Map and Grid

From Mechabellum Wiki
(Redirected from Grid Layout)

Map

There are currently 5 1v1 maps and 2 2v2 maps available

1v1 Maps

  • Desert
  • Sunset Desert
  • Night Desert
  • Grasslands
  • Airport

2v2 Maps

All 2v2 map types
  • Airport
  • Airport Horizon.


Grid

A visual representation of the Mechabellum grid

Details

  • One full field is 720m wide and 620m tall
  • 2v2 has two full fields next to each other for a total of 1440m wide and 620m tall
  • Each player's deploy area is 600m wide and 300m tall
  • Flanks are each 60m wide and 300m tall
  • There is a 20m tall "no man's land" in between the deploy areas
  • Towers are 20x20m and placed 150m away from the top and sides of the deploy area

Unit Placement

  • Crawler, Fang, Mustang, Sledgehammer, Stormcaller, Steel Ball, Wasp, Phantom Ray, and Fire Badger are 50x20m
  • Phoenix and Typhoon are 40x20m
  • Arclight and Marksman are 20x20m
  • Rhino, Hacker, Tarantula, Sabertooth, Wraith, Scorpion, and Farseer are 30x30m
  • Vulcan, Melting Point, Fortress, Sandworm, and Raiden are 40x40m
  • Overlord is 50x50m
  • War Factory is 70x70m
  • Units are locked to a grid made of 10x10m squares
  • Units placed no further forward than the tower and between the tower and flank will prioritize attacking enemies in the flank