mass-Produced Wasp Decreases the recruitment cost of Wasp by 100 but decreases Wasp's ATK by 35% and HP by 35%
Mass-Produced Wraith Decreases the recruitment cost of Wraith by 100, but decreases Wraith's ATK by 20% and HP by 20%
Missile Specialist1 Get 2 Missile Strike for free on round 2
Quick Teleport Decreases the teleportation time required for strike units deployed at the enemy's rear by 50%
Smart Marksman Increases Marksman's EXP Growth Rate by 75%
Subsidized Arclight Arclights recruitment cost reduced by 50
Subsidized Crawler Decreases the upgrade cost of Crawler by 50
Subsidized Stormcaller Recruitment cost of Stormcaller is reduced by 50

Rank 2 Specialists [blue border]

Cost: 50, ¹only starting SPC, ²also starting SPC
Name Effect
Additional Deployment Slot The number of units that can be deployed increases by 1 each round
Assault Fortress Increases Fortress' ATK by 20%, HP by 20%, and movement speed by 3m/s, but decreases range by 10m
Assault Scorpion Increases Scorpion's HP by 20%, movement speed by 3m/s, and decreases attack interval by 1.5s, but decreases range by 30.
Assault Stormcaller Increases Stormcaller's HP by 300% and movement speed by 5m/sec but decreases range by 30m
Attack Enhancement Increases the attack of all units by 10%
Cost Control Specialist¹ Grants 100 additional supplies per round but decreases the ATK of all units by 11% and HP by 11%
Defensive SPC¹ HP of all units increased by 17%.
Defense Enhancement Increases the HP of all units by 15%
Elite Arclight Able to recruit Lv. 3 Arclight
The earliest round to appear is the 4th round
Elite Crawler Able to immediately recruit Rank 5 Crawler
The earliest round to appear is the 4th round
Elite Fang Able to recruit Lv. 3 Fang
Elite Hacker Able to recruit Lv. 3 Hacker
Elite Mustang Able to immediately recruit Rank 3 Mustang
Elite Phoenix Able to immediately recruit Rank 3 Phoenix
Elite Rhino Able to recruit Lv. 3 Rhino
Elite Sledgehammer Able to immediately recruit Rank 3 Sledgehammer
Elite Specialist¹ Obtain extra 100 supplies in the first round, able to immediately recruit Rank 2 units
Elite Steel Ball Able to recruit Lv. 3 Steel Ball
Elite Stormcaller Able to recruit Lv. 3 Stormcaller
Elite Wasp Able to immediately recruit Rank 3 Wasp
Extended Range Arclight Increases Arclight's range by 20m but decreases ATK by 20%
Extended Range Marksman Increases Marksman's range by 30m but decreases HP by 20% and ATK by 20%
Extended Range Stormcaller Increases Stormcaller's range by 35m but decreases ATK by 30%
Extended Range Vulcan Increases Vulcan's range by 20m but decreases HP by 35%
Fire Badger Specialist1 Get 1 Rank 1 Fire Badger(s) for free on round 2
Fortified Specialist1 Increases the HP of all units by 17%
Heavy Overlord Overlord's HP increases by 75% but ATK decreases by 35%
Improved Melting Point Melting Point ATK increases by 50%, range increases by 20m, and HP increased by 20%, but recruitment cost increases by 100
Improved Overlord Increases Overlord's ATK by 30%, HP by 30%, and splash range by 5m but increases recruitment cost by 100
Improved Sandworm Increases Sandworm's movement speed by 3 m/sec, ATK by 40%, and splash range by 5m, but increases recruitment cost by 100
Improved Wasp Increase Wasp's ATK by 60%, HP by 60%, and range by 20m but increases recruitment cost by 100
Marksman Specialist¹ Get 1 Rank 3 Marksman(s) for free on round 2
Mass-Produced Fortress Decreases the recruitment cost of Fortress by 100 but decreases Fortress' ATK by 30% and HP by 30%
Quick Supply Specialist¹ Obtain 200 supplies in the first round
Rhino Specialist¹ Get 1 Rank 2 Rhino(s) for free on round 4
Sabertooth Specialist1 Get 1 Rank 1 Sabertooth(s) for free on round 2
Senior Manufacturing SPC Decreases the recruitment cost of giant units by 50
Subsidized Arclight Decreases the recruitment cost of Arclight by 50
Subsidized Marksman Decreases the recruitment cost of Marksman by 50
Subsidized Mustang Decreases the recruitment cost of Mustang by 50
Subsidized Steel Ball Decreases the recruitment cost of Steel Ball by 50
Subsidized Stormcaller Decreases the recruitment cost of Stormcaller by 50

Rank 3 Specialists [gold border]

Cost: 100, ¹only starting SPC, ²also starting SPC
Name Effect
Additional Deployment Slot The number of units that can be deployed increases by 1 each round
Advanced Power System Increases the movement speed of all units by 3m/s
Aerial Specialist¹ Aerial units no longer consume supplies when being unlocked. Increases their ATK by 13% and HP by 13%
Efficient Giant Manufacturing Decreases the recruitment cost of giant units by 50
Efficient Tech Research Decreases the Tech upgrade cost of all units by 50
Farseer Specialist Get 1 Rank 1 Farseer(s) for free on round 3
Fortified Arclight Increases Arclight's HP by 180% but decreases range by 15m
Fortified Mustang Increases Mustang's HP by 200% but decreases range by 20
Giant Specialist¹ Giant units no longer consume supplies when being unlocked
Quick Cooldown Decreases the cooldown of all Battlefield Powers by 1 rounds
Speed Specialist1 Increases the movement speed of all units by 3m/s
Subsidized Crawler Decreases the upgrade cost of Crawler by 50
Supply Enhancement Obtain 50 additional supplies per round
Supply Specialist1 Obtain 50 additional supplies per round
Typhoon Specialist1 Get 1 Rank 1 Typhoon(s) for free on round 3

Rank 4 Specialists [red border]

Cost: 200+
Name Cost Effect
Advanced Defensive Tactics 350 Increases the HP of all units by 30%
Advanced Offensive Tactics 250 Increases the attack of all units by 30%
Advanced Targeting System 300 Increases the range of all ranged units by 10m
Efficient Light Manufacturing 200 Decreases the recruitment cost of non-giant units by 50
Super Supply Enhancement 200 Starting from the next round, obtain 150 additional supplies per round