Equipment: Difference between revisions
From Mechabellum Wiki
(Photon Coating from 55% to 50%) |
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=== Level 1 Equipment === | === Level 1 Equipment === | ||
{| class="table table-dark table-bordered" | {| class="table table-dark table-bordered table-block-last" | ||
|+ | |+ | ||
!Icon | !Icon | ||
!Name | !Name | ||
!Usable by | |||
!Effect | !Effect | ||
|- | |- | ||
|{{Icon|type=Equipment|file=FastModule.png|size=xl}} | |{{Icon|type=Equipment|file=FastModule.png|size=xl}} | ||
|Fast Module | |Fast Module | ||
|All units | |||
|The movement speed of units equipped with this item is increased by 5, the ATK is increased by 40% | |The movement speed of units equipped with this item is increased by 5, the ATK is increased by 40% | ||
|- | |- | ||
|{{Icon|type=Equipment|file=DeploymentModule.png|size=xl}} | |{{Icon|type=Equipment|file=DeploymentModule.png|size=xl}} | ||
|Deployment Module | |Deployment Module | ||
|All units | |||
|Units equipped with this item can move freely during the deployment phase of every round | |Units equipped with this item can move freely during the deployment phase of every round | ||
|- | |- | ||
|{{Icon|type=Equipment|file=AntiInterferenceModule.png|size=xl}} | |{{Icon|type=Equipment|file=AntiInterferenceModule.png|size=xl}} | ||
|Anti Interference Module | |Anti Interference Module | ||
|All units | |||
|Units equipped with this item are immune to electromagnetic interference and Hacker's control and immune to the paralysis effect of the core building explosion | |Units equipped with this item are immune to electromagnetic interference and Hacker's control and immune to the paralysis effect of the core building explosion | ||
|} | |} | ||
=== Level 2 Equipment === | === Level 2 Equipment === | ||
{| class="table table-dark table-bordered" | {| class="table table-dark table-bordered table-block-last" | ||
|+ | |+ | ||
!Icon | !Icon | ||
!Name | !Name | ||
!Usable by | |||
!Effect | !Effect | ||
|- | |- | ||
|{{Icon|type=Equipment|file=LaserSights.png|size=xl}} | |{{Icon|type=Equipment|file=LaserSights.png|size=xl}} | ||
|Laser Sights | |Laser Sights | ||
|Ranged only | |||
|The range of units equipped with this item is increased by 35m | |The range of units equipped with this item is increased by 35m | ||
|- | |- | ||
|{{Icon|type=Equipment|file=HeavyArmor.png|size=xl}} | |{{Icon|type=Equipment|file=HeavyArmor.png|size=xl}} | ||
|Heavy Armor | |Heavy Armor | ||
|All units | |||
|The HP of units equipped with this item is increased by 100% | |The HP of units equipped with this item is increased by 100% | ||
|- | |- | ||
|{{Icon|type=Equipment|file=ImprovedFirepowerControlSystem.png|size=xl}} | |{{Icon|type=Equipment|file=ImprovedFirepowerControlSystem.png|size=xl}} | ||
|Improved Firepower Control System | |Improved Firepower Control System | ||
|All units | |||
|The ATK of units equipped with this item is increased by 100% | |The ATK of units equipped with this item is increased by 100% | ||
|- | |- | ||
|{{Icon|type=Equipment|file=EnhancementModule.png|size=xl}} | |{{Icon|type=Equipment|file=EnhancementModule.png|size=xl}} | ||
|Enhancement Module | |Enhancement Module | ||
|All units | |||
|Upgrading units equipped with this item no longer consumes supplies | |Upgrading units equipped with this item no longer consumes supplies | ||
|- | |- | ||
|{{Icon|type=Equipment|file=ChargedAmmo.png|size=xl}} | |{{Icon|type=Equipment|file=ChargedAmmo.png|size=xl}} | ||
|Charged Ammo | |Charged Ammo | ||
|All units | |||
