Equipment: Difference between revisions
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=== Level 1 Equipment === | === Level 1 Equipment === | ||
{| class="table table-dark table-bordered table-block-last" | {| class="table table-dark table-bordered table-block-last" | ||
!Icon | !Icon | ||
!Name | !Name | ||
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=== Level 2 Equipment === | === Level 2 Equipment === | ||
{| class="table table-dark table-bordered table-block-last" | {| class="table table-dark table-bordered table-block-last" | ||
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=== Level 3 Equipment === | === Level 3 Equipment === | ||
{| class="table table-dark table-bordered table-block-last" | {| class="table table-dark table-bordered table-block-last" | ||
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=== Level 4 Equipment === | === Level 4 Equipment === | ||
{| class="table table-dark table-bordered table-block-last" | {| class="table table-dark table-bordered table-block-last" | ||
!Icon | !Icon | ||
!Name | !Name |
Revision as of 20:51, 21 June 2023
Level 1 Equipment
Icon | Name | Usable by | Effect |
---|---|---|---|
Fast Module | All units | The movement speed of units equipped with this item is increased by 5, the ATK is increased by 40% | |
Deployment Module | All units | Units equipped with this item can move freely during the deployment phase of every round | |
Anti Interference Module | All units | Units equipped with this item are immune to electromagnetic interference and Hacker's control and immune to the paralysis effect of the core building explosion |
Level 2 Equipment
Icon | Name | Usable by | Effect |
---|---|---|---|
Laser Sights | Ranged only | The range of units equipped with this item is increased by 35m | |
Heavy Armor | All units | The HP of units equipped with this item is increased by 100% | |
Improved Firepower Control System | All units | The ATK of units equipped with this item is increased by 100% | |
Enhancement Module | All units | Upgrading units equipped with this item no longer consumes supplies | |
Charged Ammo | All units | Units equipped with this item produce electromagnetic interference with their attacks, temporarily disabling the Tech of enemy units and reducing their movement speed by 40% | |
Photon Coating | All units | Units equipped with this item take 50% reduced damage for the first 16s of battle and are immune to electromagnetic, ignition and acid effects | |
Nano Repair Kit | All units | Repairs damage continuously with nano robots. Units equipped with this item recover 4.5% Max HP per second | |
Portable Shield | All units | Units equipped with this item obtain an energy shield that absorbs damage equal to the unit's HP and can block at least one instance of damage. |
Level 3 Equipment
Icon | Name | Usable by | Effect |
---|---|---|---|
Amplifier | All units | The ATK of units equipped with this item is increased by 75%, the HP is increased by 75% | |
Barrier | Giant ground units only | Generates a barrier with 60,000 HP to protect nearby units
This item disables a unit's Barrier Tech. For example, if you have a Lvl2 Fortress with a 80k HP Barrier Tech, the shield goes away after 60k Damage. Also the Barrier Equipment is a 130m circle, while Fortress's Barrier Tech is 120m.
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Level 4 Equipment
Icon | Name | Usable by | Effect |
---|---|---|---|
Super Heavy Armor | All units | The HP of units equipped with this item is increased by 200% | |
Advanced Firepower Control System | All units | The ATK of the unit equipped with this item is increased by 200% | |
Parasitic Ammo | All units | When a unit equipped with this item destroys an enemy unit, an allied Crawler will bea created from their wreckage | |
Tank Production Line | Giant units only | Produces 2 Sledgehammer tanks every 13s |