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  • 17:23, 16 November 2024Phantom Ray (hist | edit) ‎[1,924 bytes]Crazy-KSK (talk | contribs) (Phantom Ray page created)
  • 20:48, 18 October 2024Spider Mine (hist | edit) ‎[1,049 bytes]Narcus (talk | contribs) (Created page with "{{UnitInfobox | image = SpiderMine.png | type = Light Self-Destructing Robot | igdesc = A small melee unit that moves quickly towards the enemy and explodes on contact }}__NOTOC__ == Summary == The Spider Mine is a unique unit that cannot be directly purchased but is unlocked through the Spider-Mines-Tchnology of the Tarantula. Once this technology is active, 2 Spider Mines are spawned every 15 seconds. These mines race toward enemy units at high speed, detona...")
  • 19:35, 15 October 2024Farseer (hist | edit) ‎[2,383 bytes]Narcus (talk | contribs) (Created page with "== Summary == The perfect support unit, the Farseer is versatile, though not exceptional in any one area. It can attack both ground and air targets while also supporting allied units with its abilities. Thanks to its long range and versatility, the Farseer is well-suited for covering your flanks or defending against abilities like the Wasp Swarm. * Rare units can only be unlocked by Radom Reinforcement cards between rounds or by special starting specialists, they canno...")
  • 19:22, 15 October 2024Typhoon (hist | edit) ‎[1,688 bytes]Narcus (talk | contribs) (Created page with "== Summary == The Typhoon feels like a mix between Heavy Hacker and a Mustangs. It has good tanking capabilities, especially with its barrier ability. Combined with its rapid-fire attack and splash damage, this unit excels at wiping out all kind of spam. * Rare units can only be unlocked by Radom Reinforcement cards between rounds or by special starting specialists, they cannot be unlocked directly during a match. === Tech Upgrades === {| class="table table-dark table...")
  • 18:55, 15 October 2024Sabertooth (hist | edit) ‎[2,038 bytes]Narcus (talk | contribs) (Created page with "== Summary == Sabertooth are larger, more expensive versions of the Sledgehammer, but with a far superior gun. With their relatively high HP and damage output, they excel in the early to mid-game as effective tanks and can deal significant damage to large ground targets. * Rare units can only be unlocked by Radom Reinforcement cards between rounds or by special starting specialists, they cannot be unlocked directly during a match. === Tech Upgrades === {| class="table...")
  • 18:47, 15 October 2024Fire Badger (hist | edit) ‎[1,883 bytes]Narcus (talk | contribs) (Created page with "== Summary == Fire Badgers are smaller, more affordable versions of Vulcans but with a shorter range. However, their limited range and use of napalm technology make them highly effective for defending against aggressive pushes. * Rare units can only be unlocked by Radom Reinforcement cards between rounds or by special starting specialists, they cannot be unlocked directly during a match. === Tech Upgrades === {| class="table table-dark table-bordered table-block-last-...")
  • 15:43, 30 September 2024Larva (hist | edit) ‎[782 bytes]ArtlessMammet (talk | contribs) (Created page with "{{UnitInfobox | image = Sandworm.png | type = Giant Worm | igdesc = A giant melee unit that burrows underground when moving, becoming invulnerable while underground, and emerges from the ground to attack. }}__NOTOC__ == Summary == The Sandworm is a formidable, giant melee unit specializing in burrowing underground, allowing it to approach enemies without taking damage while beneath the surface.") Tag: Visual edit: Switched