Equipment: Difference between revisions

From Mechabellum Wiki
(Photon Coating from 55% to 50%)
(add table-break)
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=== Level 1 Equipment ===
=== Level 1 Equipment ===
{| class="table table-dark table-bordered"
{| class="table table-dark table-bordered table-block-last"
|+
|+
!Icon
!Icon
!Name
!Name
!Usable by
!Effect
!Effect
!Usable by
|-
|-
|{{Icon|type=Equipment|file=FastModule.png|size=xl}}
|{{Icon|type=Equipment|file=FastModule.png|size=xl}}
|Fast Module
|Fast Module
|All units
|The movement speed of units equipped with this item is increased by 5, the ATK is increased by 40%
|The movement speed of units equipped with this item is increased by 5, the ATK is increased by 40%
|All units
|-
|-
|{{Icon|type=Equipment|file=DeploymentModule.png|size=xl}}
|{{Icon|type=Equipment|file=DeploymentModule.png|size=xl}}
|Deployment Module
|Deployment Module
|All units
|Units equipped with this item can move freely during the deployment phase of every round
|Units equipped with this item can move freely during the deployment phase of every round
|All units
|-
|-
|{{Icon|type=Equipment|file=AntiInterferenceModule.png|size=xl}}
|{{Icon|type=Equipment|file=AntiInterferenceModule.png|size=xl}}
|Anti Interference Module
|Anti Interference Module
|All units
|Units equipped with this item are immune to electromagnetic interference and Hacker's control and immune to the paralysis effect of the core building explosion
|Units equipped with this item are immune to electromagnetic interference and Hacker's control and immune to the paralysis effect of the core building explosion
|All units
|}
|}


=== Level 2 Equipment ===
=== Level 2 Equipment ===
{| class="table table-dark table-bordered"
{| class="table table-dark table-bordered table-block-last"
|+
|+
!Icon
!Icon
!Name
!Name
!Usable by
!Effect
!Effect
!Usable by
|-
|-
|{{Icon|type=Equipment|file=LaserSights.png|size=xl}}
|{{Icon|type=Equipment|file=LaserSights.png|size=xl}}
|Laser Sights
|Laser Sights
|Ranged only
|The range of units equipped with this item is increased by 35m
|The range of units equipped with this item is increased by 35m
|Ranged only
|-
|-
|{{Icon|type=Equipment|file=HeavyArmor.png|size=xl}}
|{{Icon|type=Equipment|file=HeavyArmor.png|size=xl}}
|Heavy Armor
|Heavy Armor
|All units
|The HP of units equipped with this item is increased by 100%
|The HP of units equipped with this item is increased by 100%
|All units
|-
|-
|{{Icon|type=Equipment|file=ImprovedFirepowerControlSystem.png|size=xl}}
|{{Icon|type=Equipment|file=ImprovedFirepowerControlSystem.png|size=xl}}
|Improved Firepower Control System
|Improved Firepower Control System
|All units
|The ATK of units equipped with this item is increased by 100%
|The ATK of units equipped with this item is increased by 100%
|All units
|-
|-
|{{Icon|type=Equipment|file=EnhancementModule.png|size=xl}}
|{{Icon|type=Equipment|file=EnhancementModule.png|size=xl}}
|Enhancement Module
|Enhancement Module
|All units
|Upgrading units equipped with this item no longer consumes supplies
|Upgrading units equipped with this item no longer consumes supplies
|All units
|-
|-
|{{Icon|type=Equipment|file=ChargedAmmo.png|size=xl}}
|{{Icon|type=Equipment|file=ChargedAmmo.png|size=xl}}
|Charged Ammo
|Charged Ammo
|All units
|Units equipped with this item produce electromagnetic interference with their attacks, temporarily disabling the Tech of enemy units and reducing their movement speed by 40%
|Units equipped with this item produce electromagnetic interference with their attacks, temporarily disabling the Tech of enemy units and reducing their movement speed by 40%
|All units
|-
|-
|{{Icon|type=Equipment|file=PhotonCoatingItem.png|size=xl}}
|{{Icon|type=Equipment|file=PhotonCoatingItem.png|size=xl}}
|Photon Coating
|Photon Coating
|All units
|Units equipped with this item take 50% reduced damage for the first 16s of battle and are immune to electromagnetic, ignition and acid effects
|Units equipped with this item take 50% reduced damage for the first 16s of battle and are immune to electromagnetic, ignition and acid effects
|All units
|-
|-
|{{Icon|type=Equipment|file=NanoRepairKit.png|size=xl}}
|{{Icon|type=Equipment|file=NanoRepairKit.png|size=xl}}
|Nano Repair Kit
|Nano Repair Kit
|All units
|Repairs damage continuously with nano robots. Units equipped with this item recover 4.5% Max HP per second
|Repairs damage continuously with nano robots. Units equipped with this item recover 4.5% Max HP per second
|All units
|-
|-
|{{Icon|type=Equipment|file=PortableShield.png|size=xl}}
|{{Icon|type=Equipment|file=PortableShield.png|size=xl}}
|Portable Shield
|Portable Shield
|All units
|Units equipped with this item obtain an energy shield that absorbs damage equal to the unit's HP and can block at least one instance of damage.
|Units equipped with this item obtain an energy shield that absorbs damage equal to the unit's HP and can block at least one instance of damage.
|All units
|}
|}