|Units equipped with this item produce electromagnetic interference with their attacks, temporarily disabling the Tech of enemy units and reducing their movement speed by 40% | |Units equipped with this item produce electromagnetic interference with their attacks, temporarily disabling the Tech of enemy units and reducing their movement speed by 40% | ||
|- | |- | ||
|{{Icon|type=Equipment|file=PhotonCoatingItem.png|size=xl}} | |{{Icon|type=Equipment|file=PhotonCoatingItem.png|size=xl}} | ||
|Photon Coating | |Photon Coating | ||
|All units | |||
|Units equipped with this item take 50% reduced damage for the first 16s of battle and are immune to electromagnetic, ignition and acid effects | |Units equipped with this item take 50% reduced damage for the first 16s of battle and are immune to electromagnetic, ignition and acid effects | ||
|- | |- | ||
|{{Icon|type=Equipment|file=NanoRepairKit.png|size=xl}} | |{{Icon|type=Equipment|file=NanoRepairKit.png|size=xl}} | ||
|Nano Repair Kit | |Nano Repair Kit | ||
|All units | |||
|Repairs damage continuously with nano robots. Units equipped with this item recover 4.5% Max HP per second | |Repairs damage continuously with nano robots. Units equipped with this item recover 4.5% Max HP per second | ||
|- | |- | ||
|{{Icon|type=Equipment|file=PortableShield.png|size=xl}} | |{{Icon|type=Equipment|file=PortableShield.png|size=xl}} | ||
|Portable Shield | |Portable Shield | ||
|All units | |||
|Units equipped with this item obtain an energy shield that absorbs damage equal to the unit's HP and can block at least one instance of damage. | |Units equipped with this item obtain an energy shield that absorbs damage equal to the unit's HP and can block at least one instance of damage. | ||
|} | |} | ||
=== Level 3 | === Level 3 Equipment === | ||
{| class="table table-dark table-bordered" | {| class="table table-dark table-bordered table-block-last" | ||
|+ | |+ | ||
!Icon | !Icon | ||
!Name | !Name | ||
!Usable by | |||
!Effect | !Effect | ||
|- | |- | ||
|{{Icon|type=Equipment|file=Amplifier.png|size=xl}} | |{{Icon|type=Equipment|file=Amplifier.png|size=xl}} | ||
|Amplifier | |Amplifier | ||
|All units | |||
|The ATK of units equipped with this item is increased by 75%, the HP is increased by 75% | |The ATK of units equipped with this item is increased by 75%, the HP is increased by 75% | ||
|- | |- | ||
|{{Icon|type=Equipment|file=BarrierItem.png|size=xl}} | |{{Icon|type=Equipment|file=BarrierItem.png|size=xl}} | ||
|Barrier | |Barrier | ||
|Giant ground units only | |Giant ground units only | ||
|Generates a barrier with 60,000 HP to protect nearby units | |||
<div class="note">This item disables a unit's Barrier Tech. For example, if you have a Lvl2 Fortress with a 80k HP Barrier Tech, the shield goes away after 60k Damage. Also the Barrier Equipment is a 130m circle, while Fortress's Barrier Tech is 120m.</div> | |||
|} | |} | ||
=== Level 4 | === Level 4 Equipment === | ||
{| class="table table-dark table-bordered" | {| class="table table-dark table-bordered table-block-last" | ||
|+ | |+ | ||
!Icon | !Icon | ||
!Name | !Name | ||
!Usable by | |||
!Effect | !Effect | ||
|- | |- | ||
|{{Icon|type=Equipment|file=SuperheavyArmor.png|size=xl}} | |{{Icon|type=Equipment|file=SuperheavyArmor.png|size=xl}} | ||
|Super Heavy Armor | |Super Heavy Armor | ||
|All units | |||
|The HP of units equipped with this item is increased by 200% | |The HP of units equipped with this item is increased by 200% | ||
|- | |- | ||
|{{Icon|type=Equipment|file=AdvancedFirepowerControlSystem.png|size=xl}} | |{{Icon|type=Equipment|file=AdvancedFirepowerControlSystem.png|size=xl}} | ||
|Advanced Firepower Control System | |Advanced Firepower Control System | ||
|All units | |||
|The ATK of the unit equipped with this item is increased by 200% | |The ATK of the unit equipped with this item is increased by 200% | ||
|- | |- | ||
|{{Icon|type=Equipment|file=ParasiticAmmo.png|size=xl}} | |{{Icon|type=Equipment|file=ParasiticAmmo.png|size=xl}} | ||
|Parasitic Ammo | |Parasitic Ammo | ||
|All units | |||
|When a unit equipped with this item destroys an enemy unit, an allied Crawler will bea created from their wreckage | |When a unit equipped with this item destroys an enemy unit, an allied Crawler will bea created from their wreckage | ||
|- | |- | ||
|{{Icon|type=Equipment|file=TankProductionLine.png|size=xl}} | |{{Icon|type=Equipment|file=TankProductionLine.png|size=xl}} | ||
|Tank Production Line | |Tank Production Line | ||
|Giant units only | |||
|Produces 2 Sledgehammer tanks every 13s | |Produces 2 Sledgehammer tanks every 13s | ||
|} | |} |
Revision as of 15:50, 12 June 2023
Level 1 Equipment
Icon | Name | Usable by | Effect |
---|---|---|---|
Fast Module | All units | The movement speed of units equipped with this item is increased by 5, the ATK is increased by 40% | |
Deployment Module | All units | Units equipped with this item can move freely during the deployment phase of every round | |
Anti Interference Module | All units | Units equipped with this item are immune to electromagnetic interference and Hacker's control and immune to the paralysis effect of the core building explosion |
Level 2 Equipment
Icon | Name | Usable by | Effect |
---|---|---|---|
Laser Sights | Ranged only | The range of units equipped with this item is increased by 35m | |
Heavy Armor | All units | The HP of units equipped with this item is increased by 100% | |
Improved Firepower Control System | All units | The ATK of units equipped with this item is increased by 100% | |
Enhancement Module | All units | Upgrading units equipped with this item no longer consumes supplies | |
Charged Ammo | All units | Units equipped with this item produce electromagnetic interference with their attacks, temporarily disabling the Tech of enemy units and reducing their movement speed by 40% | |
Photon Coating | All units | Units equipped with this item take 50% reduced damage for the first 16s of battle and are immune to electromagnetic, ignition and acid effects | |
Nano Repair Kit | All units | Repairs damage continuously with nano robots. Units equipped with this item recover 4.5% Max HP per second | |
Portable Shield | All units | Units equipped with this item obtain an energy shield that absorbs damage equal to the unit's HP and can block at least one instance of damage. |
Level 3 Equipment
Icon | Name | Usable by | Effect |
---|---|---|---|
Amplifier | All units | The ATK of units equipped with this item is increased by 75%, the HP is increased by 75% | |
Barrier | Giant ground units only | Generates a barrier with 60,000 HP to protect nearby units
This item disables a unit's Barrier Tech. For example, if you have a Lvl2 Fortress with a 80k HP Barrier Tech, the shield goes away after 60k Damage. Also the Barrier Equipment is a 130m circle, while Fortress's Barrier Tech is 120m.
|
Level 4 Equipment
Icon | Name | Usable by | Effect |
---|---|---|---|
Super Heavy Armor | All units | The HP of units equipped with this item is increased by 200% | |
Advanced Firepower Control System | All units | The ATK of the unit equipped with this item is increased by 200% | |
Parasitic Ammo | All units | When a unit equipped with this item destroys an enemy unit, an allied Crawler will bea created from their wreckage | |
Tank Production Line | Giant units only | Produces 2 Sledgehammer tanks every 13s |