=== Level 3 Items ===
=== Level 3 Equipment ===
{| class="table table-dark table-bordered"
{| class="table table-dark table-bordered table-block-last"
|+
|+
!Icon
!Icon
!Name
!Name
!Usable by
!Effect
!Effect
!Usable by
|-
|-
|{{Icon|type=Equipment|file=Amplifier.png|size=xl}}
|{{Icon|type=Equipment|file=Amplifier.png|size=xl}}
|Amplifier
|Amplifier
|All units
|The ATK of units equipped with this item is increased by 75%, the HP is increased by 75%
|The ATK of units equipped with this item is increased by 75%, the HP is increased by 75%
|All units
|-
|-
|{{Icon|type=Equipment|file=BarrierItem.png|size=xl}}
|{{Icon|type=Equipment|file=BarrierItem.png|size=xl}}
|Barrier
|Barrier
|Generates a barrier with 60,000 HP to protect nearby units¹
|Giant ground units only
|Giant ground units only
|Generates a barrier with 60,000 HP to protect nearby units
<div class="note">This item disables a unit's Barrier Tech. For example, if you have a Lvl2 Fortress with a 80k HP Barrier Tech, the shield goes away after 60k Damage. Also the Barrier Equipment is a 130m circle, while Fortress's Barrier Tech is 120m.</div>
|}
|}
¹This item disables a unit's Barrier Tech. For example, if you have a Lvl2 Fortress with a 80k HP Barrier Tech, the shield goes away after 60k Damage. Also the Barrier Equipment is a 130m circle, while Fortress's Barrier Tech is 120m.


=== Level 4 Items ===
=== Level 4 Equipment ===
{| class="table table-dark table-bordered"
{| class="table table-dark table-bordered table-block-last"
|+
|+
!Icon
!Icon
!Name
!Name
!Usable by
!Effect
!Effect
!Usable by
|-
|-
|{{Icon|type=Equipment|file=SuperheavyArmor.png|size=xl}}
|{{Icon|type=Equipment|file=SuperheavyArmor.png|size=xl}}
|Super Heavy Armor
|Super Heavy Armor
|All units
|The HP of units equipped with this item is increased by 200%
|The HP of units equipped with this item is increased by 200%
|All units
|-
|-
|{{Icon|type=Equipment|file=AdvancedFirepowerControlSystem.png|size=xl}}
|{{Icon|type=Equipment|file=AdvancedFirepowerControlSystem.png|size=xl}}
|Advanced Firepower Control System
|Advanced Firepower Control System
|All units
|The ATK of the unit equipped with this item is increased by 200%
|The ATK of the unit equipped with this item is increased by 200%
|All units
|-
|-
|{{Icon|type=Equipment|file=ParasiticAmmo.png|size=xl}}
|{{Icon|type=Equipment|file=ParasiticAmmo.png|size=xl}}
|Parasitic Ammo
|Parasitic Ammo
|All units
|When a unit equipped with this item destroys an enemy unit, an allied Crawler will bea created from their wreckage
|When a unit equipped with this item destroys an enemy unit, an allied Crawler will bea created from their wreckage
|All units
|-
|-
|{{Icon|type=Equipment|file=TankProductionLine.png|size=xl}}
|{{Icon|type=Equipment|file=TankProductionLine.png|size=xl}}
|Tank Production Line
|Tank Production Line
|Giant units only
|Produces 2 Sledgehammer tanks every 13s
|Produces 2 Sledgehammer tanks every 13s
|Giant units only
|}
|}

Revision as of 15:50, 12 June 2023

Level 1 Equipment

Icon Name Usable by Effect
FastModule.png
Fast Module All units The movement speed of units equipped with this item is increased by 5, the ATK is increased by 40%
DeploymentModule.png
Deployment Module All units Units equipped with this item can move freely during the deployment phase of every round
AntiInterferenceModule.png
Anti Interference Module All units Units equipped with this item are immune to electromagnetic interference and Hacker's control and immune to the paralysis effect of the core building explosion

Level 2 Equipment

Icon Name Usable by Effect
LaserSights.png
Laser Sights Ranged only The range of units equipped with this item is increased by 35m
HeavyArmor.png
Heavy Armor All units The HP of units equipped with this item is increased by 100%
ImprovedFirepowerControlSystem.png
Improved Firepower Control System All units The ATK of units equipped with this item is increased by 100%
EnhancementModule.png
Enhancement Module All units Upgrading units equipped with this item no longer consumes supplies
ChargedAmmo.png
Charged Ammo All units Units equipped with this item produce electromagnetic interference with their attacks, temporarily disabling the Tech of enemy units and reducing their movement speed by 40%
PhotonCoatingItem.png
Photon Coating All units Units equipped with this item take 50% reduced damage for the first 16s of battle and are immune to electromagnetic, ignition and acid effects
NanoRepairKit.png
Nano Repair Kit All units Repairs damage continuously with nano robots. Units equipped with this item recover 4.5% Max HP per second
PortableShield.png
Portable Shield All units Units equipped with this item obtain an energy shield that absorbs damage equal to the unit's HP and can block at least one instance of damage.

Level 3 Equipment

Icon Name Usable by Effect
Amplifier.png
Amplifier All units The ATK of units equipped with this item is increased by 75%, the HP is increased by 75%
BarrierItem.png
Barrier Giant ground units only Generates a barrier with 60,000 HP to protect nearby units
This item disables a unit's Barrier Tech. For example, if you have a Lvl2 Fortress with a 80k HP Barrier Tech, the shield goes away after 60k Damage. Also the Barrier Equipment is a 130m circle, while Fortress's Barrier Tech is 120m.

Level 4 Equipment

Icon Name Usable by Effect
SuperheavyArmor.png
Super Heavy Armor All units The HP of units equipped with this item is increased by 200%
AdvancedFirepowerControlSystem.png
Advanced Firepower Control System All units The ATK of the unit equipped with this item is increased by 200%
ParasiticAmmo.png
Parasitic Ammo All units When a unit equipped with this item destroys an enemy unit, an allied Crawler will bea created from their wreckage
TankProductionLine.png
Tank Production Line Giant units only Produces 2 Sledgehammer tanks every 13s